core: rename mbgl namespace to mln (#4487)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -12,8 +12,8 @@
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#include <mbgl/gl/texture2d.hpp>
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using namespace mbgl;
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using namespace mbgl::platform;
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using namespace mln;
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using namespace mln::platform;
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TEST(OffscreenTexture, EmptyRed) {
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if (gfx::Backend::GetType() != gfx::Backend::Type::OpenGL) {
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