Fix surface snapshot timing (#4339)
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@@ -83,11 +83,23 @@ void AndroidVulkanRendererBackend::resizeFramebuffer(int, int) {
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}
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}
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void AndroidVulkanRendererBackend::enableFramebufferRead(bool value) {
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getResource<AndroidVulkanRenderableResource>().enableSurfaceRead();
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void AndroidVulkanRendererBackend::enableFramebufferRead(bool) {
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MBGL_VERIFY_THREAD(tid);
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if (!hasResource()) {
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return;
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}
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getResource<AndroidVulkanRenderableResource>().queueSurfaceRead();
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}
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PremultipliedImage AndroidVulkanRendererBackend::readFramebuffer() {
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MBGL_VERIFY_THREAD(tid);
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if (!hasResource()) {
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return PremultipliedImage();
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}
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return std::move(*getResource<AndroidVulkanRenderableResource>().readImage());
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}
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@@ -41,6 +41,8 @@ protected:
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protected:
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ANativeWindow* window;
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MBGL_STORE_THREAD(tid);
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};
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} // namespace android
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