From 505d1cdbf7da4958ccaf32fc6433563d7ff8741f Mon Sep 17 00:00:00 2001 From: Jason Wray Date: Thu, 2 Jul 2015 22:24:18 -0400 Subject: [PATCH] Set collision debug with setDebugActive: Forgot this when collision was added to toggleDebug. isDebugActive still relies soley on plain getDebug(). --- platform/ios/MGLMapView.mm | 1 + 1 file changed, 1 insertion(+) diff --git a/platform/ios/MGLMapView.mm b/platform/ios/MGLMapView.mm index 06a2ef36b..38ecb6608 100644 --- a/platform/ios/MGLMapView.mm +++ b/platform/ios/MGLMapView.mm @@ -1382,6 +1382,7 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration) - (void)setDebugActive:(BOOL)debugActive { _mbglMap->setDebug(debugActive); + _mbglMap->setCollisionDebug(debugActive); } - (BOOL)isDebugActive