[test] Use shared headless display

Prevents some OpenGL implementations from bailing out.
This commit is contained in:
Bruno de Oliveira Abinader
2016-11-10 12:36:53 +02:00
parent 5479b75c9f
commit 50f0f919c3
12 changed files with 37 additions and 20 deletions

View File

@@ -25,8 +25,8 @@ TEST(API, TEST_REQUIRES_SERVER(RenderMissingTile)) {
const auto style = util::read_file("test/fixtures/api/water_missing_tiles.json");
HeadlessBackend backend;
OffscreenView view(backend.getContext(), { 256, 512 });
HeadlessBackend backend { test::sharedDisplay() };
OffscreenView view { backend.getContext(), { 256, 512 } };
#ifdef MBGL_ASSET_ZIP
// Regenerate with `cd test/fixtures/api/ && zip -r assets.zip assets/`
DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets.zip");