Upgrade OpenGL backend to ES 3.0 (#995)

Co-authored-by: Tadej Novak <tadej@tano.si>
This commit is contained in:
mwilsnd
2023-04-13 16:24:45 -05:00
committed by GitHub
parent 569791b310
commit 4828cc7a8b
115 changed files with 760 additions and 1159 deletions

View File

@@ -43,7 +43,7 @@ To configure build with OSMesa (software rendering), use the following command:
cmake . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DMBGL_WITH_OSMESA=ON
```
**WARNING:** as OSMesa doesn't have static libraries, it's necessary to copy `libglapi.dll`, `libGLESv2.dll` and `osmesa.dll` from `platform\windows\vendor\mesa3d\<arch>` to executable/dll directory you want to use, otherwise it won't run.
**WARNING:** as OSMesa doesn't have static libraries, it's necessary to copy `libglapi.dll`, `libGLESv3.dll` and `osmesa.dll` from `platform\windows\vendor\mesa3d\<arch>` to executable/dll directory you want to use, otherwise it won't run.
## Building