[core] *Tile ↔ *TileData

Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
This commit is contained in:
John Firebaugh
2016-06-13 10:59:33 -07:00
parent 3ab7c1cca3
commit 5c7dfd948f
58 changed files with 814 additions and 820 deletions

View File

@@ -1,6 +1,6 @@
#include <mbgl/text/quads.hpp>
#include <mbgl/text/shaping.hpp>
#include <mbgl/tile/geometry_tile.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/geometry/anchor.hpp>
#include <mbgl/style/layers/symbol_layer_properties.hpp>
#include <mbgl/util/math.hpp>