[core] Add interface to add sprites to the style
Unlike annotations, they will go away when we change the style.
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@@ -161,6 +161,10 @@ public:
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void addLayer(std::unique_ptr<style::Layer>, const optional<std::string>& beforeLayerID = {});
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void removeLayer(const std::string& layerID);
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// Add image, bound to the style
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void addImage(const std::string&, std::unique_ptr<const SpriteImage>);
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void removeImage(const std::string&);
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// Defaults
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std::string getStyleName() const;
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LatLng getDefaultLatLng() const;
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