[core] Move Sprite parsing to thread pool

This commit is contained in:
Konstantin Käfer
2017-04-20 12:28:35 +02:00
parent 197f0ca6b4
commit 59055cf403
20 changed files with 147 additions and 77 deletions

View File

@@ -26,7 +26,7 @@ public:
util::RunLoop loop;
ThreadPool threadPool { 1 };
AnnotationManager annotationManager { 1.0 };
style::Style style { fileSource, 1.0 };
style::Style style { threadPool, fileSource, 1.0 };
Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
style::UpdateParameters updateParameters {