move animation time api to use nanoseconds
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@@ -46,7 +46,7 @@ void Source::prepare_render(const TransformState &transform, bool is_baselayer)
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}
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}
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void Source::render(double animationTime) {
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void Source::render(time animationTime) {
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if (!enabled) return;
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for (const Tile& tile : tiles) {
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