core: rename mbgl namespace to mln (#4487)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
@@ -10,7 +10,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace mbgl {
|
||||
namespace mln {
|
||||
|
||||
class SegmentBase;
|
||||
|
||||
@@ -63,10 +63,10 @@ public:
|
||||
void setEnabled(bool value) { enabled = value; }
|
||||
|
||||
/// The pass on which we'll be rendered
|
||||
mbgl::RenderPass getRenderPass() const { return renderPass; }
|
||||
mln::RenderPass getRenderPass() const { return renderPass; }
|
||||
|
||||
/// Set the pass on which the drawable will render
|
||||
void setRenderPass(mbgl::RenderPass value) { renderPass = value; }
|
||||
void setRenderPass(mln::RenderPass value) { renderPass = value; }
|
||||
|
||||
/// The draw priority assigned to generated drawables
|
||||
DrawPriority getDrawPriority() const;
|
||||
@@ -229,7 +229,7 @@ protected:
|
||||
std::string name;
|
||||
std::string drawableName;
|
||||
std::size_t vertexAttrId;
|
||||
mbgl::RenderPass renderPass;
|
||||
mln::RenderPass renderPass;
|
||||
bool enabled = true;
|
||||
bool enableColor = true;
|
||||
bool enableStencil = false;
|
||||
@@ -246,7 +246,7 @@ protected:
|
||||
std::vector<DrawableTweakerPtr> tweakers;
|
||||
gfx::VertexAttributeArrayPtr vertexAttrs;
|
||||
gfx::VertexAttributeArrayPtr instanceAttrs;
|
||||
std::optional<mbgl::Point<double>> origin;
|
||||
std::optional<mln::Point<double>> origin;
|
||||
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
@@ -255,4 +255,4 @@ protected:
|
||||
using UniqueDrawableBuilder = std::unique_ptr<DrawableBuilder>;
|
||||
|
||||
} // namespace gfx
|
||||
} // namespace mbgl
|
||||
} // namespace mln
|
||||
|
||||
Reference in New Issue
Block a user