rm rasterize_properties, should be close to working...doesn't work

This commit is contained in:
Lauren Budorick
2014-08-06 17:40:48 -07:00
parent 9e1156d660
commit 560cc112e1
20 changed files with 94 additions and 279 deletions

View File

@@ -649,63 +649,29 @@ void Map::renderLayers(std::shared_ptr<StyleLayerGroup> group) {
}
void Map::renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass) {
if (layer_desc->layers) {
if (layer_desc->type == StyleLayerType::Raster) {
const RasterProperties &properties = layer_desc->getProperties<RasterProperties>();
// const RasterizedProperties rasterize = layer_desc->getProperties<RasterProperties>();
//
// auto prerendered = std::make_unique<PrerenderedTexture>(rasterize);
// prerendered->bindFramebuffer();
//
// painter.preparePrerender(*prerendered);
//
// const int buffer = rasterize.buffer * 4096.0f;
// const mat4 vtxMatrix = [&]{
// mat4 vtxMatrix;
// matrix::ortho(vtxMatrix, -buffer, 4096 + buffer, -4096 - buffer, buffer, 0, 1);
// matrix::translate(vtxMatrix, vtxMatrix, 0, -4096, 0);
// return vtxMatrix;
// }();
//
// painter.setOpaque();
// renderLayers(layer_desc->layers);
// painter.setTranslucent();
// renderLayers(layer_desc->layers);
//
// if (rasterize.blur > 0) {
// prerendered->blur(painter, rasterize.blur);
// }
//
// prerendered->unbindFramebuffer();
// painter.finishPrerender(*prerendered);
//
// painter.renderPrerenderedTexture(*prerendered, rasterize);
} else {
// This is a layer group. We render them during our translucent render pass.
if (pass == Translucent) {
const CompositeProperties &properties = layer_desc->getProperties<CompositeProperties>();
if (properties.isVisible()) {
gl::group group(std::string("group: ") + layer_desc->id);
if (layer_desc->layers && layer_desc->type != StyleLayerType::Raster) {
// This is a layer group. We render them during our translucent render pass.
if (pass == Translucent) {
const CompositeProperties &properties = layer_desc->getProperties<CompositeProperties>();
if (properties.isVisible()) {
gl::group group(std::string("group: ") + layer_desc->id);
if (debug::renderTree) {
std::cout << std::string(indent++ * 4, ' ') << "+ " << layer_desc->id
<< " (Composite) {" << std::endl;
}
if (debug::renderTree) {
std::cout << std::string(indent++ * 4, ' ') << "+ " << layer_desc->id
<< " (Composite) {" << std::endl;
}
painter.pushFramebuffer();
painter.pushFramebuffer();
renderLayers(layer_desc->layers);
renderLayers(layer_desc->layers);
GLuint texture = painter.popFramebuffer();
GLuint texture = painter.popFramebuffer();
// Render the previous texture onto the screen.
painter.drawComposite(texture, properties);
// Render the previous texture onto the screen.
painter.drawComposite(texture, properties);
if (debug::renderTree) {
std::cout << std::string(--indent * 4, ' ') << "}" << std::endl;
}
if (debug::renderTree) {
std::cout << std::string(--indent * 4, ' ') << "}" << std::endl;
}
}
}

View File

@@ -7,7 +7,7 @@ using namespace mbgl;
RasterTileData::RasterTileData(Tile::ID id, Map &map, const SourceInfo &source)
: TileData(id, map, source),
bucket(map.getTexturepool()) {
bucket(map.getTexturepool(), properties) {
}
RasterTileData::~RasterTileData() {

View File

@@ -14,6 +14,7 @@
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/text/glyph_store.hpp>
#include <mbgl/text/glyph.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/utf.hpp>
@@ -44,6 +45,7 @@ TileParser::TileParser(const std::string &data, VectorTileData &tile,
spriteAtlas(spriteAtlas),
sprite(sprite),
collision(tile.id.z, 4096, tile.source.tile_size, tile.depth) {
// placement(tile.id.z, tile.id.z >= tile.source.max_zoom ? tile.source.max_zoom - tile.id.z : 1) { // TODO : i'm guessing remove this in the rebase?
}
void TileParser::parse() {
@@ -116,7 +118,7 @@ std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bu
}
} else if (bucket_desc->render.is<StyleBucketRaster>()) {
// Assume this is a prerendered raster layer -- TODO more thorough checking here??
return createRasterBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketRaster>());
return createRasterBucket(texturePool, bucket_desc->render.get<StyleBucketRaster>());
} else {
// The layer specified in the bucket does not exist. Do nothing.
if (debug::tileParseWarnings) {
@@ -152,9 +154,8 @@ std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& laye
return obsolete() ? nullptr : std::move(bucket);
}
std::unique_ptr<Bucket> TileParser::createRasterBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketRaster &raster) {
std::unique_ptr<RasterBucket> bucket = std::make_unique<RasterBucket>(raster);
// addBucketFeatures(bucket, layer, filter);
std::unique_ptr<Bucket> TileParser::createRasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster &raster) {
std::unique_ptr<RasterBucket> bucket = std::make_unique<RasterBucket>(texturepool, raster);
return obsolete() ? nullptr : std::move(bucket);
}

View File

@@ -58,9 +58,6 @@ void VectorTileData::render(Painter &painter, std::shared_ptr<StyleLayer> layer_
if (databucket_it != buckets.end()) {
assert(databucket_it->second);
databucket_it->second->render(painter, layer_desc, id);
} else if (layer_desc->type == StyleLayerType::Raster && layer_desc->layers) {
// HELP
}
}
}