build: sync particle renderer sources for iOS Bazel

This commit is contained in:
tei
2026-09-23 14:50:37 +09:00
parent b17b9b0b1c
commit 57b42676a1

View File

@@ -279,6 +279,8 @@ MLN_CORE_SOURCE = [
"src/mbgl/renderer/paint_parameters.hpp", "src/mbgl/renderer/paint_parameters.hpp",
"src/mbgl/renderer/paint_property_binder.hpp", "src/mbgl/renderer/paint_property_binder.hpp",
"src/mbgl/renderer/paint_property_statistics.hpp", "src/mbgl/renderer/paint_property_statistics.hpp",
"src/mbgl/renderer/particle_viewport_reseed.hpp",
"src/mbgl/renderer/particle_fast_path.hpp",
"src/mbgl/renderer/pattern_atlas.cpp", "src/mbgl/renderer/pattern_atlas.cpp",
"src/mbgl/renderer/pattern_atlas.hpp", "src/mbgl/renderer/pattern_atlas.hpp",
"src/mbgl/renderer/possibly_evaluated_property_value.hpp", "src/mbgl/renderer/possibly_evaluated_property_value.hpp",
@@ -303,6 +305,9 @@ MLN_CORE_SOURCE = [
"src/mbgl/renderer/renderer_impl.cpp", "src/mbgl/renderer/renderer_impl.cpp",
"src/mbgl/renderer/renderer_impl.hpp", "src/mbgl/renderer/renderer_impl.hpp",
"src/mbgl/renderer/renderer_state.cpp", "src/mbgl/renderer/renderer_state.cpp",
"src/mbgl/renderer/retained_underlay_cache.cpp",
"src/mbgl/renderer/retained_underlay_cache.hpp",
"src/mbgl/renderer/retained_underlay_runtime_state.hpp",
"src/mbgl/renderer/sources/render_custom_geometry_source.cpp", "src/mbgl/renderer/sources/render_custom_geometry_source.cpp",
"src/mbgl/renderer/sources/render_custom_geometry_source.hpp", "src/mbgl/renderer/sources/render_custom_geometry_source.hpp",
"src/mbgl/renderer/sources/render_geojson_source.cpp", "src/mbgl/renderer/sources/render_geojson_source.cpp",
@@ -745,6 +750,7 @@ MLN_CORE_HEADERS = [
"include/mbgl/renderer/renderer_frontend.hpp", "include/mbgl/renderer/renderer_frontend.hpp",
"include/mbgl/renderer/renderer_observer.hpp", "include/mbgl/renderer/renderer_observer.hpp",
"include/mbgl/renderer/renderer_state.hpp", "include/mbgl/renderer/renderer_state.hpp",
"include/mbgl/renderer/retained_underlay.hpp",
"include/mbgl/shaders/program_parameters.hpp", "include/mbgl/shaders/program_parameters.hpp",
"include/mbgl/storage/database_file_source.hpp", "include/mbgl/storage/database_file_source.hpp",
"include/mbgl/storage/file_source.hpp", "include/mbgl/storage/file_source.hpp",
@@ -1139,6 +1145,7 @@ MLN_DRAWABLES_MTL_SOURCE = [
"src/mbgl/shaders/mtl/line.cpp", "src/mbgl/shaders/mtl/line.cpp",
"src/mbgl/shaders/mtl/location_indicator.cpp", "src/mbgl/shaders/mtl/location_indicator.cpp",
"src/mbgl/shaders/mtl/particle_gpu_validation.cpp", "src/mbgl/shaders/mtl/particle_gpu_validation.cpp",
"src/mbgl/shaders/mtl/retained_underlay_composite.cpp",
"src/mbgl/shaders/mtl/raster.cpp", "src/mbgl/shaders/mtl/raster.cpp",
"src/mbgl/shaders/mtl/symbol.cpp", "src/mbgl/shaders/mtl/symbol.cpp",
"src/mbgl/shaders/mtl/widevector.cpp", "src/mbgl/shaders/mtl/widevector.cpp",
@@ -1183,6 +1190,7 @@ MLN_DRAWABLES_MTL_HEADERS = [
"include/mbgl/shaders/mtl/line.hpp", "include/mbgl/shaders/mtl/line.hpp",
"include/mbgl/shaders/mtl/location_indicator.hpp", "include/mbgl/shaders/mtl/location_indicator.hpp",
"include/mbgl/shaders/mtl/particle_gpu_validation.hpp", "include/mbgl/shaders/mtl/particle_gpu_validation.hpp",
"include/mbgl/shaders/mtl/retained_underlay_composite.hpp",
"include/mbgl/shaders/mtl/raster.hpp", "include/mbgl/shaders/mtl/raster.hpp",
"include/mbgl/shaders/mtl/shader_group.hpp", "include/mbgl/shaders/mtl/shader_group.hpp",
"include/mbgl/shaders/mtl/shader_program.hpp", "include/mbgl/shaders/mtl/shader_program.hpp",