[core] remove gl/context.hpp from more files, cast where necessary
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@@ -1,5 +1,5 @@
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#include <mbgl/renderer/render_static_data.hpp>
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#include <mbgl/gl/context.hpp>
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#include <mbgl/gfx/context.hpp>
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#include <mbgl/programs/program_parameters.hpp>
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namespace mbgl {
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@@ -48,7 +48,7 @@ static gfx::VertexVector<ExtrusionTextureLayoutVertex> extrusionTextureVertices(
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return result;
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}
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RenderStaticData::RenderStaticData(gl::Context& context, float pixelRatio, const optional<std::string>& programCacheDir)
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RenderStaticData::RenderStaticData(gfx::Context& context, float pixelRatio, const optional<std::string>& programCacheDir)
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: tileVertexBuffer(context.createVertexBuffer(tileVertices())),
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rasterVertexBuffer(context.createVertexBuffer(rasterVertices())),
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extrusionTextureVertexBuffer(context.createVertexBuffer(extrusionTextureVertices())),
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