[core] *Tile ↔ *TileData
Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
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@@ -56,7 +56,7 @@
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'math/minmax.cpp',
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'math/clamp.cpp',
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'tile/geometry_tile.cpp',
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'tile/geometry_tile_data.cpp',
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'tile/tile_id.cpp',
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'storage/offline.cpp',
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