Added Update::Repaint
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@@ -73,7 +73,7 @@ public:
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void nudgeTransitions(bool forceRerender);
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// Notifies the Map thread that the state has changed and an update might be necessary.
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void update(Update update = Update::Nothing);
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void update(Update update);
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// Styling
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void addClass(const std::string&);
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@@ -14,6 +14,7 @@ enum class Update : UpdateType {
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Classes = 1 << 3,
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Zoom = 1 << 4,
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RenderStill = 1 << 5,
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Repaint = 1 << 6,
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};
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}
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