core: rename mbgl namespace to mln (#4487)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Bart Louwers
2026-08-14 23:25:20 +02:00
committed by GitHub
parent 836b862984
commit 550f64be22
1970 changed files with 8931 additions and 8967 deletions

View File

@@ -10,7 +10,7 @@
#include <memory>
#include <vector>
namespace mbgl {
namespace mln {
class SegmentBase;
@@ -63,10 +63,10 @@ public:
void setEnabled(bool value) { enabled = value; }
/// The pass on which we'll be rendered
mbgl::RenderPass getRenderPass() const { return renderPass; }
mln::RenderPass getRenderPass() const { return renderPass; }
/// Set the pass on which the drawable will render
void setRenderPass(mbgl::RenderPass value) { renderPass = value; }
void setRenderPass(mln::RenderPass value) { renderPass = value; }
/// The draw priority assigned to generated drawables
DrawPriority getDrawPriority() const;
@@ -229,7 +229,7 @@ protected:
std::string name;
std::string drawableName;
std::size_t vertexAttrId;
mbgl::RenderPass renderPass;
mln::RenderPass renderPass;
bool enabled = true;
bool enableColor = true;
bool enableStencil = false;
@@ -246,7 +246,7 @@ protected:
std::vector<DrawableTweakerPtr> tweakers;
gfx::VertexAttributeArrayPtr vertexAttrs;
gfx::VertexAttributeArrayPtr instanceAttrs;
std::optional<mbgl::Point<double>> origin;
std::optional<mln::Point<double>> origin;
class Impl;
std::unique_ptr<Impl> impl;
@@ -255,4 +255,4 @@ protected:
using UniqueDrawableBuilder = std::unique_ptr<DrawableBuilder>;
} // namespace gfx
} // namespace mbgl
} // namespace mln