need to figure out how to use modified matrix in drawing prerendered textures

This commit is contained in:
Lauren Budorick
2014-08-07 17:43:21 -07:00
parent ec7f7de5c4
commit 54ed547f90
5 changed files with 38 additions and 29 deletions

View File

@@ -68,7 +68,7 @@ void TileParser::parseStyleLayers(std::shared_ptr<StyleLayerGroup> group) {
if (layer_desc->isBackground()) {
// background is a special, fake bucket
continue;
} else if (layer_desc->layers && layer_desc->type != StyleLayerType::Raster) {
} else if (layer_desc->layers) {
// This is a layer group.
parseStyleLayers(layer_desc->layers);
}