Merge branch 'master' into pattern-functions

Conflicts:
	src/mbgl/renderer/painter.cpp
	src/mbgl/renderer/painter.hpp
	src/mbgl/renderer/painter_fill.cpp
	src/mbgl/renderer/painter_line.cpp
	src/mbgl/style/style_layer.cpp
	src/mbgl/style/style_layer.hpp
	src/mbgl/style/style_layer_group.cpp
	src/mbgl/style/style_layer_group.hpp
This commit is contained in:
Ansis Brammanis
2015-02-04 11:05:36 -08:00
228 changed files with 6729 additions and 4555 deletions

View File

@@ -80,7 +80,7 @@ protected:
}
}
pos += itemSize;
return static_cast<char *>(array) + (pos - itemSize);
return reinterpret_cast<char *>(array) + (pos - itemSize);
}
// Get a pointer to the item at a given index.
@@ -92,7 +92,7 @@ protected:
if (i * itemSize >= pos) {
throw new std::runtime_error("Can't get element after array bounds");
} else {
return static_cast<char *>(array) + (i * itemSize);
return reinterpret_cast<char *>(array) + (i * itemSize);
}
}

View File

@@ -21,11 +21,6 @@ struct ElementGroup : public util::noncopyable {
: vertex_length(vertex_length_),
elements_length(elements_length_) {
}
ElementGroup(ElementGroup &&rhs) noexcept
: array(std::move(rhs.array)),
vertex_length(rhs.vertex_length),
elements_length(rhs.elements_length) {};
};
class TriangleElementsBuffer : public Buffer<

View File

@@ -66,13 +66,29 @@ bool SpriteAtlas::resize(const float newRatio) {
}
void copy_bitmap(const uint32_t *src, const int src_stride, const int src_x, const int src_y,
uint32_t *dst, const int dst_stride, const int dst_x, const int dst_y,
const int width, const int height) {
src += src_y * src_stride + src_x;
dst += dst_y * dst_stride + dst_x;
for (int y = 0; y < height; y++, src += src_stride, dst += dst_stride) {
for (int x = 0; x < width; x++) {
dst[x] = src[x];
uint32_t *dst, const int dst_stride, const int dst_height, const int dst_x, const int dst_y,
const int width, const int height, const bool wrap) {
if (wrap) {
for (int y = -1; y <= height; y++) {
int dst_y_wrapped = (y + dst_y + dst_height) % dst_height;
int src_y_wrapped = ((y + height) % height) + src_y;
int srcI = src_y_wrapped * src_stride + src_x;
int dstI = dst_y_wrapped * dst_stride;
for (int x = -1; x <= width; x++) {
int dst_x_wrapped = (x + dst_x + dst_stride) % dst_stride;
int src_x_wrapped = (x + width) % width;
dst[dstI + dst_x_wrapped] = src[srcI + src_x_wrapped];
}
}
} else {
dst += dst_y * dst_stride + dst_x;
src += src_y * src_stride + src_x;
for (int y = 0; y < height; y++, src += src_stride, dst += dst_stride) {
for (int x = 0; x < width; x++) {
dst[x] = src[x];
}
}
}
}
@@ -97,7 +113,7 @@ Rect<SpriteAtlas::dimension> SpriteAtlas::allocateImage(const size_t pixel_width
return rect;
}
Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string& name) {
Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string& name, const bool wrap) {
std::lock_guard<std::recursive_mutex> lock(mtx);
auto rect_it = images.find(name);
@@ -120,7 +136,7 @@ Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string& name) {
images.emplace(name, rect);
copy(rect, pos);
copy(rect, pos, wrap);
return rect;
}
@@ -128,7 +144,7 @@ Rect<SpriteAtlas::dimension> SpriteAtlas::getImage(const std::string& name) {
SpriteAtlasPosition SpriteAtlas::getPosition(const std::string& name, bool repeating) {
std::lock_guard<std::recursive_mutex> lock(mtx);
Rect<dimension> rect = getImage(name);
Rect<dimension> rect = getImage(name, repeating);
if (repeating) {
// When the image is repeating, get the correct position of the image, rather than the
// one rounded up to 4 pixels.
@@ -157,7 +173,7 @@ void SpriteAtlas::allocate() {
}
}
void SpriteAtlas::copy(const Rect<dimension>& dst, const SpritePosition& src) {
void SpriteAtlas::copy(const Rect<dimension>& dst, const SpritePosition& src, const bool wrap) {
if (!sprite->raster) return;
const uint32_t *src_img = reinterpret_cast<const uint32_t *>(sprite->raster->getData());
if (!src_img) return;
@@ -171,10 +187,12 @@ void SpriteAtlas::copy(const Rect<dimension>& dst, const SpritePosition& src) {
/* source y */ src.y,
/* dest buffer */ dst_img,
/* dest stride */ width * pixelRatio,
/* dest height */ height * pixelRatio,
/* dest x */ dst.x * pixelRatio,
/* dest y */ dst.y * pixelRatio,
/* icon dimension */ src.width,
/* icon dimension */ src.height
/* icon dimension */ src.height,
/* wrap padding */ wrap
);
dirty = true;
@@ -188,7 +206,7 @@ void SpriteAtlas::setSprite(util::ptr<Sprite> sprite_) {
if (!sprite->isLoaded()) return;
util::erase_if(uninitialized, [this](const std::string &name) {
Rect<dimension> dst = getImage(name);
Rect<dimension> dst = getImage(name, false);
const SpritePosition& src = sprite->getSpritePosition(name);
if (!src) {
if (debug::spriteWarnings) {
@@ -198,7 +216,7 @@ void SpriteAtlas::setSprite(util::ptr<Sprite> sprite_) {
}
if (src.width == dst.w * pixelRatio && src.height == dst.h * pixelRatio && src.pixelRatio == pixelRatio) {
copy(dst, src);
copy(dst, src, false);
return true;
} else {
if (debug::spriteWarnings) {
@@ -217,8 +235,8 @@ void SpriteAtlas::bind(bool linear) {
#ifndef GL_ES_VERSION_2_0
MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0));
#endif
MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT));
MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT));
first = true;
} else {
MBGL_CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, texture));

View File

@@ -46,7 +46,7 @@ public:
// This getter attempts to read the image from the sprite if it is already loaded.
// In that case, it copies it into the sprite atlas and returns the dimensions.
// Otherwise, it returns a 0/0/0/0 rect.
Rect<dimension> getImage(const std::string& name);
Rect<dimension> getImage(const std::string& name, const bool wrap);
SpriteAtlasPosition getPosition(const std::string& name, bool repeating = false);
@@ -66,7 +66,7 @@ public:
private:
void allocate();
Rect<SpriteAtlas::dimension> allocateImage(size_t width, size_t height);
void copy(const Rect<dimension>& dst, const SpritePosition& src);
void copy(const Rect<dimension>& dst, const SpritePosition& src, const bool wrap);
std::recursive_mutex mtx;
float pixelRatio = 1.0f;

View File

@@ -4,6 +4,9 @@
namespace mbgl {
VertexArrayObject::VertexArrayObject() {
}
VertexArrayObject::~VertexArrayObject() {
if (!gl::DeleteVertexArrays) return;

View File

@@ -11,15 +11,8 @@ namespace mbgl {
class VertexArrayObject : public util::noncopyable {
public:
inline VertexArrayObject() {};
inline VertexArrayObject(VertexArrayObject &&rhs) noexcept
: vao(rhs.vao),
bound_shader(rhs.bound_shader),
bound_shader_name(rhs.bound_shader_name),
bound_vertex_buffer(rhs.bound_vertex_buffer),
bound_elements_buffer(rhs.bound_elements_buffer),
bound_offset(rhs.bound_offset) {};
VertexArrayObject();
~VertexArrayObject();
template <typename Shader, typename VertexBuffer>
inline void bind(Shader& shader, VertexBuffer &vertexBuffer, char *offset) {
@@ -50,7 +43,9 @@ public:
}
}
~VertexArrayObject();
inline GLuint getID() const {
return vao;
}
private:
void bindVertexArrayObject();

View File

@@ -5,7 +5,6 @@
#include <mbgl/renderer/painter.hpp>
#include <mbgl/map/sprite.hpp>
#include <mbgl/util/transition.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/util/clip_ids.hpp>
#include <mbgl/util/string.hpp>
@@ -25,6 +24,7 @@
#include <mbgl/platform/log.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/util/uv.hpp>
#include <mbgl/util/mapbox.hpp>
#include <algorithm>
#include <iostream>
@@ -54,44 +54,12 @@ const static bool uvVersionCheck = []() {
return true;
}();
#include <zlib.h>
// Check zlib library version.
const static bool zlibVersionCheck = []() {
const char *const version = zlibVersion();
if (version[0] != ZLIB_VERSION[0]) {
throw std::runtime_error(mbgl::util::sprintf<96>(
"zlib version mismatch: headers report %s, but library reports %s", ZLIB_VERSION, version));
}
return true;
}();
#include <sqlite3.h>
// Check sqlite3 library version.
const static bool sqliteVersionCheck = []() {
if (sqlite3_libversion_number() != SQLITE_VERSION_NUMBER) {
throw std::runtime_error(mbgl::util::sprintf<96>(
"sqlite3 libversion mismatch: headers report %d, but library reports %d",
SQLITE_VERSION_NUMBER, sqlite3_libversion_number()));
}
if (strcmp(sqlite3_sourceid(), SQLITE_SOURCE_ID) != 0) {
throw std::runtime_error(mbgl::util::sprintf<256>(
"sqlite3 sourceid mismatch: headers report \"%s\", but library reports \"%s\"",
SQLITE_SOURCE_ID, sqlite3_sourceid()));
}
return true;
}();
using namespace mbgl;
Map::Map(View& view_, FileSource& fileSource_)
: loop(util::make_unique<uv::loop>()),
view(view_),
#ifndef NDEBUG
#ifdef DEBUG
mainThread(std::this_thread::get_id()),
mapThread(mainThread),
#endif
@@ -128,9 +96,7 @@ Map::~Map() {
}
uv::worker &Map::getWorker() {
if (!workers) {
workers = util::make_unique<uv::worker>(**loop, 4, "Tile Worker");
}
assert(workers);
return *workers;
}
@@ -154,8 +120,6 @@ void Map::start(bool startPaused) {
workers.reset();
activeSources.clear();
fileSource.clearLoop();
terminating = true;
// Closes all open handles on the loop. This means that the loop will automatically terminate.
@@ -188,7 +152,7 @@ void Map::start(bool startPaused) {
}
thread = std::thread([this]() {
#ifndef NDEBUG
#ifdef DEBUG
mapThread = std::this_thread::get_id();
#endif
@@ -198,7 +162,7 @@ void Map::start(bool startPaused) {
run();
#ifndef NDEBUG
#ifdef DEBUG
mapThread = std::thread::id();
#endif
@@ -266,7 +230,7 @@ void Map::resume() {
void Map::run() {
if (mode == Mode::None) {
#ifndef NDEBUG
#ifdef DEBUG
mapThread = mainThread;
#endif
mode = Mode::Static;
@@ -278,6 +242,9 @@ void Map::run() {
}
view.activate();
workers = util::make_unique<uv::worker>(**loop, 4, "Tile Worker");
setup();
prepare();
@@ -298,11 +265,10 @@ void Map::run() {
// *after* all events have been processed.
if (mode == Mode::Static) {
render();
#ifndef NDEBUG
#ifdef DEBUG
mapThread = std::thread::id();
#endif
mode = Mode::None;
fileSource.clearLoop();
}
view.deactivate();
@@ -387,13 +353,14 @@ void Map::setStyleJSON(std::string newStyleJSON, const std::string &base) {
style = std::make_shared<Style>();
}
style->base = base;
style->loadJSON((const uint8_t *)styleJSON.c_str());
style->cascadeClasses(classes);
fileSource.setBase(base);
glyphStore->setURL(style->glyph_url);
style->setDefaultTransitionDuration(defaultTransitionDuration);
const std::string glyphURL = util::mapbox::normalizeGlyphsURL(style->glyph_url, getAccessToken());
glyphStore->setURL(glyphURL);
update();
}
@@ -435,13 +402,13 @@ void Map::cancelTransitions() {
#pragma mark - Position
void Map::moveBy(double dx, double dy, double duration) {
transform.moveBy(dx, dy, duration * 1_second);
void Map::moveBy(double dx, double dy, std::chrono::steady_clock::duration duration) {
transform.moveBy(dx, dy, duration);
update();
}
void Map::setLonLat(double lon, double lat, double duration) {
transform.setLonLat(lon, lat, duration * 1_second);
void Map::setLonLat(double lon, double lat, std::chrono::steady_clock::duration duration) {
transform.setLonLat(lon, lat, duration);
update();
}
@@ -469,13 +436,13 @@ void Map::resetPosition() {
#pragma mark - Scale
void Map::scaleBy(double ds, double cx, double cy, double duration) {
transform.scaleBy(ds, cx, cy, duration * 1_second);
void Map::scaleBy(double ds, double cx, double cy, std::chrono::steady_clock::duration duration) {
transform.scaleBy(ds, cx, cy, duration);
update();
}
void Map::setScale(double scale, double cx, double cy, double duration) {
transform.setScale(scale, cx, cy, duration * 1_second);
void Map::setScale(double scale, double cx, double cy, std::chrono::steady_clock::duration duration) {
transform.setScale(scale, cx, cy, duration);
update();
}
@@ -483,8 +450,8 @@ double Map::getScale() const {
return transform.getScale();
}
void Map::setZoom(double zoom, double duration) {
transform.setZoom(zoom, duration * 1_second);
void Map::setZoom(double zoom, std::chrono::steady_clock::duration duration) {
transform.setZoom(zoom, duration);
update();
}
@@ -492,8 +459,8 @@ double Map::getZoom() const {
return transform.getZoom();
}
void Map::setLonLatZoom(double lon, double lat, double zoom, double duration) {
transform.setLonLatZoom(lon, lat, zoom, duration * 1_second);
void Map::setLonLatZoom(double lon, double lat, double zoom, std::chrono::steady_clock::duration duration) {
transform.setLonLatZoom(lon, lat, zoom, duration);
update();
}
@@ -526,13 +493,13 @@ double Map::getMaxZoom() const {
#pragma mark - Rotation
void Map::rotateBy(double sx, double sy, double ex, double ey, double duration) {
transform.rotateBy(sx, sy, ex, ey, duration * 1_second);
void Map::rotateBy(double sx, double sy, double ex, double ey, std::chrono::steady_clock::duration duration) {
transform.rotateBy(sx, sy, ex, ey, duration);
update();
}
void Map::setBearing(double degrees, double duration) {
transform.setAngle(-degrees * M_PI / 180, duration * 1_second);
void Map::setBearing(double degrees, std::chrono::steady_clock::duration duration) {
transform.setAngle(-degrees * M_PI / 180, duration);
update();
}
@@ -546,7 +513,7 @@ double Map::getBearing() const {
}
void Map::resetNorth() {
transform.setAngle(0, 500_milliseconds);
transform.setAngle(0, std::chrono::milliseconds(500));
update();
}
@@ -560,6 +527,15 @@ void Map::stopRotating() {
update();
}
#pragma mark - Access Token
void Map::setAccessToken(const std::string &token) {
accessToken = token;
}
const std::string &Map::getAccessToken() const {
return accessToken;
}
#pragma mark - Toggles
@@ -618,14 +594,14 @@ std::vector<std::string> Map::getClasses() const {
return classes;
}
void Map::setDefaultTransitionDuration(uint64_t milliseconds) {
defaultTransitionDuration = milliseconds;
void Map::setDefaultTransitionDuration(std::chrono::steady_clock::duration duration) {
defaultTransitionDuration = duration;
if (style) {
style->setDefaultTransitionDuration(milliseconds);
style->setDefaultTransitionDuration(duration);
}
}
uint64_t Map::getDefaultTransitionDuration() {
std::chrono::steady_clock::duration Map::getDefaultTransitionDuration() {
return defaultTransitionDuration;
}
@@ -675,20 +651,16 @@ void Map::updateTiles() {
source->source->update(*this, getWorker(),
style, *glyphAtlas, *glyphStore,
*spriteAtlas, getSprite(),
*texturePool, fileSource, [this](){ update(); });
*texturePool, fileSource, ***loop, [this](){ update(); });
}
}
void Map::prepare() {
if (!fileSource.hasLoop()) {
fileSource.setLoop(**loop);
}
if (!style) {
style = std::make_shared<Style>();
fileSource.request(ResourceType::JSON, styleURL)->onload([&](const Response &res) {
if (res.code == 200) {
fileSource.request({ Resource::Kind::JSON, styleURL}, **loop, [&](const Response &res) {
if (res.status == Response::Successful) {
// Calculate the base
const size_t pos = styleURL.rfind('/');
std::string base = "";
@@ -698,20 +670,20 @@ void Map::prepare() {
setStyleJSON(res.data, base);
} else {
Log::Error(Event::Setup, "loading style failed: %ld (%s)", res.code, res.message.c_str());
Log::Error(Event::Setup, "loading style failed: %s", res.message.c_str());
}
});
}
// Update transform transitions.
animationTime = util::now();
animationTime = std::chrono::steady_clock::now();
if (transform.needsTransition()) {
transform.updateTransitions(animationTime);
}
state = transform.currentState();
animationTime = util::now();
animationTime = std::chrono::steady_clock::now();
updateSources();
style->updateProperties(state.getNormalizedZoom(), animationTime);

View File

@@ -5,8 +5,8 @@
using namespace mbgl;
RasterTileData::RasterTileData(Tile::ID const& id_, TexturePool& texturePool, const SourceInfo& source_)
: TileData(id_, source_),
RasterTileData::RasterTileData(Tile::ID const& id_, TexturePool& texturePool, const SourceInfo& source_, FileSource& fileSource_)
: TileData(id_, source_, fileSource_),
bucket(texturePool, properties) {
}

View File

@@ -16,7 +16,7 @@ class RasterTileData : public TileData {
friend class TileParser;
public:
RasterTileData(Tile::ID const& id, TexturePool&, const SourceInfo&);
RasterTileData(Tile::ID const& id, TexturePool&, const SourceInfo&, FileSource &);
~RasterTileData();
virtual void parse();

View File

@@ -15,6 +15,7 @@
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/style/style_layer.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/map/vector_tile_data.hpp>
#include <mbgl/map/raster_tile_data.hpp>
@@ -39,8 +40,9 @@ void Source::load(Map& map, FileSource& fileSource) {
util::ptr<Source> source = shared_from_this();
fileSource.request(ResourceType::JSON, info.url)->onload([source, &map](const Response &res) {
if (res.code != 200) {
const std::string url = util::mapbox::normalizeSourceURL(info.url, map.getAccessToken());
fileSource.request({ Resource::Kind::JSON, url }, **map.loop, [source, &map](const Response &res) {
if (res.status != Response::Successful) {
Log::Warning(Event::General, "failed to load source TileJSON");
return;
}
@@ -155,7 +157,7 @@ TileData::State Source::addTile(Map& map, uv::worker& worker,
util::ptr<Style> style,
GlyphAtlas& glyphAtlas, GlyphStore& glyphStore,
SpriteAtlas& spriteAtlas, util::ptr<Sprite> sprite,
FileSource& fileSource, TexturePool& texturePool,
FileSource& fileSource, uv_loop_t &loop, TexturePool& texturePool,
const Tile::ID& id,
std::function<void ()> callback) {
const TileData::State state = hasTile(id);
@@ -188,14 +190,14 @@ TileData::State Source::addTile(Map& map, uv::worker& worker,
new_tile.data = std::make_shared<VectorTileData>(normalized_id, map.getMaxZoom(), style,
glyphAtlas, glyphStore,
spriteAtlas, sprite,
texturePool, info);
texturePool, info, fileSource);
} else if (info.type == SourceType::Raster) {
new_tile.data = std::make_shared<RasterTileData>(normalized_id, texturePool, info);
new_tile.data = std::make_shared<RasterTileData>(normalized_id, texturePool, info, fileSource);
} else {
throw std::runtime_error("source type not implemented");
}
new_tile.data->request(worker, fileSource, map.getState().getPixelRatio(), callback);
new_tile.data->request(worker, loop, map.getState().getPixelRatio(), callback);
tile_data.emplace(new_tile.data->id, new_tile.data);
}
@@ -286,7 +288,7 @@ void Source::update(Map& map, uv::worker& worker,
util::ptr<Style> style,
GlyphAtlas& glyphAtlas, GlyphStore& glyphStore,
SpriteAtlas& spriteAtlas, util::ptr<Sprite> sprite,
TexturePool& texturePool, FileSource& fileSource,
TexturePool& texturePool, FileSource& fileSource, uv_loop_t& loop,
std::function<void ()> callback) {
if (!loaded || map.getTime() <= updated)
return;
@@ -310,7 +312,7 @@ void Source::update(Map& map, uv::worker& worker,
const TileData::State state = addTile(map, worker, style,
glyphAtlas, glyphStore,
spriteAtlas, sprite,
fileSource, texturePool,
fileSource, loop, texturePool,
id, callback);
if (state != TileData::State::parsed) {

View File

@@ -6,7 +6,6 @@
#include <mbgl/style/style_source.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/ptr.hpp>
@@ -14,6 +13,7 @@
#include <forward_list>
#include <iosfwd>
#include <map>
#include <chrono>
namespace mbgl {
@@ -39,7 +39,7 @@ public:
util::ptr<Style>,
GlyphAtlas&, GlyphStore&,
SpriteAtlas&, util::ptr<Sprite>,
TexturePool&, FileSource&,
TexturePool&, FileSource&, uv_loop_t& loop,
std::function<void ()> callback);
void updateMatrices(const mat4 &projMatrix, const TransformState &transform);
@@ -63,7 +63,7 @@ private:
util::ptr<Style>,
GlyphAtlas&, GlyphStore&,
SpriteAtlas&, util::ptr<Sprite>,
FileSource&, TexturePool&,
FileSource&, uv_loop_t &, TexturePool&,
const Tile::ID&,
std::function<void ()> callback);
@@ -75,7 +75,7 @@ private:
bool loaded = false;
// Stores the time when this source was most recently updated.
timestamp updated = 0;
std::chrono::steady_clock::time_point updated = std::chrono::steady_clock::time_point::min();
std::map<Tile::ID, std::unique_ptr<Tile>> tiles;
std::map<Tile::ID, std::weak_ptr<TileData>> tile_data;

View File

@@ -52,6 +52,7 @@ Sprite::operator bool() const {
// The reason this isn't part of the constructor is that calling shared_from_this() in
// the constructor fails.
void Sprite::load(FileSource& fileSource) {
if (!valid) {
// Treat a non-existent sprite as a successfully loaded empty sprite.
loadedImage = true;
@@ -62,26 +63,26 @@ void Sprite::load(FileSource& fileSource) {
util::ptr<Sprite> sprite = shared_from_this();
fileSource.request(ResourceType::JSON, jsonURL)->onload([sprite](const Response &res) {
if (res.code == 200) {
fileSource.request({ Resource::Kind::JSON, jsonURL }, [sprite](const Response &res) {
if (res.status == Response::Successful) {
sprite->body = res.data;
sprite->parseJSON();
sprite->complete();
} else {
Log::Warning(Event::Sprite, "Failed to load sprite info: Error %d: %s", res.code, res.message.c_str());
Log::Warning(Event::Sprite, "Failed to load sprite info: %s", res.message.c_str());
if (!sprite->future.valid()) {
sprite->promise.set_exception(std::make_exception_ptr(std::runtime_error(res.message)));
}
}
});
fileSource.request(ResourceType::Image, spriteURL)->onload([sprite](const Response &res) {
if (res.code == 200) {
fileSource.request({ Resource::Kind::Image, spriteURL }, [sprite](const Response &res) {
if (res.status == Response::Successful) {
sprite->image = res.data;
sprite->parseImage();
sprite->complete();
} else {
Log::Warning(Event::Sprite, "Failed to load sprite image: Error %d: %s", res.code, res.message.c_str());
Log::Warning(Event::Sprite, "Failed to load sprite image: Error %s", res.message.c_str());
if (!sprite->future.valid()) {
sprite->promise.set_exception(std::make_exception_ptr(std::runtime_error(res.message)));
}
@@ -91,7 +92,6 @@ void Sprite::load(FileSource& fileSource) {
void Sprite::complete() {
if (loadedImage && loadedJSON) {
Log::Info(Event::Sprite, "loaded %s", spriteURL.c_str());
promise.set_value();
}
}

View File

@@ -6,29 +6,33 @@
#include <mbgl/util/string.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/platform/log.hpp>
using namespace mbgl;
TileData::TileData(Tile::ID const& id_, const SourceInfo& source_)
TileData::TileData(Tile::ID const& id_, const SourceInfo& source_, FileSource& fileSource_)
: id(id_),
name(id),
state(State::initial),
source(source_),
fileSource(fileSource_),
debugBucket(debugFontBuffer) {
// Initialize tile debug coordinates
debugFontBuffer.addText(name.c_str(), 50, 200, 5);
}
TileData::~TileData() {
cancel();
if (req) {
fileSource.cancel(req);
}
}
const std::string TileData::toString() const {
return std::string { "[tile " } + name + "]";
}
void TileData::request(uv::worker& worker, FileSource& fileSource,
float pixelRatio, std::function<void ()> callback) {
void TileData::request(uv::worker &worker, uv_loop_t &loop,
float pixelRatio, std::function<void()> callback) {
if (source.tiles.empty())
return;
@@ -51,8 +55,7 @@ void TileData::request(uv::worker& worker, FileSource& fileSource,
// Note: Somehow this feels slower than the change to request_http()
std::weak_ptr<TileData> weak_tile = shared_from_this();
req = fileSource.request(ResourceType::Tile, url);
req->onload([weak_tile, url, callback, &worker](const Response &res) {
req = fileSource.request({ Resource::Kind::Tile, url }, &loop, [weak_tile, url, callback, &worker](const Response &res) {
util::ptr<TileData> tile = weak_tile.lock();
if (!tile || tile->state == State::obsolete) {
// noop. Tile is obsolete and we're now just waiting for the refcount
@@ -61,9 +64,9 @@ void TileData::request(uv::worker& worker, FileSource& fileSource,
}
// Clear the request object.
tile->req.reset();
tile->req = nullptr;
if (res.code == 200) {
if (res.status == Response::Successful) {
tile->state = State::loaded;
tile->data = res.data;
@@ -71,9 +74,7 @@ void TileData::request(uv::worker& worker, FileSource& fileSource,
// Schedule tile parsing in another thread
tile->reparse(worker, callback);
} else {
#if defined(DEBUG)
fprintf(stderr, "[%s] tile loading failed: %ld, %s\n", url.c_str(), res.code, res.message.c_str());
#endif
Log::Error(Event::HttpRequest, "[%s] tile loading failed: %s", url.c_str(), res.message.c_str());
}
});
}
@@ -81,10 +82,10 @@ void TileData::request(uv::worker& worker, FileSource& fileSource,
void TileData::cancel() {
if (state != State::obsolete) {
state = State::obsolete;
if (req) {
req->cancel();
req.reset();
}
}
if (req) {
fileSource.cancel(req);
req = nullptr;
}
}

View File

@@ -18,6 +18,8 @@ namespace uv {
class worker;
}
typedef struct uv_loop_s uv_loop_t;
namespace mbgl {
class Map;
@@ -46,10 +48,10 @@ public:
};
public:
TileData(Tile::ID const& id, const SourceInfo&);
TileData(Tile::ID const& id, const SourceInfo&, FileSource&);
~TileData();
void request(uv::worker&, FileSource&, float pixelRatio, std::function<void ()> callback);
void request(uv::worker&, uv_loop_t&, float pixelRatio, std::function<void ()> callback);
void reparse(uv::worker&, std::function<void ()> callback);
void cancel();
const std::string toString() const;
@@ -71,9 +73,10 @@ public:
public:
const SourceInfo& source;
FileSource& fileSource;
protected:
std::unique_ptr<Request> req;
Request *req = nullptr;
std::string data;
// Contains the tile ID string for painting debug information.

View File

@@ -91,6 +91,100 @@ void TileParser::parseStyleLayers(util::ptr<StyleLayerGroup> group) {
}
}
template <typename T>
struct PropertyEvaluator {
typedef T result_type;
PropertyEvaluator(float z_) : z(z_) {}
template <typename P, typename std::enable_if<std::is_convertible<P, T>::value, int>::type = 0>
T operator()(const P &value) const {
return value;
}
T operator()(const Function<T> &value) const {
return mapbox::util::apply_visitor(FunctionEvaluator<T>(z), value);
}
template <typename P, typename std::enable_if<!std::is_convertible<P, T>::value, int>::type = 0>
T operator()(const P &) const {
return T();
}
private:
const float z;
};
template <typename T>
void TileParser::applyLayoutProperty(PropertyKey key, ClassProperties &classProperties, T &target, const float z) {
auto it = classProperties.properties.find(key);
if (it != classProperties.properties.end()) {
const PropertyEvaluator<T> evaluator(z);
target = mapbox::util::apply_visitor(evaluator, it->second);
}
}
template <>
void TileParser::applyLayoutProperties<FillProperties>(StyleBucket &bucket_desc, const float) {
bucket_desc.render.set<StyleBucketFill>();
// no-op; Fill buckets don't currently have any applicable layout properties
}
template<>
void TileParser::applyLayoutProperties<LineProperties>(StyleBucket &bucket_desc, const float z) {
bucket_desc.render.set<StyleBucketLine>();
StyleBucketLine &line = bucket_desc.render.get<StyleBucketLine>();
applyLayoutProperty(PropertyKey::LineCap, bucket_desc.layout, line.cap, z);
applyLayoutProperty(PropertyKey::LineJoin, bucket_desc.layout, line.join, z);
applyLayoutProperty(PropertyKey::LineMiterLimit, bucket_desc.layout, line.miter_limit, z);
applyLayoutProperty(PropertyKey::LineRoundLimit, bucket_desc.layout, line.round_limit, z);
}
template<>
void TileParser::applyLayoutProperties<SymbolProperties>(StyleBucket &bucket_desc, const float z) {
bucket_desc.render.set<StyleBucketSymbol>();
StyleBucketSymbol &symbol = bucket_desc.render.get<StyleBucketSymbol>();
applyLayoutProperty(PropertyKey::SymbolPlacement, bucket_desc.layout, symbol.placement, z);
if (symbol.placement == PlacementType::Line) {
symbol.icon.rotation_alignment = RotationAlignmentType::Map;
symbol.text.rotation_alignment = RotationAlignmentType::Map;
};
applyLayoutProperty(PropertyKey::SymbolMinDistance, bucket_desc.layout, symbol.min_distance, z);
applyLayoutProperty(PropertyKey::SymbolAvoidEdges, bucket_desc.layout, symbol.avoid_edges, z);
applyLayoutProperty(PropertyKey::IconAllowOverlap, bucket_desc.layout, symbol.icon.allow_overlap, z);
applyLayoutProperty(PropertyKey::IconIgnorePlacement, bucket_desc.layout, symbol.icon.ignore_placement, z);
applyLayoutProperty(PropertyKey::IconOptional, bucket_desc.layout, symbol.icon.optional, z);
applyLayoutProperty(PropertyKey::IconRotationAlignment, bucket_desc.layout, symbol.icon.rotation_alignment, z);
applyLayoutProperty(PropertyKey::IconMaxSize, bucket_desc.layout, symbol.icon.max_size, z);
applyLayoutProperty(PropertyKey::IconImage, bucket_desc.layout, symbol.icon.image, z);
applyLayoutProperty(PropertyKey::IconPadding, bucket_desc.layout, symbol.icon.padding, z);
applyLayoutProperty(PropertyKey::IconRotate, bucket_desc.layout, symbol.icon.rotate, z);
applyLayoutProperty(PropertyKey::IconKeepUpright, bucket_desc.layout, symbol.icon.keep_upright, z);
applyLayoutProperty(PropertyKey::IconOffsetX, bucket_desc.layout, symbol.icon.offset[0], z);
applyLayoutProperty(PropertyKey::IconOffsetY, bucket_desc.layout, symbol.icon.offset[1], z);
applyLayoutProperty(PropertyKey::TextRotationAlignment, bucket_desc.layout, symbol.text.rotation_alignment, z);
applyLayoutProperty(PropertyKey::TextField, bucket_desc.layout, symbol.text.field, z);
applyLayoutProperty(PropertyKey::TextFont, bucket_desc.layout, symbol.text.font, z);
applyLayoutProperty(PropertyKey::TextMaxSize, bucket_desc.layout, symbol.text.max_size, z);
applyLayoutProperty(PropertyKey::TextMaxWidth, bucket_desc.layout, symbol.text.max_width, z);
applyLayoutProperty(PropertyKey::TextLineHeight, bucket_desc.layout, symbol.text.line_height, z);
applyLayoutProperty(PropertyKey::TextLetterSpacing, bucket_desc.layout, symbol.text.letter_spacing, z);
applyLayoutProperty(PropertyKey::TextMaxAngle, bucket_desc.layout, symbol.text.max_angle, z);
applyLayoutProperty(PropertyKey::TextRotate, bucket_desc.layout, symbol.text.rotate, z);
applyLayoutProperty(PropertyKey::TextPadding, bucket_desc.layout, symbol.text.padding, z);
applyLayoutProperty(PropertyKey::TextIgnorePlacement, bucket_desc.layout, symbol.text.ignore_placement, z);
applyLayoutProperty(PropertyKey::TextOptional, bucket_desc.layout, symbol.text.optional, z);
applyLayoutProperty(PropertyKey::TextJustify, bucket_desc.layout, symbol.text.justify, z);
applyLayoutProperty(PropertyKey::TextAnchor, bucket_desc.layout, symbol.text.anchor, z);
applyLayoutProperty(PropertyKey::TextKeepUpright, bucket_desc.layout, symbol.text.keep_upright, z);
applyLayoutProperty(PropertyKey::TextTransform, bucket_desc.layout, symbol.text.transform, z);
applyLayoutProperty(PropertyKey::TextOffsetX, bucket_desc.layout, symbol.text.offset[0], z);
applyLayoutProperty(PropertyKey::TextOffsetY, bucket_desc.layout, symbol.text.offset[1], z);
applyLayoutProperty(PropertyKey::TextAllowOverlap, bucket_desc.layout, symbol.text.allow_overlap, z);
}
std::unique_ptr<Bucket> TileParser::createBucket(util::ptr<StyleBucket> bucket_desc) {
if (!bucket_desc) {
fprintf(stderr, "missing bucket desc\n");
@@ -105,13 +199,16 @@ std::unique_ptr<Bucket> TileParser::createBucket(util::ptr<StyleBucket> bucket_d
auto layer_it = vector_data.layers.find(bucket_desc->source_layer);
if (layer_it != vector_data.layers.end()) {
const VectorTileLayer &layer = layer_it->second;
if (bucket_desc->render.is<StyleBucketFill>()) {
if (bucket_desc->type == StyleLayerType::Fill) {
applyLayoutProperties<FillProperties>(*bucket_desc, tile.id.z);
return createFillBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketFill>());
} else if (bucket_desc->render.is<StyleBucketLine>()) {
} else if (bucket_desc->type == StyleLayerType::Line) {
applyLayoutProperties<LineProperties>(*bucket_desc, tile.id.z);
return createLineBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketLine>());
} else if (bucket_desc->render.is<StyleBucketSymbol>()) {
} else if (bucket_desc->type == StyleLayerType::Symbol) {
applyLayoutProperties<SymbolProperties>(*bucket_desc, tile.id.z);
return createSymbolBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketSymbol>());
} else if (bucket_desc->render.is<StyleBucketRaster>()) {
} else if (bucket_desc->type == StyleLayerType::Raster) {
return nullptr;
} else {
fprintf(stderr, "[WARNING] unknown bucket render type for layer '%s' (source layer '%s')\n", bucket_desc->name.c_str(), bucket_desc->source_layer.c_str());

View File

@@ -3,6 +3,8 @@
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/style/filter_expression.hpp>
#include <mbgl/style/class_properties.hpp>
#include <mbgl/style/style_bucket.hpp>
#include <mbgl/text/glyph.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/util/noncopyable.hpp>
@@ -48,6 +50,10 @@ public:
private:
bool obsolete() const;
void parseStyleLayers(util::ptr<StyleLayerGroup> group);
template <typename T> void applyLayoutProperties(StyleBucket &bucket, float z);
template <typename T> void applyLayoutProperty(PropertyKey key, ClassProperties &classProperties, T &, float z);
std::unique_ptr<Bucket> createBucket(util::ptr<StyleBucket> bucket_desc);
std::unique_ptr<Bucket> createFillBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketFill &fill);

View File

@@ -4,7 +4,6 @@
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/transition.hpp>
#include <mbgl/platform/platform.hpp>
@@ -48,16 +47,16 @@ bool Transform::resize(const uint16_t w, const uint16_t h, const float ratio,
#pragma mark - Position
void Transform::moveBy(const double dx, const double dy, const timestamp duration) {
void Transform::moveBy(const double dx, const double dy, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
_moveBy(dx, dy, duration);
}
void Transform::_moveBy(const double dx, const double dy, const timestamp duration) {
void Transform::_moveBy(const double dx, const double dy, const std::chrono::steady_clock::duration duration) {
// This is only called internally, so we don't need a lock here.
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -66,25 +65,25 @@ void Transform::_moveBy(const double dx, const double dy, const timestamp durati
constrain(final.scale, final.y);
if (duration == 0) {
if (duration == std::chrono::steady_clock::duration::zero()) {
current.x = final.x;
current.y = final.y;
} else {
// Use a common start time for all of the transitions to avoid divergent transitions.
timestamp start = util::now();
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
transitions.emplace_front(
std::make_shared<util::ease_transition<double>>(current.x, final.x, current.x, start, duration));
transitions.emplace_front(
std::make_shared<util::ease_transition<double>>(current.y, final.y, current.y, start, duration));
}
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
}
void Transform::setLonLat(const double lon, const double lat, const timestamp duration) {
void Transform::setLonLat(const double lon, const double lat, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
const double f = std::fmin(std::fmax(std::sin(D2R * lat), -0.9999), 0.9999);
@@ -95,7 +94,7 @@ void Transform::setLonLat(const double lon, const double lat, const timestamp du
}
void Transform::setLonLatZoom(const double lon, const double lat, const double zoom,
const timestamp duration) {
const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
double new_scale = std::pow(2.0, zoom);
@@ -131,8 +130,8 @@ void Transform::startPanning() {
// Add a 200ms timeout for resetting this to false
current.panning = true;
timestamp start = util::now();
pan_timeout = std::make_shared<util::timeout<bool>>(false, current.panning, start, 200_milliseconds);
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
pan_timeout = std::make_shared<util::timeout<bool>>(false, current.panning, start, std::chrono::steady_clock::duration(200));
transitions.emplace_front(pan_timeout);
}
@@ -152,7 +151,7 @@ void Transform::_clearPanning() {
#pragma mark - Zoom
void Transform::scaleBy(const double ds, const double cx, const double cy, const timestamp duration) {
void Transform::scaleBy(const double ds, const double cx, const double cy, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
// clamp scale to min/max values
@@ -167,13 +166,13 @@ void Transform::scaleBy(const double ds, const double cx, const double cy, const
}
void Transform::setScale(const double scale, const double cx, const double cy,
const timestamp duration) {
const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
_setScale(scale, cx, cy, duration);
}
void Transform::setZoom(const double zoom, const timestamp duration) {
void Transform::setZoom(const double zoom, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
_setScale(std::pow(2.0, zoom), -1, -1, duration);
@@ -198,8 +197,8 @@ void Transform::startScaling() {
// Add a 200ms timeout for resetting this to false
current.scaling = true;
timestamp start = util::now();
scale_timeout = std::make_shared<util::timeout<bool>>(false, current.scaling, start, 200_milliseconds);
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
scale_timeout = std::make_shared<util::timeout<bool>>(false, current.scaling, start, std::chrono::milliseconds(200));
transitions.emplace_front(scale_timeout);
}
@@ -231,7 +230,7 @@ void Transform::_clearScaling() {
}
}
void Transform::_setScale(double new_scale, double cx, double cy, const timestamp duration) {
void Transform::_setScale(double new_scale, double cx, double cy, const std::chrono::steady_clock::duration duration) {
// This is only called internally, so we don't need a lock here.
// Ensure that we don't zoom in further than the maximum allowed.
@@ -265,10 +264,10 @@ void Transform::_setScale(double new_scale, double cx, double cy, const timestam
}
void Transform::_setScaleXY(const double new_scale, const double xn, const double yn,
const timestamp duration) {
const std::chrono::steady_clock::duration duration) {
// This is only called internally, so we don't need a lock here.
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -278,13 +277,13 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
constrain(final.scale, final.y);
if (duration == 0) {
if (duration == std::chrono::steady_clock::duration::zero()) {
current.scale = final.scale;
current.x = final.x;
current.y = final.y;
} else {
// Use a common start time for all of the transitions to avoid divergent transitions.
timestamp start = util::now();
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
transitions.emplace_front(std::make_shared<util::ease_transition<double>>(
current.scale, final.scale, current.scale, start, duration));
transitions.emplace_front(
@@ -297,7 +296,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
Bc = s / 360;
Cc = s / (2 * M_PI);
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
@@ -319,7 +318,7 @@ void Transform::constrain(double& scale, double& y) const {
#pragma mark - Angle
void Transform::rotateBy(const double start_x, const double start_y, const double end_x,
const double end_y, const timestamp duration) {
const double end_y, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
double center_x = current.width / 2, center_y = current.height / 2;
@@ -349,7 +348,7 @@ void Transform::rotateBy(const double start_x, const double start_y, const doubl
_setAngle(ang, duration);
}
void Transform::setAngle(const double new_angle, const timestamp duration) {
void Transform::setAngle(const double new_angle, const std::chrono::steady_clock::duration duration) {
std::lock_guard<std::recursive_mutex> lock(mtx);
_setAngle(new_angle, duration);
@@ -363,20 +362,20 @@ void Transform::setAngle(const double new_angle, const double cx, const double c
if (cx >= 0 && cy >= 0) {
dx = (final.width / 2) - cx;
dy = (final.height / 2) - cy;
_moveBy(dx, dy, 0);
_moveBy(dx, dy, std::chrono::steady_clock::duration::zero());
}
_setAngle(new_angle, 0);
_setAngle(new_angle, std::chrono::steady_clock::duration::zero());
if (cx >= 0 && cy >= 0) {
_moveBy(-dx, -dy, 0);
_moveBy(-dx, -dy, std::chrono::steady_clock::duration::zero());
}
}
void Transform::_setAngle(double new_angle, const timestamp duration) {
void Transform::_setAngle(double new_angle, const std::chrono::steady_clock::duration duration) {
// This is only called internally, so we don't need a lock here.
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -387,15 +386,15 @@ void Transform::_setAngle(double new_angle, const timestamp duration) {
final.angle = new_angle;
if (duration == 0) {
if (duration == std::chrono::steady_clock::duration::zero()) {
current.angle = final.angle;
} else {
timestamp start = util::now();
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
transitions.emplace_front(std::make_shared<util::ease_transition<double>>(
current.angle, final.angle, current.angle, start, duration));
}
view.notifyMapChange(duration ?
view.notifyMapChange(duration != std::chrono::steady_clock::duration::zero() ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
@@ -414,8 +413,8 @@ void Transform::startRotating() {
// Add a 200ms timeout for resetting this to false
current.rotating = true;
timestamp start = util::now();
rotate_timeout = std::make_shared<util::timeout<bool>>(false, current.rotating, start, 200_milliseconds);
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
rotate_timeout = std::make_shared<util::timeout<bool>>(false, current.rotating, start, std::chrono::milliseconds(200));
transitions.emplace_front(rotate_timeout);
}
@@ -443,7 +442,7 @@ bool Transform::needsTransition() const {
return !transitions.empty();
}
void Transform::updateTransitions(const timestamp now) {
void Transform::updateTransitions(const std::chrono::steady_clock::time_point now) {
std::lock_guard<std::recursive_mutex> lock(mtx);
transitions.remove_if([now](const util::ptr<util::transition> &transition) {

View File

@@ -5,6 +5,7 @@
#include <mbgl/style/style_layer.hpp>
#include <mbgl/style/style_bucket.hpp>
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/platform/log.hpp>
using namespace mbgl;
@@ -13,8 +14,8 @@ VectorTileData::VectorTileData(Tile::ID const& id_,
GlyphAtlas& glyphAtlas_, GlyphStore& glyphStore_,
SpriteAtlas& spriteAtlas_, util::ptr<Sprite> sprite_,
TexturePool& texturePool_,
const SourceInfo& source_)
: TileData(id_, source_),
const SourceInfo& source_, FileSource &fileSource_)
: TileData(id_, source_, fileSource_),
glyphAtlas(glyphAtlas_),
glyphStore(glyphStore_),
spriteAtlas(spriteAtlas_),
@@ -35,6 +36,10 @@ void VectorTileData::parse() {
}
try {
if (!style) {
throw std::runtime_error("style isn't present in VectorTileData object anymore");
}
// Parsing creates state that is encapsulated in TileParser. While parsing,
// the TileParser object writes results into this objects. All other state
// is going to be discarded afterwards.
@@ -42,12 +47,13 @@ void VectorTileData::parse() {
glyphAtlas, glyphStore,
spriteAtlas, sprite,
texturePool);
// Clear the style so that we don't have a cycle in the shared_ptr references.
style.reset();
parser.parse();
} catch (const std::exception& ex) {
#if defined(DEBUG)
fprintf(stderr, "[%p] exception [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
#endif
cancel();
Log::Error(Event::ParseTile, "Parsing [%d/%d/%d] failed: %s", id.z, id.x, id.y, ex.what());
state = State::obsolete;
return;
}

View File

@@ -36,7 +36,7 @@ public:
GlyphAtlas&, GlyphStore&,
SpriteAtlas&, util::ptr<Sprite>,
TexturePool&,
const SourceInfo&);
const SourceInfo&, FileSource &);
~VectorTileData();
virtual void parse();

View File

@@ -6,6 +6,7 @@
#include <mbgl/renderer/painter.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/platform/gl.hpp>
@@ -111,12 +112,13 @@ void FillBucket::tessellate() {
throw geometry_too_long_exception();
}
if (!lineGroups.size() || (lineGroups.back().vertex_length + total_vertex_count > 65535)) {
if (!lineGroups.size() || (lineGroups.back()->vertex_length + total_vertex_count > 65535)) {
// Move to a new group because the old one can't hold the geometry.
lineGroups.emplace_back();
lineGroups.emplace_back(util::make_unique<line_group_type>());
}
line_group_type& lineGroup = lineGroups.back();
assert(lineGroups.back());
line_group_type& lineGroup = *lineGroups.back();
uint32_t lineIndex = lineGroup.vertex_length;
for (const std::vector<ClipperLib::IntPoint>& polygon : polygons) {
@@ -157,14 +159,15 @@ void FillBucket::tessellate() {
}
}
if (!triangleGroups.size() || (triangleGroups.back().vertex_length + total_vertex_count > 65535)) {
if (!triangleGroups.size() || (triangleGroups.back()->vertex_length + total_vertex_count > 65535)) {
// Move to a new group because the old one can't hold the geometry.
triangleGroups.emplace_back();
triangleGroups.emplace_back(util::make_unique<triangle_group_type>());
}
// We're generating triangle fans, so we always start with the first
// coordinate in this polygon.
triangle_group_type& triangleGroup = triangleGroups.back();
assert(triangleGroups.back());
triangle_group_type& triangleGroup = *triangleGroups.back();
uint32_t triangleIndex = triangleGroup.vertex_length;
for (int i = 0; i < triangle_count; ++i) {
@@ -215,32 +218,35 @@ bool FillBucket::hasData() const {
void FillBucket::drawElements(PlainShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(triangle_elements_start * triangleElementsBuffer.itemSize);
for (triangle_group_type& group : triangleGroups) {
group.array[0].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * triangleElementsBuffer.itemSize;
for (auto& group : triangleGroups) {
assert(group);
group->array[0].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * triangleElementsBuffer.itemSize;
}
}
void FillBucket::drawElements(PatternShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(triangle_elements_start * triangleElementsBuffer.itemSize);
for (triangle_group_type& group : triangleGroups) {
group.array[1].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * triangleElementsBuffer.itemSize;
for (auto& group : triangleGroups) {
assert(group);
group->array[1].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * triangleElementsBuffer.itemSize;
}
}
void FillBucket::drawVertices(OutlineShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(line_elements_start * lineElementsBuffer.itemSize);
for (line_group_type& group : lineGroups) {
group.array[0].bind(shader, vertexBuffer, lineElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_LINES, group.elements_length * 2, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * lineElementsBuffer.itemSize;
for (auto& group : lineGroups) {
assert(group);
group->array[0].bind(shader, vertexBuffer, lineElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_LINES, group->elements_length * 2, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * lineElementsBuffer.itemSize;
}
}

View File

@@ -72,8 +72,8 @@ private:
const size_t line_elements_start;
VertexArrayObject array;
std::vector<triangle_group_type> triangleGroups;
std::vector<line_group_type> lineGroups;
std::vector<std::unique_ptr<triangle_group_type>> triangleGroups;
std::vector<std::unique_ptr<line_group_type>> lineGroups;
std::vector<ClipperLib::IntPoint> line;
bool hasVertices = false;

View File

@@ -3,11 +3,11 @@
using namespace mbgl;
// Record frame history that will be used to calculate fading params
void FrameHistory::record(timestamp now, float zoom) {
void FrameHistory::record(std::chrono::steady_clock::time_point now, float zoom) {
// first frame ever
if (!history.size()) {
history.emplace_back(FrameSnapshot{0, zoom});
history.emplace_back(FrameSnapshot{0, zoom});
history.emplace_back(FrameSnapshot{std::chrono::steady_clock::time_point::min(), zoom});
history.emplace_back(FrameSnapshot{std::chrono::steady_clock::time_point::min(), zoom});
}
if (history.size() > 0 || history.back().z != zoom) {
@@ -15,7 +15,7 @@ void FrameHistory::record(timestamp now, float zoom) {
}
}
bool FrameHistory::needsAnimation(const timestamp duration) const {
bool FrameHistory::needsAnimation(const std::chrono::steady_clock::duration duration) const {
if (!history.size()) {
return false;
}
@@ -26,7 +26,7 @@ bool FrameHistory::needsAnimation(const timestamp duration) const {
const FrameSnapshot &pivot = history.back();
int i = -1;
while ((int)history.size() > i + 1 && history[i + 1].t + duration < pivot.t) {
while ((int)history.size() > i + 1 && history[i + 1].now + duration < pivot.now) {
i++;
}
@@ -47,16 +47,16 @@ bool FrameHistory::needsAnimation(const timestamp duration) const {
return false;
}
FadeProperties FrameHistory::getFadeProperties(timestamp duration)
FadeProperties FrameHistory::getFadeProperties(std::chrono::steady_clock::duration duration)
{
const timestamp currentTime = util::now();
const std::chrono::steady_clock::time_point currentTime = std::chrono::steady_clock::now();
// Remove frames until only one is outside the duration, or until there are only three
while (history.size() > 3 && history[1].t + duration < currentTime) {
while (history.size() > 3 && history[1].now + duration < currentTime) {
history.pop_front();
}
if (history[1].t + duration < currentTime) {
if (history[1].now + duration < currentTime) {
history[0].z = history[1].z;
}
@@ -69,12 +69,13 @@ FadeProperties FrameHistory::getFadeProperties(timestamp duration)
// Calculate the speed of zooming, and how far it would zoom in terms of zoom levels in one
// duration
float zoomDiff = endingZ - history[1].z, timeDiff = lastFrame.t - history[1].t;
float zoomDiff = endingZ - history[1].z;
std::chrono::duration<float> timeDiff = lastFrame.now - history[1].now;
float fadedist = zoomDiff / (timeDiff / duration);
// At end of a zoom when the zoom stops changing continue pretending to zoom at that speed
// bump is how much farther it would have been if it had continued zooming at the same rate
float bump = (currentTime - lastFrame.t) / duration * fadedist;
float bump = std::chrono::duration<float>(currentTime - lastFrame.now) / duration * fadedist;
return FadeProperties {
fadedist,

View File

@@ -4,15 +4,15 @@
#include <deque>
#include <cassert>
#include <cmath>
#include <chrono>
#include <mbgl/platform/platform.hpp>
#include <mbgl/util/time.hpp>
namespace mbgl {
struct FrameSnapshot {
explicit inline FrameSnapshot(timestamp t_, float z_) : t(t_), z(z_) {}
float t;
explicit inline FrameSnapshot(std::chrono::steady_clock::time_point now_, float z_) : now(now_), z(z_) {}
std::chrono::steady_clock::time_point now;
float z;
};
@@ -26,10 +26,10 @@ struct FadeProperties {
class FrameHistory {
public:
// Record frame history that will be used to calculate fading params
void record(timestamp now, float zoom);
void record(std::chrono::steady_clock::time_point now, float zoom);
bool needsAnimation(timestamp duration) const;
FadeProperties getFadeProperties(timestamp duration);
bool needsAnimation(std::chrono::steady_clock::duration duration) const;
FadeProperties getFadeProperties(std::chrono::steady_clock::duration duration);
public:
std::deque<FrameSnapshot> history;

View File

@@ -7,6 +7,7 @@
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/platform/gl.hpp>
#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
@@ -306,12 +307,13 @@ void LineBucket::addGeometry(const std::vector<Coordinate>& vertices) {
// Store the triangle/line groups.
{
if (!triangleGroups.size() || (triangleGroups.back().vertex_length + vertex_count > 65535)) {
if (!triangleGroups.size() || (triangleGroups.back()->vertex_length + vertex_count > 65535)) {
// Move to a new group because the old one can't hold the geometry.
triangleGroups.emplace_back();
triangleGroups.emplace_back(util::make_unique<triangle_group_type>());
}
triangle_group_type& group = triangleGroups.back();
assert(triangleGroups.back());
triangle_group_type& group = *triangleGroups.back();
for (const TriangleElement& triangle : triangle_store) {
triangleElementsBuffer.add(
group.vertex_length + triangle.a,
@@ -326,12 +328,13 @@ void LineBucket::addGeometry(const std::vector<Coordinate>& vertices) {
// Store the line join/cap groups.
{
if (!pointGroups.size() || (pointGroups.back().vertex_length + vertex_count > 65535)) {
if (!pointGroups.size() || (pointGroups.back()->vertex_length + vertex_count > 65535)) {
// Move to a new group because the old one can't hold the geometry.
pointGroups.emplace_back();
pointGroups.emplace_back(util::make_unique<point_group_type>());
}
point_group_type& group = pointGroups.back();
assert(pointGroups.back());
point_group_type& group = *pointGroups.back();
for (PointElement point : point_store) {
pointElementsBuffer.add(group.vertex_length + point);
}
@@ -351,8 +354,9 @@ bool LineBucket::hasData() const {
bool LineBucket::hasPoints() const {
if (!pointGroups.empty()) {
for (const point_group_type& group : pointGroups) {
if (group.elements_length) {
for (const auto& group : pointGroups) {
assert(group);
if (group->elements_length) {
return true;
}
}
@@ -363,55 +367,59 @@ bool LineBucket::hasPoints() const {
void LineBucket::drawLines(LineShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(triangle_elements_start * triangleElementsBuffer.itemSize);
for (triangle_group_type& group : triangleGroups) {
if (!group.elements_length) {
for (auto& group : triangleGroups) {
assert(group);
if (!group->elements_length) {
continue;
}
group.array[0].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * triangleElementsBuffer.itemSize;
group->array[0].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * triangleElementsBuffer.itemSize;
}
}
void LineBucket::drawLineSDF(LineSDFShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(triangle_elements_start * triangleElementsBuffer.itemSize);
for (triangle_group_type& group : triangleGroups) {
if (!group.elements_length) {
for (auto& group : triangleGroups) {
assert(group);
if (!group->elements_length) {
continue;
}
group.array[2].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * triangleElementsBuffer.itemSize;
group->array[2].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * triangleElementsBuffer.itemSize;
}
}
void LineBucket::drawLinePatterns(LinepatternShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(triangle_elements_start * triangleElementsBuffer.itemSize);
for (triangle_group_type& group : triangleGroups) {
if (!group.elements_length) {
for (auto& group : triangleGroups) {
assert(group);
if (!group->elements_length) {
continue;
}
group.array[1].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * triangleElementsBuffer.itemSize;
group->array[1].bind(shader, vertexBuffer, triangleElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * triangleElementsBuffer.itemSize;
}
}
void LineBucket::drawPoints(LinejoinShader& shader) {
char *vertex_index = BUFFER_OFFSET(vertex_start * vertexBuffer.itemSize);
char *elements_index = BUFFER_OFFSET(point_elements_start * pointElementsBuffer.itemSize);
for (point_group_type& group : pointGroups) {
if (!group.elements_length) {
for (auto& group : pointGroups) {
assert(group);
if (!group->elements_length) {
continue;
}
group.array[0].bind(shader, vertexBuffer, pointElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_POINTS, group.elements_length, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * vertexBuffer.itemSize;
elements_index += group.elements_length * pointElementsBuffer.itemSize;
group->array[0].bind(shader, vertexBuffer, pointElementsBuffer, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_POINTS, group->elements_length, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * vertexBuffer.itemSize;
elements_index += group->elements_length * pointElementsBuffer.itemSize;
}
}

View File

@@ -55,8 +55,8 @@ private:
const size_t triangle_elements_start;
const size_t point_elements_start;
std::vector<triangle_group_type> triangleGroups;
std::vector<point_group_type> pointGroups;
std::vector<std::unique_ptr<triangle_group_type>> triangleGroups;
std::vector<std::unique_ptr<point_group_type>> pointGroups;
};
}

View File

@@ -5,7 +5,6 @@
#include <mbgl/style/style_bucket.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/clip_ids.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/mat3.hpp>
@@ -35,7 +34,7 @@ Painter::~Painter() {
}
bool Painter::needsAnimation() const {
return frameHistory.needsAnimation(300);
return frameHistory.needsAnimation(std::chrono::milliseconds(300));
}
void Painter::setup() {
@@ -216,7 +215,7 @@ void Painter::prepareTile(const Tile& tile) {
}
void Painter::render(const Style& style, const std::set<util::ptr<StyleSource>>& sources,
TransformState state_, timestamp time) {
TransformState state_, std::chrono::steady_clock::time_point time) {
state = state_;
clear();

View File

@@ -28,6 +28,7 @@
#include <map>
#include <unordered_map>
#include <set>
#include <chrono>
namespace mbgl {
@@ -78,7 +79,7 @@ public:
void render(const Style& style,
const std::set<util::ptr<StyleSource>>& sources,
TransformState state,
timestamp time);
std::chrono::steady_clock::time_point time);
void renderLayers(util::ptr<StyleLayerGroup> group);
void renderLayer(util::ptr<StyleLayer> layer_desc, const Tile::ID* id = nullptr, const mat4* matrix = nullptr);

View File

@@ -5,6 +5,7 @@
#include <mbgl/geometry/sprite_atlas.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/util/math.hpp>
#include <cmath>
using namespace mbgl;
@@ -52,7 +53,7 @@ void Painter::renderSDF(SymbolBucket &bucket,
sdfShader.u_angle = (int32_t)(angle + 256) % 256;
sdfShader.u_zoom = (state.getNormalizedZoom() - zoomAdjust) * 10; // current zoom level
FadeProperties f = frameHistory.getFadeProperties(300_milliseconds);
FadeProperties f = frameHistory.getFadeProperties(std::chrono::milliseconds(300));
sdfShader.u_fadedist = f.fadedist * 10;
sdfShader.u_minfadezoom = std::floor(f.minfadezoom * 10);
sdfShader.u_maxfadezoom = std::floor(f.maxfadezoom * 10);

View File

@@ -177,13 +177,13 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
if (feature.label.length()) {
shaping = fontStack.getShaping(
/* string */ feature.label,
/* maxWidth */ properties.text.max_width,
/* lineHeight */ properties.text.line_height,
/* maxWidth: ems */ properties.text.max_width * 24,
/* lineHeight: ems */ properties.text.line_height * 24,
/* horizontalAlign */ horizontalAlign,
/* verticalAlign */ verticalAlign,
/* justify */ justify,
/* spacing */ properties.text.letter_spacing,
/* translate */ properties.text.offset);
/* spacing: ems */ properties.text.letter_spacing * 24,
/* translate */ vec2<float>(properties.text.offset[0], properties.text.offset[1]));
// Add the glyphs we need for this label to the glyph atlas.
if (shaping.size()) {
@@ -195,7 +195,7 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
// if feature has icon, get sprite atlas position
if (feature.sprite.length()) {
sprite.waitUntilLoaded();
image = spriteAtlas.getImage(feature.sprite);
image = spriteAtlas.getImage(feature.sprite, false);
if (sprite.getSpritePosition(feature.sprite).sdf) {
sdfIcons = true;
@@ -322,19 +322,19 @@ void SymbolBucket::addFeature(const std::vector<Coordinate> &line, const Shaping
collision.insert(glyphPlacement.boxes, anchor, glyphScale, glyphRange,
horizontalText);
}
if (inside) addSymbols(text, glyphPlacement.shapes, glyphScale, glyphRange);
if (inside) addSymbols<TextBuffer, TextElementGroup>(text, glyphPlacement.shapes, glyphScale, glyphRange);
}
if (iconScale && std::isfinite(iconScale)) {
if (!properties.icon.ignore_placement) {
collision.insert(iconPlacement.boxes, anchor, iconScale, iconRange, horizontalIcon);
}
if (inside) addSymbols(icon, iconPlacement.shapes, iconScale, iconRange);
if (inside) addSymbols<IconBuffer, IconElementGroup>(icon, iconPlacement.shapes, iconScale, iconRange);
}
}
}
template <typename Buffer>
template <typename Buffer, typename GroupType>
void SymbolBucket::addSymbols(Buffer &buffer, const PlacedGlyphs &symbols, float scale,
PlacementRange placementRange) {
const float zoom = collision.zoom;
@@ -366,14 +366,15 @@ void SymbolBucket::addSymbols(Buffer &buffer, const PlacedGlyphs &symbols, float
const int glyph_vertex_length = 4;
if (!buffer.groups.size() ||
(buffer.groups.back().vertex_length + glyph_vertex_length > 65535)) {
(buffer.groups.back()->vertex_length + glyph_vertex_length > 65535)) {
// Move to a new group because the old one can't hold the geometry.
buffer.groups.emplace_back();
buffer.groups.emplace_back(util::make_unique<GroupType>());
}
// We're generating triangle fans, so we always start with the first
// coordinate in this polygon.
auto &triangleGroup = buffer.groups.back();
assert(buffer.groups.back());
auto &triangleGroup = *buffer.groups.back();
uint32_t triangleIndex = triangleGroup.vertex_length;
// coordinates (2 triangles)
@@ -398,33 +399,36 @@ void SymbolBucket::addSymbols(Buffer &buffer, const PlacedGlyphs &symbols, float
void SymbolBucket::drawGlyphs(SDFShader &shader) {
char *vertex_index = BUFFER_OFFSET(0);
char *elements_index = BUFFER_OFFSET(0);
for (TextElementGroup &group : text.groups) {
group.array[0].bind(shader, text.vertices, text.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * text.vertices.itemSize;
elements_index += group.elements_length * text.triangles.itemSize;
for (auto &group : text.groups) {
assert(group);
group->array[0].bind(shader, text.vertices, text.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * text.vertices.itemSize;
elements_index += group->elements_length * text.triangles.itemSize;
}
}
void SymbolBucket::drawIcons(SDFShader &shader) {
char *vertex_index = BUFFER_OFFSET(0);
char *elements_index = BUFFER_OFFSET(0);
for (IconElementGroup &group : icon.groups) {
group.array[0].bind(shader, icon.vertices, icon.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * icon.vertices.itemSize;
elements_index += group.elements_length * icon.triangles.itemSize;
for (auto &group : icon.groups) {
assert(group);
group->array[0].bind(shader, icon.vertices, icon.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * icon.vertices.itemSize;
elements_index += group->elements_length * icon.triangles.itemSize;
}
}
void SymbolBucket::drawIcons(IconShader &shader) {
char *vertex_index = BUFFER_OFFSET(0);
char *elements_index = BUFFER_OFFSET(0);
for (IconElementGroup &group : icon.groups) {
group.array[1].bind(shader, icon.vertices, icon.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group.vertex_length * icon.vertices.itemSize;
elements_index += group.elements_length * icon.triangles.itemSize;
for (auto &group : icon.groups) {
assert(group);
group->array[1].bind(shader, icon.vertices, icon.triangles, vertex_index);
MBGL_CHECK_ERROR(glDrawElements(GL_TRIANGLES, group->elements_length * 3, GL_UNSIGNED_SHORT, elements_index));
vertex_index += group->vertex_length * icon.vertices.itemSize;
elements_index += group->elements_length * icon.triangles.itemSize;
}
}
}

View File

@@ -81,7 +81,7 @@ private:
// Adds placed items to the buffer.
template <typename Buffer>
template <typename Buffer, typename GroupType>
void addSymbols(Buffer &buffer, const PlacedGlyphs &symbols, float scale, PlacementRange placementRange);
// Adds glyphs to the glyph atlas so that they have a left/top/width/height coordinates associated to them that we can use for writing to a buffer.
@@ -95,16 +95,16 @@ public:
private:
Collision &collision;
struct {
struct TextBuffer {
TextVertexBuffer vertices;
TriangleElementsBuffer triangles;
std::vector<TextElementGroup> groups;
std::vector<std::unique_ptr<TextElementGroup>> groups;
} text;
struct {
struct IconBuffer {
IconVertexBuffer vertices;
TriangleElementsBuffer triangles;
std::vector<IconElementGroup> groups;
std::vector<std::unique_ptr<IconElementGroup>> groups;
} icon;
};

View File

@@ -1,27 +0,0 @@
#ifndef MBGL_STORAGE_ASSET_REQUEST
#define MBGL_STORAGE_ASSET_REQUEST
#include <mbgl/storage/base_request.hpp>
namespace mbgl {
typedef struct uv_loop_s uv_loop_t;
struct AssetRequestBaton;
class AssetRequest : public BaseRequest {
public:
AssetRequest(const std::string &path, uv_loop_t *loop);
~AssetRequest();
void cancel();
private:
AssetRequestBaton *ptr = nullptr;
friend struct AssetRequestBaton;
};
}
#endif

View File

@@ -1,87 +0,0 @@
#include <mbgl/storage/base_request.hpp>
#include <mbgl/storage/response.hpp>
#include <mbgl/storage/request.hpp>
#include <mbgl/util/std.hpp>
#include <uv.h>
#include <cassert>
namespace mbgl {
template <typename T, typename ...Args>
void invoke(const std::forward_list<std::unique_ptr<Callback>> &list, Args&& ...args) {
for (const std::unique_ptr<Callback> &callback : list) {
assert(callback);
if (callback->is<T>()) {
callback->get<T>()(::std::forward<Args>(args)...);
}
}
}
BaseRequest::BaseRequest(const std::string &path_) : threadId(std::this_thread::get_id()), path(path_) {
}
// A base request can only be "canceled" by destroying the object. In that case, we'll have to
// notify all cancel callbacks.
BaseRequest::~BaseRequest() {
assert(std::this_thread::get_id() == threadId);
notify();
}
void BaseRequest::retryImmediately() {
// no-op. override in child class.
}
void BaseRequest::notify() {
assert(std::this_thread::get_id() == threadId);
// The parameter exists solely so that any calls to ->remove()
// are not going to cause deallocation of this object while this call is in progress.
util::ptr<BaseRequest> retain = self;
// Swap the lists so that it's safe for callbacks to call ->cancel()
// on the request object, which would modify the list.
const std::forward_list<std::unique_ptr<Callback>> list = std::move(callbacks);
callbacks.clear();
if (response) {
invoke<CompletedCallback>(list, *response);
} else {
invoke<AbortedCallback>(list);
}
self.reset();
}
Callback *BaseRequest::add(Callback &&callback, const util::ptr<BaseRequest> &request) {
assert(std::this_thread::get_id() == threadId);
assert(this == request.get());
if (response) {
// We already have a response. Notify right away.
if (callback.is<CompletedCallback>()) {
callback.get<CompletedCallback>()(*response);
} else {
// We already know that this request was successful. The AbortedCallback will be discarded
// here since it would never be called.
}
return nullptr;
} else {
self = request;
callbacks.push_front(util::make_unique<Callback>(std::move(callback)));
return callbacks.front().get();
}
}
void BaseRequest::remove(Callback *callback) {
assert(std::this_thread::get_id() == threadId);
callbacks.remove_if([=](const std::unique_ptr<Callback> &cb) {
return cb.get() == callback;
});
if (callbacks.empty()) {
self.reset();
}
}
}

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@@ -1,62 +0,0 @@
#ifndef MBGL_STORAGE_BASE_REQUEST
#define MBGL_STORAGE_BASE_REQUEST
#include <mbgl/storage/request_callback.hpp>
#include <mbgl/util/ptr.hpp>
#include <string>
#include <forward_list>
#include <functional>
#include <thread>
typedef struct uv_loop_s uv_loop_t;
typedef struct uv_async_s uv_async_t;
namespace mbgl {
class Response;
class Request;
class BaseRequest {
private:
// Make noncopyable and immovable
BaseRequest(const BaseRequest &) = delete;
BaseRequest(BaseRequest &&) = delete;
BaseRequest& operator=(const BaseRequest &) = delete;
BaseRequest& operator=(BaseRequest &&) = delete;
public:
BaseRequest(const std::string &path);
virtual ~BaseRequest();
Callback *add(Callback &&callback, const util::ptr<BaseRequest> &request);
void remove(Callback *callback);
// Must be called by subclasses when a valid Response object is available. It will notify
// all listeners.
void notify();
// This function is called when the request ought to be stopped. Any subclass must make sure this
// is also called in its destructor. Calling this function repeatedly must be safe.
// This function must call notify().
virtual void cancel() = 0;
// This function is called when the request should be reattempted immediately. This is typically
// reaction to a network status change.
virtual void retryImmediately();
public:
const std::thread::id threadId;
const std::string path;
std::unique_ptr<Response> response;
protected:
// This object may hold a shared_ptr to itself. It does this to prevent destruction of this object
// while a request is in progress.
util::ptr<BaseRequest> self;
std::forward_list<std::unique_ptr<Callback>> callbacks;
};
}
#endif

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@@ -1,136 +0,0 @@
#include <mbgl/storage/caching_http_file_source.hpp>
#include <mbgl/storage/asset_request.hpp>
#include <mbgl/storage/http_request.hpp>
#include <mbgl/storage/sqlite_store.hpp>
#include <mbgl/storage/asset_request.hpp>
#include <mbgl/util/uv-messenger.h>
#include <mbgl/util/mapbox.hpp>
#include <mbgl/util/std.hpp>
#include <uv.h>
namespace mbgl {
CachingHTTPFileSource::CachingHTTPFileSource(const std::string &path_)
: path(path_) {}
CachingHTTPFileSource::~CachingHTTPFileSource() {
}
void CachingHTTPFileSource::setLoop(uv_loop_t* loop_) {
assert(!loop);
threadId = std::this_thread::get_id();
store = !path.empty() ? util::ptr<SQLiteStore>(new SQLiteStore(loop_, path)) : nullptr;
loop = loop_;
queue = new uv_messenger_t;
uv_messenger_init(loop, queue, [](void *ptr) {
std::unique_ptr<std::function<void()>> fn { reinterpret_cast<std::function<void()> *>(ptr) };
(*fn)();
});
uv_unref((uv_handle_t *)&queue->async);
}
bool CachingHTTPFileSource::hasLoop() {
return loop;
}
void CachingHTTPFileSource::clearLoop() {
assert(std::this_thread::get_id() == threadId);
assert(loop);
uv_messenger_stop(queue, [](uv_messenger_t *msgr) {
delete msgr;
});
util::ptr<BaseRequest> req;
// Send a cancel() message to all requests that we are still holding.
for (const std::pair<std::string, std::weak_ptr<BaseRequest>> &pair : pending) {
if ((req = pair.second.lock())) {
req->cancel();
}
}
store.reset();
loop = nullptr;
}
void CachingHTTPFileSource::setBase(std::string value) {
// TODO: Make threadsafe.
base.swap(value);
}
void CachingHTTPFileSource::setAccessToken(std::string value) {
// TODO: Make threadsafe.
accessToken.swap(value);
}
std::string CachingHTTPFileSource::getAccessToken() const {
return accessToken;
}
std::unique_ptr<Request> CachingHTTPFileSource::request(ResourceType type, const std::string& url_) {
assert(std::this_thread::get_id() == threadId);
std::string url = url_;
// Make URL absolute.
const size_t separator = url.find("://");
if (separator == std::string::npos) {
url = base + url;
}
// Normalize mapbox:// URLs.
switch (type) {
case ResourceType::Glyphs:
url = util::mapbox::normalizeGlyphsURL(url, accessToken);
default:
url = util::mapbox::normalizeSourceURL(url, accessToken);
}
util::ptr<BaseRequest> req;
// First, try to find an existing Request object.
auto it = pending.find(url);
if (it != pending.end()) {
req = it->second.lock();
}
if (!req) {
if (url.substr(0, 8) == "asset://") {
req = std::make_shared<AssetRequest>(url.substr(8), loop);
} else {
req = std::make_shared<HTTPRequest>(type, url, loop, store);
}
pending.emplace(url, req);
}
return util::make_unique<Request>(req);
}
void CachingHTTPFileSource::prepare(std::function<void()> fn) {
if (std::this_thread::get_id() == threadId) {
fn();
} else {
uv_messenger_send(queue, new std::function<void()>(std::move(fn)));
}
}
void CachingHTTPFileSource::setReachability(bool reachable) {
if (reachable && loop) {
prepare([this]() {
util::ptr<BaseRequest> req;
for (const std::pair<std::string, std::weak_ptr<BaseRequest>> &pair : pending) {
if ((req = pair.second.lock())) {
req->retryImmediately();
}
}
});
}
}
}

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@@ -0,0 +1,245 @@
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/default/request.hpp>
#include <mbgl/storage/default/asset_request.hpp>
#include <mbgl/storage/default/http_request.hpp>
#include <mbgl/storage/response.hpp>
#include <mbgl/util/async_queue.hpp>
#include <mbgl/util/util.hpp>
#include <mbgl/util/variant.hpp>
#pragma GCC diagnostic push
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
#pragma GCC diagnostic ignored "-Wshadow"
#endif
#include <boost/algorithm/string.hpp>
#pragma GCC diagnostic pop
#include <thread>
#include <algorithm>
#include <cassert>
namespace algo = boost::algorithm;
namespace mbgl {
struct DefaultFileSource::ActionDispatcher {
DefaultFileSource &fileSource;
template <typename T> void operator()(T &t) { fileSource.process(t); }
};
struct DefaultFileSource::AddRequestAction {
Request *const request;
};
struct DefaultFileSource::RemoveRequestAction {
Request *const request;
};
struct DefaultFileSource::ResultAction {
const Resource resource;
std::unique_ptr<Response> response;
};
struct DefaultFileSource::StopAction {
};
DefaultFileSource::DefaultFileSource(FileCache *cache_)
: loop(uv_loop_new()),
cache(cache_),
queue(new Queue(loop, [this](Action &action) {
mapbox::util::apply_visitor(ActionDispatcher{*this}, action);
})),
thread([this]() {
#ifdef __APPLE__
pthread_setname_np("FileSource");
#endif
uv_run(loop, UV_RUN_DEFAULT);
}) {
}
DefaultFileSource::DefaultFileSource(FileCache *cache_, uv_loop_t *loop_)
: loop(loop_),
cache(cache_),
queue(new Queue(loop, [this](Action &action) {
mapbox::util::apply_visitor(ActionDispatcher{*this}, action);
})) {
// Make sure that the queue doesn't block the loop from exiting.
queue->unref();
}
DefaultFileSource::~DefaultFileSource() {
MBGL_VERIFY_THREAD(tid);
if (thread.joinable()) {
if (queue) {
queue->send(StopAction{ });
}
thread.join();
uv_loop_delete(loop);
} else {
// Assume that the loop we received is running in the current thread.
StopAction action {};
process(action);
}
}
SharedRequestBase *DefaultFileSource::find(const Resource &resource) {
// We're using a set of pointers here instead of a map between url and SharedRequestBase because
// we need to find the requests both by pointer and by URL. Given that the number of requests
// is generally very small (typically < 10 at a time), hashing by URL incurs too much overhead
// anyway.
const auto it = pending.find(resource);
if (it != pending.end()) {
return it->second;
}
return nullptr;
}
Request *DefaultFileSource::request(const Resource &resource, uv_loop_t *l, Callback callback) {
auto req = new Request(resource, l, std::move(callback));
// This function can be called from any thread. Make sure we're executing the actual call in the
// file source loop by sending it over the queue. It will be processed in processAction().
queue->send(AddRequestAction{ req });
return req;
}
void DefaultFileSource::request(const Resource &resource, Callback callback) {
auto req = new Request(resource, nullptr, std::move(callback));
// This function can be called from any thread. Make sure we're executing the actual call in the
// file source loop by sending it over the queue. It will be processed in processAction().
queue->send(AddRequestAction{ req });
}
void DefaultFileSource::cancel(Request *req) {
req->cancel();
// This function can be called from any thread. Make sure we're executing the actual call in the
// file source loop by sending it over the queue. It will be processed in processAction().
queue->send(RemoveRequestAction{ req });
}
void DefaultFileSource::process(AddRequestAction &action) {
const Resource &resource = action.request->resource;
// We're adding a new Request.
SharedRequestBase *sharedRequest = find(resource);
if (!sharedRequest) {
// There is no request for this URL yet. Create a new one and start it.
if (algo::starts_with(resource.url, "asset://")) {
sharedRequest = new AssetRequest(this, resource);
} else {
sharedRequest = new HTTPRequest(this, resource);
}
// Make sure the loop stays alive when we're not running the file source in it's own thread.
if (!thread.joinable() && pending.empty()) {
queue->ref();
}
const bool inserted = pending.emplace(resource, sharedRequest).second;
assert(inserted);
(void (inserted)); // silence unused variable warning on Release builds.
// But first, we're going to start querying the database if it exists.
if (!cache) {
sharedRequest->start(loop);
} else {
// Otherwise, first check the cache for existing data so that we can potentially
// revalidate the information without having to redownload everything.
cache->get(resource, [this, resource](std::unique_ptr<Response> response) {
queue->send(ResultAction { resource, std::move(response) });
});
}
}
sharedRequest->subscribe(action.request);
}
void DefaultFileSource::process(RemoveRequestAction &action) {
SharedRequestBase *sharedRequest = find(action.request->resource);
if (sharedRequest) {
// If the number of dependent requests of the SharedRequestBase drops to zero, the
// unsubscribe callback triggers the removal of the SharedRequestBase pointer from the list
// of pending requests and initiates cancelation.
sharedRequest->unsubscribe(action.request);
} else {
// There is no request for this URL anymore. Likely, the request already completed
// before we got around to process the cancelation request.
}
// Send a message back to the requesting thread and notify it that this request has been
// canceled and is now safe to be deleted.
action.request->destruct();
}
void DefaultFileSource::process(ResultAction &action) {
SharedRequestBase *sharedRequest = find(action.resource);
if (sharedRequest) {
if (action.response) {
// This entry was stored in the cache. Now determine if we need to revalidate.
const int64_t now = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()).count();
if (action.response->expires > now) {
// The response is fresh. We're good to notify the caller.
sharedRequest->notify(std::move(action.response), FileCache::Hint::No);
sharedRequest->cancel();
return;
} else {
// The cached response is stale. Now run the real request.
sharedRequest->start(loop, std::move(action.response));
}
} else {
// There is no response. Now run the real request.
sharedRequest->start(loop);
}
} else {
// There is no request for this URL anymore. Likely, the request was canceled
// before we got around to process the cache result.
}
}
void DefaultFileSource::process(StopAction &) {
// Cancel all remaining requests.
for (auto it : pending) {
it.second->unsubscribeAll();
}
pending.clear();
assert(queue);
queue->stop();
queue = nullptr;
}
void DefaultFileSource::notify(SharedRequestBase *sharedRequest,
const std::set<Request *> &observers,
std::shared_ptr<const Response> response, FileCache::Hint hint) {
// First, remove the request, since it might be destructed at any point now.
assert(find(sharedRequest->resource) == sharedRequest);
pending.erase(sharedRequest->resource);
if (response) {
if (cache) {
// Store response in database
cache->put(sharedRequest->resource, response, hint);
}
// Notify all observers.
for (auto it : observers) {
it->notify(response);
}
}
if (!thread.joinable() && pending.empty()) {
// When there are no pending requests, we're going to allow the queue to stop.
queue->unref();
}
}
}

View File

@@ -1,280 +0,0 @@
#include <mbgl/storage/http_request.hpp>
#include <mbgl/storage/sqlite_store.hpp>
#include <mbgl/storage/http_request_baton.hpp>
#include <mbgl/platform/log.hpp>
#include <uv.h>
#include <cassert>
#include <chrono>
namespace mbgl {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdisabled-macro-expansion"
#pragma clang diagnostic ignored "-Wexit-time-destructors"
#pragma clang diagnostic ignored "-Wglobal-constructors"
struct CacheRequestBaton {
HTTPRequest *request = nullptr;
std::string path;
util::ptr<SQLiteStore> store;
};
HTTPRequest::HTTPRequest(ResourceType type_, const std::string &path_, uv_loop_t *loop_, util::ptr<SQLiteStore> store_)
: BaseRequest(path_), threadId(std::this_thread::get_id()), loop(loop_), store(store_), type(type_) {
if (store) {
startCacheRequest();
} else {
startHTTPRequest(nullptr);
}
}
void HTTPRequest::startCacheRequest() {
assert(std::this_thread::get_id() == threadId);
cacheBaton = new CacheRequestBaton;
cacheBaton->request = this;
cacheBaton->path = path;
cacheBaton->store = store;
store->get(path, [](std::unique_ptr<Response> &&response_, void *ptr) {
// Wrap in a unique_ptr, so it'll always get auto-destructed.
std::unique_ptr<CacheRequestBaton> baton((CacheRequestBaton *)ptr);
if (baton->request) {
baton->request->cacheBaton = nullptr;
baton->request->handleCacheResponse(std::move(response_));
}
}, cacheBaton);
}
void HTTPRequest::handleCacheResponse(std::unique_ptr<Response> &&res) {
assert(std::this_thread::get_id() == threadId);
if (res) {
// This entry was stored in the cache. Now determine if we need to revalidate.
const int64_t now = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()).count();
if (res->expires > now) {
response = std::move(res);
notify();
// Note: after calling notify(), the request object may cease to exist.
// This HTTPRequest is completed.
return;
} else {
// TODO: notify with preliminary results.
}
}
startHTTPRequest(std::move(res));
}
void HTTPRequest::startHTTPRequest(std::unique_ptr<Response> &&res) {
assert(std::this_thread::get_id() == threadId);
assert(!httpBaton);
httpBaton = std::make_shared<HTTPRequestBaton>(path);
httpBaton->request = this;
httpBaton->async = new uv_async_t;
httpBaton->response = std::move(res);
httpBaton->async->data = new util::ptr<HTTPRequestBaton>(httpBaton);
#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
uv_async_init(loop, httpBaton->async, [](uv_async_t *async, int) {
#else
uv_async_init(loop, httpBaton->async, [](uv_async_t *async) {
#endif
util::ptr<HTTPRequestBaton> &baton = *(util::ptr<HTTPRequestBaton> *)async->data;
if (baton->request) {
HTTPRequest *request = baton->request;
request->httpBaton.reset();
baton->request = nullptr;
request->handleHTTPResponse(baton->type, std::move(baton->response));
}
delete (util::ptr<HTTPRequestBaton> *)async->data;
uv_close((uv_handle_t *)async, [](uv_handle_t *handle) {
uv_async_t *async_handle = (uv_async_t *)handle;
delete async_handle;
});
});
attempts++;
HTTPRequestBaton::start(httpBaton);
}
void HTTPRequest::handleHTTPResponse(HTTPResponseType responseType, std::unique_ptr<Response> &&res) {
assert(std::this_thread::get_id() == threadId);
assert(!httpBaton);
assert(!response);
switch (responseType) {
// This error was caused by a temporary error and it is likely that it will be resolved
// immediately. We are going to try again right away. This is like the TemporaryError,
// except that we will not perform exponential back-off.
case HTTPResponseType::SingularError:
if (attempts >= 4) {
// Report as error after 4 attempts.
response = std::move(res);
notify();
} else if (attempts >= 2) {
// Switch to the back-off algorithm after the second failure.
retryHTTPRequest(std::move(res), (1 << attempts) * 1000);
return;
} else {
startHTTPRequest(std::move(res));
}
break;
// This error might be resolved by waiting some time (e.g. server issues).
// We are going to do an exponential back-off and will try again in a few seconds.
case HTTPResponseType::TemporaryError:
if (attempts >= 4) {
// Report error back after it failed completely.
response = std::move(res);
notify();
} else {
retryHTTPRequest(std::move(res), (1 << attempts) * 1000);
}
break;
// This error might be resolved once the network reachability status changes.
// We are going to watch the network status for changes and will retry as soon as the
// operating system notifies us of a network status change.
case HTTPResponseType::ConnectionError:
if (attempts >= 4) {
// Report error back after it failed completely.
response = std::move(res);
notify();
} else {
// By default, we will retry every 60 seconds.
retryHTTPRequest(std::move(res), 60000);
}
break;
// The request was canceled programatically.
case HTTPResponseType::Canceled:
response.reset();
notify();
break;
// This error probably won't be resolved by retrying anytime soon. We are giving up.
case HTTPResponseType::PermanentError:
response = std::move(res);
notify();
break;
// The request returned data successfully. We retrieved and decoded the data successfully.
case HTTPResponseType::Successful:
if (store) {
store->put(path, type, *res);
}
response = std::move(res);
notify();
break;
// The request confirmed that the data wasn't changed. We already have the data.
case HTTPResponseType::NotModified:
if (store) {
store->updateExpiration(path, res->expires);
}
response = std::move(res);
notify();
break;
default:
assert(!"Response wasn't set");
break;
}
}
using RetryBaton = std::pair<HTTPRequest *, std::unique_ptr<Response>>;
void HTTPRequest::retryHTTPRequest(std::unique_ptr<Response> &&res, uint64_t timeout) {
assert(std::this_thread::get_id() == threadId);
assert(!backoffTimer);
backoffTimer = new uv_timer_t();
uv_timer_init(loop, backoffTimer);
backoffTimer->data = new RetryBaton(this, std::move(res));
#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
uv_timer_start(backoffTimer, [](uv_timer_t *timer, int) {
#else
uv_timer_start(backoffTimer, [](uv_timer_t *timer) {
#endif
std::unique_ptr<RetryBaton> pair { static_cast<RetryBaton *>(timer->data) };
pair->first->startHTTPRequest(std::move(pair->second));
pair->first->backoffTimer = nullptr;
uv_timer_stop(timer);
uv_close((uv_handle_t *)timer, [](uv_handle_t *handle) { delete (uv_timer_t *)handle; });
}, timeout, 0);
}
void HTTPRequest::removeHTTPBaton() {
assert(std::this_thread::get_id() == threadId);
if (httpBaton) {
httpBaton->request = nullptr;
HTTPRequestBaton::stop(httpBaton);
httpBaton.reset();
}
}
void HTTPRequest::removeCacheBaton() {
assert(std::this_thread::get_id() == threadId);
if (cacheBaton) {
// Make sre that this object doesn't accidentally get accessed when it is destructed before
// the callback returned. They are being run in the same thread, so just setting it to
// null is sufficient.
// Note: We don't manually delete the CacheRequestBaton since it'll be deleted by the
// callback.
cacheBaton->request = nullptr;
cacheBaton = nullptr;
}
}
void HTTPRequest::removeBackoffTimer() {
assert(std::this_thread::get_id() == threadId);
if (backoffTimer) {
delete static_cast<RetryBaton *>(backoffTimer->data);
uv_timer_stop(backoffTimer);
uv_close((uv_handle_t *)backoffTimer, [](uv_handle_t *handle) { delete (uv_timer_t *)handle; });
backoffTimer = nullptr;
}
}
void HTTPRequest::retryImmediately() {
assert(std::this_thread::get_id() == threadId);
if (!cacheBaton && !httpBaton) {
if (backoffTimer) {
// Retry immediately.
uv_timer_stop(backoffTimer);
std::unique_ptr<RetryBaton> pair { static_cast<RetryBaton *>(backoffTimer->data) };
assert(pair->first == this);
startHTTPRequest(std::move(pair->second));
uv_close((uv_handle_t *)backoffTimer, [](uv_handle_t *handle) { delete (uv_timer_t *)handle; });
backoffTimer = nullptr;
} else {
assert(!"We should always have a backoffTimer when there are no batons");
}
}
}
void HTTPRequest::cancel() {
assert(std::this_thread::get_id() == threadId);
removeCacheBaton();
removeHTTPBaton();
removeBackoffTimer();
notify();
}
HTTPRequest::~HTTPRequest() {
assert(std::this_thread::get_id() == threadId);
cancel();
}
#pragma clang diagnostic pop
}

View File

@@ -1,58 +0,0 @@
#ifndef MBGL_STORAGE_HTTP_REQUEST
#define MBGL_STORAGE_HTTP_REQUEST
#include <mbgl/storage/resource_type.hpp>
#include <mbgl/storage/base_request.hpp>
#include <mbgl/storage/http_request_baton.hpp>
#include <string>
#include <memory>
#include <cassert>
#include <thread>
typedef struct uv_loop_s uv_loop_t;
typedef struct uv_timer_s uv_timer_t;
namespace mbgl {
struct CacheRequestBaton;
struct HTTPRequestBaton;
struct CacheEntry;
class SQLiteStore;
class HTTPRequest : public BaseRequest {
public:
HTTPRequest(ResourceType type, const std::string &path, uv_loop_t *loop, util::ptr<SQLiteStore> store);
~HTTPRequest();
void cancel();
void retryImmediately();
private:
void startCacheRequest();
void handleCacheResponse(std::unique_ptr<Response> &&response);
void startHTTPRequest(std::unique_ptr<Response> &&res);
void handleHTTPResponse(HTTPResponseType responseType, std::unique_ptr<Response> &&response);
void retryHTTPRequest(std::unique_ptr<Response> &&res, uint64_t timeout);
void removeCacheBaton();
void removeHTTPBaton();
void removeBackoffTimer();
private:
const std::thread::id threadId;
uv_loop_t *const loop;
CacheRequestBaton *cacheBaton = nullptr;
util::ptr<HTTPRequestBaton> httpBaton;
uv_timer_t *backoffTimer = nullptr;
util::ptr<SQLiteStore> store;
const ResourceType type;
uint8_t attempts = 0;
friend struct HTTPRequestBaton;
};
}
#endif

View File

@@ -1,12 +0,0 @@
#include <mbgl/storage/http_request_baton.hpp>
#include <uv.h>
namespace mbgl {
HTTPRequestBaton::HTTPRequestBaton(const std::string &path_) : threadId(std::this_thread::get_id()), path(path_) {
}
HTTPRequestBaton::~HTTPRequestBaton() {
}
}

View File

@@ -0,0 +1,32 @@
#include <mbgl/storage/network_status.hpp>
#include <uv.h>
// Example: Allocate a reachability object
// Reachability* reach = [Reachability reachabilityForInternetConnection];
// reach.reachableBlock = ^(Reachability* reach) { NetworkStatus::Reachable(); };
// [reach startNotifier];
namespace mbgl {
std::mutex NetworkStatus::mtx;
std::set<uv_async_t *> NetworkStatus::observers;
void NetworkStatus::Subscribe(uv_async_t *async) {
std::lock_guard<std::mutex> lock(NetworkStatus::mtx);
observers.insert(async);
}
void NetworkStatus::Unsubscribe(uv_async_t *async) {
std::lock_guard<std::mutex> lock(NetworkStatus::mtx);
observers.erase(async);
}
void NetworkStatus::Reachable() {
std::lock_guard<std::mutex> lock(NetworkStatus::mtx);
for (auto async : observers) {
uv_async_send(async);
}
}
}

View File

@@ -1,49 +1,99 @@
#include <mbgl/storage/request.hpp>
#include <mbgl/storage/base_request.hpp>
#include <mbgl/storage/default/request.hpp>
#include <mbgl/storage/response.hpp>
#include <mbgl/util/util.hpp>
#include <mbgl/util/uv.hpp>
#include <uv.h>
#include <cassert>
#include <functional>
namespace mbgl {
Request::Request(const util::ptr<BaseRequest> &base_)
: thread_id(std::this_thread::get_id()), base(base_) {
}
Request::~Request() {
assert(thread_id == std::this_thread::get_id());
}
void Request::onload(CompletedCallback cb) {
assert(thread_id == std::this_thread::get_id());
if (base) {
Callback *callback = base->add(std::move(cb), base);
if (callback) {
callbacks.push_front(callback);
}
// Note: This requires that loop is running in the current thread (or not yet running).
Request::Request(const Resource &resource_, uv_loop_t *loop, Callback callback_)
: callback(callback_), resource(resource_) {
// When there is no loop supplied (== nullptr), the callback will be fired in an arbitrary
// thread (the thread notify() is called from) rather than kicking back to the calling thread.
if (loop) {
notify_async = new uv_async_t;
notify_async->data = this;
#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
uv_async_init(loop, notify_async, [](uv_async_t *async, int) { notifyCallback(async); });
#else
uv_async_init(loop, notify_async, notifyCallback);
#endif
}
}
void Request::oncancel(AbortedCallback cb) {
assert(thread_id == std::this_thread::get_id());
if (base) {
Callback *callback = base->add(std::move(cb), base);
if (callback) {
callbacks.push_front(callback);
}
void Request::notifyCallback(uv_async_t *async) {
auto request = reinterpret_cast<Request *>(async->data);
uv::close(async);
if (!request->destruct_async) {
// We haven't created a cancel request, so we can safely delete this Request object
// since it won't be accessed in the future.
assert(request->response);
request->callback(*request->response);
delete request;
} else {
// Otherwise, we're waiting for for the destruct notification to be delivered in order
// to delete the Request object. We're doing this since we can't know whether the
// DefaultFileSource is still sending a cancel event, which means this object must still
// exist.
}
}
Request::~Request() {
if (notify_async) {
// Request objects can be destructed in other threads when the user didn't supply a loop.
MBGL_VERIFY_THREAD(tid)
}
}
void Request::notify(const std::shared_ptr<const Response> &response_) {
response = response_;
if (notify_async) {
uv_async_send(notify_async);
} else {
assert(response);
callback(*response);
delete this;
}
}
void Request::cancel() {
assert(thread_id == std::this_thread::get_id());
if (base) {
for (Callback *callback : callbacks) {
base->remove(callback);
}
base.reset();
MBGL_VERIFY_THREAD(tid)
assert(notify_async);
assert(!destruct_async);
destruct_async = new uv_async_t;
destruct_async->data = this;
#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
uv_async_init(notify_async->loop, destruct_async, [](uv_async_t *async, int) { cancelCallback(async); });
#else
uv_async_init(notify_async->loop, destruct_async, cancelCallback);
#endif
}
void Request::cancelCallback(uv_async_t *async) {
// The destruct_async will be invoked *after* the notify_async callback has already run.
auto request = reinterpret_cast<Request *>(async->data);
uv::close(async);
delete request;
}
// This gets called from the FileSource thread, and will only ever be invoked after cancel() was called
// in the original requesting thread.
void Request::destruct() {
if (notify_async) {
notify(nullptr);
}
callbacks.clear();
assert(destruct_async);
uv_async_send(destruct_async);
}
}

View File

@@ -1,22 +0,0 @@
#include <mbgl/storage/response.hpp>
#include <chrono>
namespace mbgl {
int64_t Response::parseCacheControl(const char *value) {
if (value) {
unsigned long long seconds = 0;
// TODO: cache-control may contain other information as well:
// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.9
if (std::sscanf(value, "max-age=%llu", &seconds) == 1) {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()).count() +
seconds;
}
}
return -1;
}
}

View File

@@ -1,228 +0,0 @@
#include <mbgl/storage/sqlite_store.hpp>
#include <mbgl/util/compression.hpp>
#include <mbgl/util/sqlite3.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/uv-worker.h>
#include <cassert>
using namespace mapbox::sqlite;
std::string removeAccessTokenFromURL(const std::string &url) {
const size_t token_start = url.find("access_token=");
// Ensure that token exists, isn't at the front and is preceded by either & or ?.
if (token_start == std::string::npos || token_start == 0 || !(url[token_start - 1] == '&' || url[token_start - 1] == '?')) {
return url;
}
const size_t token_end = url.find_first_of('&', token_start);
if (token_end == std::string::npos) {
// The token is the last query argument. We slice away the "&access_token=..." part
return url.substr(0, token_start - 1);
} else {
// We slice away the "access_token=...&" part.
return url.substr(0, token_start) + url.substr(token_end + 1);
}
}
std::string convertMapboxDomainsToProtocol(const std::string &url) {
const size_t protocol_separator = url.find("://");
if (protocol_separator == std::string::npos) {
return url;
}
const std::string protocol = url.substr(0, protocol_separator);
if (!(protocol == "http" || protocol == "https")) {
return url;
}
const size_t domain_begin = protocol_separator + 3;
const size_t path_separator = url.find("/", domain_begin);
if (path_separator == std::string::npos) {
return url;
}
const std::string domain = url.substr(domain_begin, path_separator - domain_begin);
if (domain.find(".tiles.mapbox.com") != std::string::npos) {
return "mapbox://" + url.substr(path_separator + 1);
} else {
return url;
}
}
std::string unifyMapboxURLs(const std::string &url) {
return removeAccessTokenFromURL(convertMapboxDomainsToProtocol(url));
}
namespace mbgl {
SQLiteStore::SQLiteStore(uv_loop_t *loop, const std::string &path)
: thread_id(std::this_thread::get_id()),
db(std::make_shared<Database>(path.c_str(), ReadWrite | Create)) {
createSchema();
worker = new uv_worker_t;
uv_worker_init(worker, loop, 1, "SQLite");
}
SQLiteStore::~SQLiteStore() {
// Nothing to do. This function needs to be here because we're forward-declaring
// Database, so we need the actual definition here to be able to properly destruct it.
if (worker) {
uv_worker_close(worker, [](uv_worker_t *worker_handle) {
delete worker_handle;
});
}
}
void SQLiteStore::createSchema() {
if (!db || !*db) {
return;
}
db->exec("CREATE TABLE IF NOT EXISTS `http_cache` ("
" `url` TEXT PRIMARY KEY NOT NULL,"
" `code` INTEGER NOT NULL,"
" `type` INTEGER NOT NULL,"
" `modified` INTEGER,"
" `etag` TEXT,"
" `expires` INTEGER,"
" `data` BLOB,"
" `compressed` INTEGER NOT NULL DEFAULT 0"
");"
"CREATE INDEX IF NOT EXISTS `http_cache_type_idx` ON `http_cache` (`type`);");
}
struct GetBaton {
util::ptr<Database> db;
std::string path;
ResourceType type;
void *ptr = nullptr;
SQLiteStore::GetCallback callback = nullptr;
std::unique_ptr<Response> response;
};
void SQLiteStore::get(const std::string &path, GetCallback callback, void *ptr) {
assert(std::this_thread::get_id() == thread_id);
if (!db || !*db) {
if (callback) {
callback(nullptr, ptr);
}
return;
}
GetBaton *get_baton = new GetBaton;
get_baton->db = db;
get_baton->path = path;
get_baton->ptr = ptr;
get_baton->callback = callback;
uv_worker_send(worker, get_baton, [](void *data) {
GetBaton *baton = (GetBaton *)data;
const std::string url = unifyMapboxURLs(baton->path);
// 0 1 2
Statement stmt = baton->db->prepare("SELECT `code`, `type`, `modified`, "
// 3 4 5 6
"`etag`, `expires`, `data`, `compressed` FROM `http_cache` WHERE `url` = ?");
stmt.bind(1, url.c_str());
if (stmt.run()) {
// There is data.
baton->response = util::make_unique<Response>();
baton->response->code = stmt.get<int>(0);
baton->type = ResourceType(stmt.get<int>(1));
baton->response->modified = stmt.get<int64_t>(2);
baton->response->etag = stmt.get<std::string>(3);
baton->response->expires = stmt.get<int64_t>(4);
baton->response->data = stmt.get<std::string>(5);
if (stmt.get<int>(6)) { // == compressed
baton->response->data = util::decompress(baton->response->data);
}
} else {
// There is no data.
// This is a noop.
}
}, [](void *data) {
std::unique_ptr<GetBaton> baton { (GetBaton *)data };
if (baton->callback) {
baton->callback(std::move(baton->response), baton->ptr);
}
});
}
struct PutBaton {
util::ptr<Database> db;
std::string path;
ResourceType type;
Response response;
};
void SQLiteStore::put(const std::string &path, ResourceType type, const Response &response) {
assert(std::this_thread::get_id() == thread_id);
if (!db) return;
PutBaton *put_baton = new PutBaton;
put_baton->db = db;
put_baton->path = path;
put_baton->type = type;
put_baton->response = response;
uv_worker_send(worker, put_baton, [](void *data) {
PutBaton *baton = (PutBaton *)data;
const std::string url = unifyMapboxURLs(baton->path);
Statement stmt = baton->db->prepare("REPLACE INTO `http_cache` ("
// 1 2 3 4 5 6 7 8
"`url`, `code`, `type`, `modified`, `etag`, `expires`, `data`, `compressed`"
") VALUES(?, ?, ?, ?, ?, ?, ?, ?)");
stmt.bind(1, url.c_str());
stmt.bind(2, int(baton->response.code));
stmt.bind(3, int(baton->type));
stmt.bind(4, baton->response.modified);
stmt.bind(5, baton->response.etag.c_str());
stmt.bind(6, baton->response.expires);
if (baton->type == ResourceType::Image) {
stmt.bind(7, baton->response.data, false); // do not retain the string internally.
stmt.bind(8, false);
} else {
stmt.bind(7, util::compress(baton->response.data), true); // retain the string internally.
stmt.bind(8, true);
}
stmt.run();
}, [](void *data) {
delete (PutBaton *)data;
});
}
struct ExpirationBaton {
util::ptr<Database> db;
std::string path;
int64_t expires;
};
void SQLiteStore::updateExpiration(const std::string &path, int64_t expires) {
assert(std::this_thread::get_id() == thread_id);
if (!db || !*db) return;
ExpirationBaton *expiration_baton = new ExpirationBaton;
expiration_baton->db = db;
expiration_baton->path = path;
expiration_baton->expires = expires;
uv_worker_send(worker, expiration_baton, [](void *data) {
ExpirationBaton *baton = (ExpirationBaton *)data;
const std::string url = unifyMapboxURLs(baton->path);
Statement stmt = // 1 2
baton->db->prepare("UPDATE `http_cache` SET `expires` = ? WHERE `url` = ?");
stmt.bind<int64_t>(1, baton->expires);
stmt.bind(2, url.c_str());
stmt.run();
}, [](void *data) {
delete (ExpirationBaton *)data;
});
}
}

View File

@@ -1,49 +0,0 @@
#ifndef MBGL_STORAGE_SQLITE_STORE
#define MBGL_STORAGE_SQLITE_STORE
#include <mbgl/storage/response.hpp>
#include <mbgl/storage/resource_type.hpp>
#include <mbgl/util/ptr.hpp>
#include <uv.h>
#include <string>
#include <thread>
typedef struct uv_worker_s uv_worker_t;
namespace mapbox {
namespace sqlite {
class Database;
}
}
namespace mbgl {
class SQLiteStore {
public:
SQLiteStore(uv_loop_t *loop, const std::string &path);
~SQLiteStore();
typedef void (*GetCallback)(std::unique_ptr<Response> &&entry, void *ptr);
void get(const std::string &path, GetCallback cb, void *ptr);
void put(const std::string &path, ResourceType type, const Response &entry);
void updateExpiration(const std::string &path, int64_t expires);
private:
void createSchema();
void closeDatabase();
static void runGet(uv_work_t *req);
static void runPut(uv_work_t *req);
static void deliverResult(uv_work_t *req, int status);
private:
const std::thread::id thread_id;
util::ptr<mapbox::sqlite::Database> db;
uv_worker_t *worker = nullptr;
};
}
#endif

View File

@@ -2,18 +2,18 @@
namespace mbgl {
AppliedClassProperty::AppliedClassProperty(ClassID class_id, timestamp begin_, timestamp end_, const PropertyValue &value_)
AppliedClassProperty::AppliedClassProperty(ClassID class_id, std::chrono::steady_clock::time_point begin_, std::chrono::steady_clock::time_point end_, const PropertyValue &value_)
: name(class_id),
begin(begin_),
end(end_),
value(value_) {}
// Returns thie ID of the most recent
// Returns the ID of the most recent
ClassID AppliedClassProperties::mostRecent() const {
return properties.size() ? properties.back().name : ClassID::Fallback;
}
void AppliedClassProperties::add(ClassID class_id, timestamp begin, timestamp end, const PropertyValue &value) {
void AppliedClassProperties::add(ClassID class_id, std::chrono::steady_clock::time_point begin, std::chrono::steady_clock::time_point end, const PropertyValue &value) {
properties.emplace_back(class_id, begin, end, value);
}
@@ -23,7 +23,7 @@ bool AppliedClassProperties::hasTransitions() const {
// Erase all items in the property list that are before a completed transition.
// Then, if the only remaining property is a Fallback value, remove it too.
void AppliedClassProperties::cleanup(timestamp now) {
void AppliedClassProperties::cleanup(std::chrono::steady_clock::time_point now) {
// Iterate backwards, but without using the rbegin/rend interface since we need forward
// iterators to use .erase().
for (auto it = properties.end(), begin = properties.begin(); it != begin;) {
@@ -49,4 +49,4 @@ bool AppliedClassProperties::empty() const {
return properties.empty();
}
}
}

View File

@@ -3,20 +3,20 @@
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/class_dictionary.hpp>
#include <mbgl/util/time.hpp>
#include <list>
#include <chrono>
namespace mbgl {
class AppliedClassProperty {
public:
AppliedClassProperty(ClassID class_id, timestamp begin, timestamp end, const PropertyValue &value);
AppliedClassProperty(ClassID class_id, std::chrono::steady_clock::time_point begin, std::chrono::steady_clock::time_point end, const PropertyValue &value);
public:
const ClassID name;
const timestamp begin;
const timestamp end;
const std::chrono::steady_clock::time_point begin;
const std::chrono::steady_clock::time_point end;
const PropertyValue value;
};
@@ -26,11 +26,11 @@ public:
std::list<AppliedClassProperty> properties;
public:
// Returns thie ID of the most recent
// Returns the ID of the most recent
ClassID mostRecent() const;
void add(ClassID class_id, timestamp begin, timestamp end, const PropertyValue &value);
void add(ClassID class_id, std::chrono::steady_clock::time_point begin, std::chrono::steady_clock::time_point end, const PropertyValue &value);
bool hasTransitions() const;
void cleanup(timestamp now);
void cleanup(std::chrono::steady_clock::time_point now);
bool empty() const;
};

View File

@@ -20,9 +20,7 @@ T FadedStopsFunction<T>::evaluate(float z, const ZoomHistory &zh) const {
T result;
float fraction = std::fmod(z, 1.0f);
float tDiff = (util::now() - zh.lastIntegerZoomTime) / 1_millisecond;
float fDuration = duration / 1_millisecond;
float t = std::min(tDiff / fDuration, 1.0f);
float t = std::min((std::chrono::steady_clock::now() - zh.lastIntegerZoomTime) / duration, 1.0f);
float scale = 1.0f;
uint32_t low, high;

View File

@@ -9,14 +9,14 @@ namespace mbgl {
template <typename T>
struct FadedStopsFunction {
inline FadedStopsFunction(const std::vector<std::pair<float, T>> &values_, timestamp duration_) : values(values_), duration(duration_) {}
inline FadedStopsFunction(T &value) : values({{ 0, value }}), duration(300_milliseconds) {}
inline FadedStopsFunction() : values(), duration(300_milliseconds) {}
inline FadedStopsFunction(const std::vector<std::pair<float, T>> &values_, std::chrono::duration<float> duration_) : values(values_), duration(duration_) {}
inline FadedStopsFunction(T &value) : values({{ 0, value }}), duration(300) {}
inline FadedStopsFunction() : values(), duration(300) {}
T evaluate(float z, const ZoomHistory &zoomHistory) const;
private:
const std::vector<std::pair<float, T>> values;
const timestamp duration;
const std::chrono::duration<float> duration;
};
}

View File

@@ -1,5 +1,6 @@
#include <mbgl/style/property_fallback.hpp>
#include <mbgl/style/style_properties.hpp>
#include <mbgl/style/style_bucket.hpp>
namespace mbgl {
@@ -52,6 +53,48 @@ const std::map<PropertyKey, PropertyValue> PropertyFallbackValue::properties = {
{ PropertyKey::BackgroundOpacity, defaultStyleProperties<BackgroundProperties>().opacity },
{ PropertyKey::BackgroundColor, defaultStyleProperties<BackgroundProperties>().color },
{ PropertyKey::LineCap, defaultLayoutProperties<StyleBucketLine>().cap },
{ PropertyKey::LineJoin, defaultLayoutProperties<StyleBucketLine>().join },
{ PropertyKey::LineMiterLimit, defaultLayoutProperties<StyleBucketLine>().miter_limit },
{ PropertyKey::LineRoundLimit, defaultLayoutProperties<StyleBucketLine>().round_limit },
{ PropertyKey::SymbolPlacement, defaultLayoutProperties<StyleBucketSymbol>().placement },
{ PropertyKey::SymbolMinDistance, defaultLayoutProperties<StyleBucketSymbol>().min_distance },
{ PropertyKey::SymbolAvoidEdges, defaultLayoutProperties<StyleBucketSymbol>().avoid_edges },
{ PropertyKey::IconAllowOverlap, defaultLayoutProperties<StyleBucketSymbol>().icon.allow_overlap },
{ PropertyKey::IconIgnorePlacement, defaultLayoutProperties<StyleBucketSymbol>().icon.ignore_placement },
{ PropertyKey::IconOptional, defaultLayoutProperties<StyleBucketSymbol>().icon.optional },
{ PropertyKey::IconRotationAlignment, defaultLayoutProperties<StyleBucketSymbol>().icon.rotation_alignment },
{ PropertyKey::IconMaxSize, defaultLayoutProperties<StyleBucketSymbol>().icon.max_size },
{ PropertyKey::IconImage, defaultLayoutProperties<StyleBucketSymbol>().icon.image },
{ PropertyKey::IconRotate, defaultLayoutProperties<StyleBucketSymbol>().icon.rotate },
{ PropertyKey::IconPadding, defaultLayoutProperties<StyleBucketSymbol>().icon.padding },
{ PropertyKey::IconKeepUpright, defaultLayoutProperties<StyleBucketSymbol>().icon.keep_upright },
{ PropertyKey::IconOffsetX, defaultLayoutProperties<StyleBucketSymbol>().icon.offset[0] },
{ PropertyKey::IconOffsetY, defaultLayoutProperties<StyleBucketSymbol>().icon.offset[1] },
{ PropertyKey::TextRotationAlignment, defaultLayoutProperties<StyleBucketSymbol>().text.rotation_alignment },
{ PropertyKey::TextField, defaultLayoutProperties<StyleBucketSymbol>().text.field },
{ PropertyKey::TextFont, defaultLayoutProperties<StyleBucketSymbol>().text.font },
{ PropertyKey::TextMaxSize, defaultLayoutProperties<StyleBucketSymbol>().text.max_size },
{ PropertyKey::TextMaxWidth, defaultLayoutProperties<StyleBucketSymbol>().text.max_width },
{ PropertyKey::TextLineHeight, defaultLayoutProperties<StyleBucketSymbol>().text.line_height },
{ PropertyKey::TextLetterSpacing, defaultLayoutProperties<StyleBucketSymbol>().text.letter_spacing },
{ PropertyKey::TextJustify, defaultLayoutProperties<StyleBucketSymbol>().text.justify },
{ PropertyKey::TextAnchor, defaultLayoutProperties<StyleBucketSymbol>().text.anchor },
{ PropertyKey::TextMaxAngle, defaultLayoutProperties<StyleBucketSymbol>().text.max_angle },
{ PropertyKey::TextRotate, defaultLayoutProperties<StyleBucketSymbol>().text.rotate },
{ PropertyKey::TextPadding, defaultLayoutProperties<StyleBucketSymbol>().text.padding },
{ PropertyKey::TextKeepUpright, defaultLayoutProperties<StyleBucketSymbol>().text.keep_upright },
{ PropertyKey::TextTransform, defaultLayoutProperties<StyleBucketSymbol>().text.transform },
{ PropertyKey::TextOffsetX, defaultLayoutProperties<StyleBucketSymbol>().text.offset[0] },
{ PropertyKey::TextOffsetY, defaultLayoutProperties<StyleBucketSymbol>().text.offset[1] },
{ PropertyKey::TextAllowOverlap, defaultLayoutProperties<StyleBucketSymbol>().text.allow_overlap },
{ PropertyKey::TextIgnorePlacement, defaultLayoutProperties<StyleBucketSymbol>().text.ignore_placement },
{ PropertyKey::TextOptional, defaultLayoutProperties<StyleBucketSymbol>().text.optional },
};
const PropertyValue PropertyFallbackValue::defaultProperty = false;

View File

@@ -26,8 +26,16 @@ enum class PropertyKey {
LineDashArray, // for transitions only
LineImage,
LineCap,
LineJoin,
LineMiterLimit,
LineRoundLimit,
SymbolPlacement,
SymbolMinDistance,
SymbolAvoidEdges,
IconOpacity,
IconRotate,
IconSize,
IconColor,
IconHaloColor,
@@ -38,6 +46,18 @@ enum class PropertyKey {
IconTranslateY,
IconTranslateAnchor,
IconAllowOverlap,
IconIgnorePlacement,
IconOptional,
IconRotationAlignment,
IconMaxSize,
IconImage,
IconPadding,
IconRotate,
IconKeepUpright,
IconOffsetX,
IconOffsetY,
TextOpacity,
TextSize,
TextColor,
@@ -49,6 +69,26 @@ enum class PropertyKey {
TextTranslateY,
TextTranslateAnchor,
TextRotationAlignment,
TextField,
TextFont,
TextMaxSize,
TextMaxWidth,
TextLineHeight,
TextLetterSpacing,
TextMaxAngle,
TextRotate,
TextPadding,
TextIgnorePlacement,
TextOptional,
TextJustify,
TextAnchor,
TextKeepUpright,
TextTransform,
TextOffsetX,
TextOffsetY,
TextAllowOverlap,
RasterOpacity,
RasterHueRotate,
RasterBrightness, // for transitions only
@@ -60,7 +100,9 @@ enum class PropertyKey {
BackgroundOpacity,
BackgroundColor,
BackgroundImage
BackgroundImage,
Visibilty
};
}

View File

@@ -2,14 +2,15 @@
#define MBGL_STYLE_PROPERTY_TRANSITION
#include <cstdint>
#include <chrono>
namespace mbgl {
struct PropertyTransition {
uint16_t duration = 0;
uint16_t delay = 0;
std::chrono::steady_clock::duration duration = std::chrono::steady_clock::duration::zero();
std::chrono::steady_clock::duration delay = std::chrono::steady_clock::duration::zero();
};
}
#endif
#endif

View File

@@ -14,6 +14,15 @@ typedef mapbox::util::variant<
std::string,
TranslateAnchorType,
RotateAnchorType,
bool,
CapType,
JoinType,
VisibilityType,
PlacementType,
RotationAlignmentType,
TextTransformType,
TextJustifyType,
TextAnchorType,
Function<bool>,
Function<float>,
Function<Color>,

View File

@@ -4,7 +4,6 @@
#include <mbgl/style/style_parser.hpp>
#include <mbgl/style/style_bucket.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/error.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/uv_detail.hpp>
@@ -26,7 +25,7 @@ Style::Style()
// for deleting the std::unique_ptr<uv::rwlock>.
Style::~Style() {}
void Style::updateProperties(float z, timestamp now) {
void Style::updateProperties(float z, std::chrono::steady_clock::time_point now) {
uv::writelock lock(mtx);
zoomHistory.update(z, now);
@@ -46,13 +45,13 @@ const std::string &Style::getSpriteURL() const {
return sprite_url;
}
void Style::setDefaultTransitionDuration(uint16_t duration_milliseconds) {
defaultTransition.duration = duration_milliseconds;
void Style::setDefaultTransitionDuration(std::chrono::steady_clock::duration duration) {
defaultTransition.duration = duration;
}
void Style::cascadeClasses(const std::vector<std::string>& classes) {
if (layers) {
layers->setClasses(classes, util::now(), defaultTransition);
layers->setClasses(classes, std::chrono::steady_clock::now(), defaultTransition);
}
}

View File

@@ -5,7 +5,6 @@
#include <mbgl/style/style_source.hpp>
#include <mbgl/style/zoom_history.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/uv.hpp>
#include <mbgl/util/ptr.hpp>
@@ -15,6 +14,7 @@
#include <unordered_map>
#include <vector>
#include <set>
#include <chrono>
namespace mbgl {
@@ -22,7 +22,7 @@ class Sprite;
class StyleLayer;
class StyleLayerGroup;
class Style {
class Style : public util::noncopyable {
public:
struct exception : std::runtime_error { exception(const char *msg) : std::runtime_error(msg) {} };
@@ -32,9 +32,9 @@ public:
void loadJSON(const uint8_t *const data);
size_t layerCount() const;
void updateProperties(float z, timestamp t);
void updateProperties(float z, std::chrono::steady_clock::time_point now);
void setDefaultTransitionDuration(uint16_t duration_milliseconds = 0);
void setDefaultTransitionDuration(std::chrono::steady_clock::duration duration = std::chrono::steady_clock::duration::zero());
void cascadeClasses(const std::vector<std::string>&);
bool hasTransitions() const;
@@ -44,6 +44,7 @@ public:
util::ptr<StyleLayerGroup> layers;
std::vector<std::string> appliedClasses;
std::string glyph_url;
std::string base;
private:
std::string sprite_url;

View File

@@ -2,12 +2,18 @@
namespace mbgl {
StyleBucket::StyleBucket(StyleLayerType type) {
template<> const StyleBucketFill &defaultLayoutProperties() { static StyleBucketFill p; return p; }
template<> const StyleBucketLine &defaultLayoutProperties() { static StyleBucketLine p; return p; }
template<> const StyleBucketSymbol &defaultLayoutProperties() { static StyleBucketSymbol p; return p; }
template<> const StyleBucketRaster &defaultLayoutProperties() { static StyleBucketRaster p; return p; }
template<> const StyleBucketBackground &defaultLayoutProperties() { static StyleBucketBackground p; return p; }
StyleBucket::StyleBucket(StyleLayerType type_) : type(type_) {
switch (type) {
case StyleLayerType::Fill: render = StyleBucketFill{}; break;
case StyleLayerType::Line: render = StyleBucketLine{}; break;
case StyleLayerType::Symbol: render = StyleBucketSymbol{}; break;
case StyleLayerType::Raster: render = StyleBucketRaster{}; break;
case StyleLayerType::Fill: render.set<StyleBucketFill>(); break;
case StyleLayerType::Line: render.set<StyleBucketLine>(); break;
case StyleLayerType::Symbol: render.set<StyleBucketSymbol>(); break;
case StyleLayerType::Raster: render.set<StyleBucketRaster>(); break;
default: break;
}
}

View File

@@ -9,6 +9,7 @@
#include <mbgl/util/variant.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/style/class_properties.hpp>
#include <forward_list>
@@ -18,11 +19,23 @@ class Source;
class StyleBucketFill {
public:
WindingType winding = WindingType::NonZero;
// Make movable only.
StyleBucketFill() = default;
StyleBucketFill(StyleBucketFill &&) = default;
StyleBucketFill& operator=(StyleBucketFill &&) = default;
StyleBucketFill(const StyleBucketFill &) = delete;
StyleBucketFill& operator=(const StyleBucketFill &) = delete;
};
class StyleBucketLine {
public:
// Make movable only.
StyleBucketLine() = default;
StyleBucketLine(StyleBucketLine &&) = default;
StyleBucketLine& operator=(StyleBucketLine &&) = default;
StyleBucketLine(const StyleBucketLine &) = delete;
StyleBucketLine& operator=(const StyleBucketLine &) = delete;
CapType cap = CapType::Butt;
JoinType join = JoinType::Miter;
float miter_limit = 2.0f;
@@ -32,11 +45,11 @@ public:
class StyleBucketSymbol {
public:
// Make movable only.
inline StyleBucketSymbol() = default;
inline StyleBucketSymbol(StyleBucketSymbol &&) = default;
inline StyleBucketSymbol& operator=(StyleBucketSymbol &&) = default;
inline StyleBucketSymbol(const StyleBucketSymbol &) = delete;
inline StyleBucketSymbol& operator=(const StyleBucketSymbol &) = delete;
StyleBucketSymbol() = default;
StyleBucketSymbol(StyleBucketSymbol &&) = default;
StyleBucketSymbol& operator=(StyleBucketSymbol &&) = default;
StyleBucketSymbol(const StyleBucketSymbol &) = delete;
StyleBucketSymbol& operator=(const StyleBucketSymbol &) = delete;
PlacementType placement = PlacementType::Point;
float min_distance = 250.0f;
@@ -52,7 +65,7 @@ public:
float rotate = 0.0f;
float padding = 2.0f;
bool keep_upright = false;
vec2<float> offset = {0, 0};
std::array<float, 2> offset = {{ 0, 0 }};
} icon;
struct {
@@ -60,18 +73,17 @@ public:
std::string field;
std::string font;
float max_size = 16.0f;
float max_width = 15.0f * 24 /* em */;
float line_height = 1.2f * 24 /* em */;
float letter_spacing = 0.0f * 24 /* em */;
float max_width = 15.0f /* em */;
float line_height = 1.2f /* em */;
float letter_spacing = 0.0f /* em */;
TextJustifyType justify = TextJustifyType::Center;
TextAnchorType anchor = TextAnchorType::Center;
float max_angle = 45.0f /* degrees */;
float rotate = 0.0f;
float slant = 0.0f;
float padding = 2.0f;
bool keep_upright = true;
TextTransformType transform = TextTransformType::None;
vec2<float> offset = {0, 0};
std::array<float, 2> offset = {{ 0, 0 }};
bool allow_overlap = false;
bool ignore_placement = false;
bool optional = false;
@@ -79,30 +91,42 @@ public:
};
class StyleBucketRaster {
public:
// Make movable only.
StyleBucketRaster() = default;
StyleBucketRaster(StyleBucketRaster &&) = default;
StyleBucketRaster& operator=(StyleBucketRaster &&) = default;
StyleBucketRaster(const StyleBucketRaster &) = delete;
StyleBucketRaster& operator=(const StyleBucketRaster &) = delete;
};
class StyleBucketBackground {
public:
};
typedef mapbox::util::variant<StyleBucketFill, StyleBucketLine, StyleBucketSymbol,
StyleBucketRaster, std::false_type> StyleBucketRender;
StyleBucketRaster, StyleBucketBackground, std::false_type> StyleBucketRender;
class StyleBucket {
class StyleBucket : public util::noncopyable {
public:
typedef util::ptr<StyleBucket> Ptr;
StyleBucket(StyleLayerType type);
StyleLayerType type;
std::string name;
util::ptr<StyleSource> style_source;
std::string source_layer;
FilterExpression filter;
ClassProperties layout;
StyleBucketRender render = std::false_type();
float min_zoom = -std::numeric_limits<float>::infinity();
float max_zoom = std::numeric_limits<float>::infinity();
VisibilityType visibility = VisibilityType::Visible;
};
template <typename T>
const T &defaultLayoutProperties();
};

View File

@@ -14,7 +14,7 @@ bool StyleLayer::isBackground() const {
return type == StyleLayerType::Background;
}
void StyleLayer::setClasses(const std::vector<std::string> &class_names, const timestamp now,
void StyleLayer::setClasses(const std::vector<std::string> &class_names, const std::chrono::steady_clock::time_point now,
const PropertyTransition &defaultTransition) {
// Stores all keys that we have already added transitions for.
std::set<PropertyKey> already_applied;
@@ -45,8 +45,8 @@ void StyleLayer::setClasses(const std::vector<std::string> &class_names, const t
if (appliedProperties.mostRecent() != ClassID::Fallback) {
// This property key hasn't been set by a previous class, so we need to add a transition
// to the fallback value for that key.
const timestamp begin = now + defaultTransition.delay * 1_millisecond;
const timestamp end = begin + defaultTransition.duration * 1_millisecond;
const std::chrono::steady_clock::time_point begin = now + defaultTransition.delay;
const std::chrono::steady_clock::time_point end = begin + defaultTransition.duration;
const PropertyValue &value = PropertyFallbackValue::Get(key);
appliedProperties.add(ClassID::Fallback, begin, end, value);
}
@@ -55,7 +55,7 @@ void StyleLayer::setClasses(const std::vector<std::string> &class_names, const t
// Helper function for applying all properties of a a single class that haven't been applied yet.
void StyleLayer::applyClassProperties(const ClassID class_id,
std::set<PropertyKey> &already_applied, timestamp now,
std::set<PropertyKey> &already_applied, std::chrono::steady_clock::time_point now,
const PropertyTransition &defaultTransition) {
auto style_it = styles.find(class_id);
if (style_it == styles.end()) {
@@ -83,8 +83,8 @@ void StyleLayer::applyClassProperties(const ClassID class_id,
if (appliedProperties.mostRecent() != class_id) {
const PropertyTransition &transition =
class_properties.getTransition(key, defaultTransition);
const timestamp begin = now + transition.delay * 1_millisecond;
const timestamp end = begin + transition.duration * 1_millisecond;
const std::chrono::steady_clock::time_point begin = now + transition.delay;
const std::chrono::steady_clock::time_point end = begin + transition.duration;
const PropertyValue &value = property_pair.second;
appliedProperties.add(class_id, begin, end, value);
}
@@ -120,7 +120,7 @@ private:
};
template <typename T>
void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
@@ -138,7 +138,7 @@ void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, c
}
template <typename T>
void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
@@ -150,7 +150,7 @@ void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, cons
target = mapbox::util::apply_visitor(evaluator, property.value);
} else if (now >= property.begin) {
// We overwrite the current property partially with the new value.
float progress = float(now - property.begin) / float(property.end - property.begin);
float progress = std::chrono::duration<float>(now - property.begin) / (property.end - property.begin);
target = util::interpolate(target, mapbox::util::apply_visitor(evaluator, property.value), progress);
} else {
// Do not apply this property because its transition hasn't begun yet.
@@ -160,7 +160,7 @@ void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, cons
}
template <>
void StyleLayer::applyStyleProperties<FillProperties>(const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<FillProperties>(const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
properties.set<FillProperties>();
FillProperties &fill = properties.get<FillProperties>();
applyStyleProperty(PropertyKey::FillAntialias, fill.antialias, z, now, zoomHistory);
@@ -174,7 +174,7 @@ void StyleLayer::applyStyleProperties<FillProperties>(const float z, const times
}
template <>
void StyleLayer::applyStyleProperties<LineProperties>(const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<LineProperties>(const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
properties.set<LineProperties>();
LineProperties &line = properties.get<LineProperties>();
applyTransitionedStyleProperty(PropertyKey::LineOpacity, line.opacity, z, now, zoomHistory);
@@ -189,11 +189,11 @@ void StyleLayer::applyStyleProperties<LineProperties>(const float z, const times
applyStyleProperty(PropertyKey::LineImage, line.image, z, now, zoomHistory);
// for scaling dasharrays
applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), now + 10000, zoomHistory);
applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), std::chrono::steady_clock::time_point::max(), zoomHistory);
}
template <>
void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
properties.set<SymbolProperties>();
SymbolProperties &symbol = properties.get<SymbolProperties>();
applyTransitionedStyleProperty(PropertyKey::IconOpacity, symbol.icon.opacity, z, now, zoomHistory);
@@ -219,7 +219,7 @@ void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const tim
}
template <>
void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
properties.set<RasterProperties>();
RasterProperties &raster = properties.get<RasterProperties>();
applyTransitionedStyleProperty(PropertyKey::RasterOpacity, raster.opacity, z, now, zoomHistory);
@@ -232,7 +232,7 @@ void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const tim
}
template <>
void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const timestamp now, const ZoomHistory &zoomHistory) {
void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory) {
properties.set<BackgroundProperties>();
BackgroundProperties &background = properties.get<BackgroundProperties>();
applyTransitionedStyleProperty(PropertyKey::BackgroundOpacity, background.opacity, z, now, zoomHistory);
@@ -240,7 +240,7 @@ void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const
applyStyleProperty(PropertyKey::BackgroundImage, background.image, z, now, zoomHistory);
}
void StyleLayer::updateProperties(float z, const timestamp now, ZoomHistory &zoomHistory) {
void StyleLayer::updateProperties(float z, const std::chrono::steady_clock::time_point now, ZoomHistory &zoomHistory) {
cleanupAppliedStyleProperties(now);
switch (type) {
@@ -263,7 +263,7 @@ bool StyleLayer::hasTransitions() const {
}
void StyleLayer::cleanupAppliedStyleProperties(timestamp now) {
void StyleLayer::cleanupAppliedStyleProperties(std::chrono::steady_clock::time_point now) {
auto it = appliedStyle.begin();
const auto end = appliedStyle.end();
while (it != end) {

View File

@@ -13,6 +13,7 @@
#include <string>
#include <map>
#include <set>
#include <chrono>
namespace mbgl {
@@ -36,10 +37,10 @@ public:
// Updates the StyleProperties information in this layer by evaluating all
// pending transitions and applied classes in order.
void updateProperties(float z, timestamp now, ZoomHistory &zoomHistory);
void updateProperties(float z, std::chrono::steady_clock::time_point now, ZoomHistory &zoomHistory);
// Sets the list of classes and creates transitions to the currently applied values.
void setClasses(const std::vector<std::string> &class_names, timestamp now,
void setClasses(const std::vector<std::string> &class_names, std::chrono::steady_clock::time_point now,
const PropertyTransition &defaultTransition);
bool hasTransitions() const;
@@ -47,16 +48,16 @@ public:
private:
// Applies all properties from a class, if they haven't been applied already.
void applyClassProperties(ClassID class_id, std::set<PropertyKey> &already_applied,
timestamp now, const PropertyTransition &defaultTransition);
std::chrono::steady_clock::time_point now, const PropertyTransition &defaultTransition);
// Sets the properties of this object by evaluating all pending transitions and
// aplied classes in order.
template <typename T> void applyStyleProperties(float z, timestamp now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, timestamp now, const ZoomHistory &zoomHistory);
template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, timestamp now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperties(float z, std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory);
template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory);
template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, std::chrono::steady_clock::time_point now, const ZoomHistory &zoomHistory);
// Removes all expired style transitions.
void cleanupAppliedStyleProperties(timestamp now);
void cleanupAppliedStyleProperties(std::chrono::steady_clock::time_point now);
public:
// The name of this layer.

View File

@@ -2,7 +2,7 @@
namespace mbgl {
void StyleLayerGroup::setClasses(const std::vector<std::string> &class_names, timestamp now,
void StyleLayerGroup::setClasses(const std::vector<std::string> &class_names, std::chrono::steady_clock::time_point now,
const PropertyTransition &defaultTransition) {
for (const util::ptr<StyleLayer> &layer : layers) {
if (layer) {
@@ -11,10 +11,10 @@ void StyleLayerGroup::setClasses(const std::vector<std::string> &class_names, ti
}
}
void StyleLayerGroup::updateProperties(float z, timestamp t, ZoomHistory &zoomHistory) {
void StyleLayerGroup::updateProperties(float z, std::chrono::steady_clock::time_point now, ZoomHistory &zoomHistory) {
for (const util::ptr<StyleLayer> &layer: layers) {
if (layer) {
layer->updateProperties(z, t, zoomHistory);
layer->updateProperties(z, now, zoomHistory);
}
}
}

View File

@@ -4,14 +4,15 @@
#include <mbgl/style/style_layer.hpp>
#include <vector>
#include <chrono>
namespace mbgl {
class StyleLayerGroup {
public:
void setClasses(const std::vector<std::string> &class_names, timestamp now,
void setClasses(const std::vector<std::string> &class_names, std::chrono::steady_clock::time_point now,
const PropertyTransition &defaultTransition);
void updateProperties(float z, timestamp t, ZoomHistory &zoomHistory);
void updateProperties(float z, std::chrono::steady_clock::time_point now, ZoomHistory &zoomHistory);
bool hasTransitions() const;
public:

View File

@@ -341,7 +341,7 @@ std::tuple<bool, Function<T>> StyleParser::parseFunction(JSVal value) {
return std::tuple<bool, Function<T>> { true, StopsFunction<T>(std::get<1>(stops), base) };
}
template <typename T> inline timestamp defaultDurationValue() { return 300_milliseconds; }
template <typename T> inline std::chrono::duration<float> defaultDurationValue() { return std::chrono::duration<float>(300.0f); }
template <typename T>
std::tuple<bool, FadedStopsFunction<T>> StyleParser::parseFadedStopsFunction(JSVal value) {
@@ -350,13 +350,12 @@ std::tuple<bool, FadedStopsFunction<T>> StyleParser::parseFadedStopsFunction(JSV
return std::tuple<bool, FadedStopsFunction<T>> { false, {} };
}
timestamp duration = defaultDurationValue<T>();
std::chrono::duration<float> duration = defaultDurationValue<T>();
if (value.HasMember("duration")) {
JSVal value_duration = value["duration"];
if (value_duration.IsNumber()) {
float duration_ = value_duration.GetDouble();
duration = 1_millisecond * duration_;
duration = static_cast<std::chrono::duration<float>>(value_duration.GetDouble());
} else {
Log::Warning(Event::ParseStyle, "duration must be numeric");
}
@@ -380,6 +379,18 @@ bool StyleParser::setProperty(JSVal value, const char *property_name, PropertyKe
return std::get<0>(res);
}
template<typename T>
void StyleParser::parseVisibility(StyleBucket &bucket, JSVal value) {
if (!value.HasMember("visibility")) {
return;
} else if (!value["visibility"].IsString()) {
Log::Warning(Event::ParseStyle, "value of 'visibility' must be a string");
bucket.visibility = VisibilityType::Visible;
return;
}
bucket.visibility = VisibilityTypeClass({ value["visibility"].GetString(), value["visibility"].GetStringLength() });
}
template<typename T>
bool StyleParser::parseOptionalProperty(const char *property_name, PropertyKey key, ClassProperties &klass, JSVal value) {
if (!value.HasMember(property_name)) {
@@ -398,6 +409,15 @@ template<> std::tuple<bool, std::string> StyleParser::parseProperty(JSVal value,
return std::tuple<bool, std::string> { true, { value.GetString(), value.GetStringLength() } };
}
template<> std::tuple<bool, bool> StyleParser::parseProperty(JSVal value, const char *property_name) {
if (!value.IsBool()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a boolean", property_name);
return std::tuple<bool, bool> { false, true };
}
return std::tuple<bool, bool> { true, value.GetBool() };
}
template<> std::tuple<bool, TranslateAnchorType> StyleParser::parseProperty(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
@@ -416,18 +436,81 @@ template<> std::tuple<bool, RotateAnchorType> StyleParser::parseProperty<RotateA
return std::tuple<bool, RotateAnchorType> { true, RotateAnchorTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, CapType> StyleParser::parseProperty<CapType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, CapType> { false, CapType::Butt };
}
return std::tuple<bool, CapType> { true, CapTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, JoinType> StyleParser::parseProperty<JoinType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, JoinType> { false, JoinType::Miter };
}
return std::tuple<bool, JoinType> { true, JoinTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, PlacementType> StyleParser::parseProperty<PlacementType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, PlacementType> { false, PlacementType::Point };
}
return std::tuple<bool, PlacementType> { true, PlacementTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, TextAnchorType> StyleParser::parseProperty<TextAnchorType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, TextAnchorType> { false, TextAnchorType::Center };
}
return std::tuple<bool, TextAnchorType> { true, TextAnchorTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, TextJustifyType> StyleParser::parseProperty<TextJustifyType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, TextJustifyType> { false, TextJustifyType::Center };
}
return std::tuple<bool, TextJustifyType> { true, TextJustifyTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, TextTransformType> StyleParser::parseProperty<TextTransformType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, TextTransformType> { false, TextTransformType::None };
}
return std::tuple<bool, TextTransformType> { true, TextTransformTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, RotationAlignmentType> StyleParser::parseProperty<RotationAlignmentType>(JSVal value, const char *property_name) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "value of '%s' must be a string", property_name);
return std::tuple<bool, RotationAlignmentType> { false, RotationAlignmentType::Map };
}
return std::tuple<bool, RotationAlignmentType> { true, RotationAlignmentTypeClass({ value.GetString(), value.GetStringLength() }) };
}
template<> std::tuple<bool, PropertyTransition> StyleParser::parseProperty(JSVal value, const char */*property_name*/) {
PropertyTransition transition;
if (value.IsObject()) {
if (value.HasMember("duration") && value["duration"].IsNumber()) {
transition.duration = value["duration"].GetUint();
transition.duration = std::chrono::milliseconds(value["duration"].GetUint());
}
if (value.HasMember("delay") && value["delay"].IsNumber()) {
transition.delay = value["delay"].GetUint();
transition.delay = std::chrono::milliseconds(value["delay"].GetUint());
}
}
if (transition.duration == 0 && transition.delay == 0) {
if (transition.duration == std::chrono::steady_clock::duration::zero() && transition.delay == std::chrono::steady_clock::duration::zero()) {
return std::tuple<bool, PropertyTransition> { false, std::move(transition) };
}
@@ -710,6 +793,50 @@ void StyleParser::parsePaint(JSVal value, ClassProperties &klass) {
parseOptionalProperty<FadedStopsFunction<Faded<std::string>>>("background-image", Key::BackgroundImage, klass, value);
}
void StyleParser::parseLayout(JSVal value, util::ptr<StyleBucket> &bucket) {
using Key = PropertyKey;
parseVisibility<VisibilityType>(*bucket, value);
parseOptionalProperty<CapType>("line-cap", Key::LineCap, bucket->layout, value);
parseOptionalProperty<JoinType>("line-join", Key::LineJoin, bucket->layout, value);
parseOptionalProperty<Function<float>>("line-miter-limit", Key::LineMiterLimit, bucket->layout, value);
parseOptionalProperty<Function<float>>("line-round-limit", Key::LineRoundLimit, bucket->layout, value);
parseOptionalProperty<PlacementType>("symbol-placement", Key::SymbolPlacement, bucket->layout, value);
parseOptionalProperty<Function<float>>("symbol-min-distance", Key::SymbolMinDistance, bucket->layout, value);
parseOptionalProperty<bool>("symbol-avoid-edges", Key::SymbolAvoidEdges, bucket->layout, value);
parseOptionalProperty<bool>("icon-allow-overlap", Key::IconAllowOverlap, bucket->layout, value);
parseOptionalProperty<bool>("icon-ignore-placement", Key::IconIgnorePlacement, bucket->layout, value);
parseOptionalProperty<bool>("icon-optional", Key::IconOptional, bucket->layout, value);
parseOptionalProperty<RotationAlignmentType>("icon-rotation-alignment", Key::IconRotationAlignment, bucket->layout, value);
parseOptionalProperty<Function<float>>("icon-max-size", Key::IconMaxSize, bucket->layout, value);
parseOptionalProperty<std::string>("icon-image", Key::IconImage, bucket->layout, value);
parseOptionalProperty<Function<float>>("icon-rotate", Key::IconRotate, bucket->layout, value);
parseOptionalProperty<Function<float>>("icon-padding", Key::IconPadding, bucket->layout, value);
parseOptionalProperty<bool>("icon-keep-upright", Key::IconKeepUpright, bucket->layout, value);
parseOptionalProperty<Function<float>>("icon-offset", { Key::IconOffsetX, Key::IconOffsetY }, bucket->layout, value);
parseOptionalProperty<RotationAlignmentType>("text-rotation-alignment", Key::TextRotationAlignment, bucket->layout, value);
parseOptionalProperty<std::string>("text-field", Key::TextField, bucket->layout, value);
parseOptionalProperty<std::string>("text-font", Key::TextFont, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-max-size", Key::TextMaxSize, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-max-width", Key::TextMaxWidth, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-line-height", Key::TextLineHeight, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-letter-spacing", Key::TextLetterSpacing, bucket->layout, value);
parseOptionalProperty<TextJustifyType>("text-justify", Key::TextJustify, bucket->layout, value);
parseOptionalProperty<TextAnchorType>("text-anchor", Key::TextAnchor, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-max-angle", Key::TextMaxAngle, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-rotate", Key::TextRotate, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-padding", Key::TextPadding, bucket->layout, value);
parseOptionalProperty<bool>("text-keep-upright", Key::TextKeepUpright, bucket->layout, value);
parseOptionalProperty<TextTransformType>("text-transform", Key::TextTransform, bucket->layout, value);
parseOptionalProperty<Function<float>>("text-offset", { Key::TextOffsetX, Key::TextOffsetY }, bucket->layout, value);
parseOptionalProperty<bool>("text-allow-overlap", Key::TextAllowOverlap, bucket->layout, value);
parseOptionalProperty<bool>("text-ignore-placement", Key::TextIgnorePlacement, bucket->layout, value);
parseOptionalProperty<bool>("text-optional", Key::TextOptional, bucket->layout, value);
}
void StyleParser::parseReference(JSVal value, util::ptr<StyleLayer> &layer) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "layer ref of '%s' must be a string", layer->id.c_str());
@@ -772,7 +899,7 @@ void StyleParser::parseBucket(JSVal value, util::ptr<StyleLayer> &layer) {
if (value.HasMember("layout")) {
JSVal value_render = replaceConstant(value["layout"]);
parseLayout(value_render, layer);
parseLayout(value_render, layer->bucket);
}
if (value.HasMember("minzoom")) {
@@ -794,89 +921,6 @@ void StyleParser::parseBucket(JSVal value, util::ptr<StyleLayer> &layer) {
}
}
void StyleParser::parseLayout(JSVal value, util::ptr<StyleLayer> &layer) {
if (!value.IsObject()) {
Log::Warning(Event::ParseStyle, "layout property of layer '%s' must be an object", layer->id.c_str());
return;
}
StyleBucket &bucket = *layer->bucket;
parseRenderProperty<VisibilityTypeClass>(value, bucket.visibility, "visibility");
switch (layer->type) {
case StyleLayerType::Fill: {
StyleBucketFill &render = bucket.render.get<StyleBucketFill>();
parseRenderProperty<WindingTypeClass>(value, render.winding, "fill-winding");
} break;
case StyleLayerType::Line: {
StyleBucketLine &render = bucket.render.get<StyleBucketLine>();
parseRenderProperty<CapTypeClass>(value, render.cap, "line-cap");
parseRenderProperty<JoinTypeClass>(value, render.join, "line-join");
parseRenderProperty(value, render.miter_limit, "line-miter-limit");
parseRenderProperty(value, render.round_limit, "line-round-limit");
} break;
case StyleLayerType::Symbol: {
StyleBucketSymbol &render = bucket.render.get<StyleBucketSymbol>();
parseRenderProperty<PlacementTypeClass>(value, render.placement, "symbol-placement");
if (render.placement == PlacementType::Line) {
// Change the default value in case of line placement.
render.text.rotation_alignment = RotationAlignmentType::Map;
render.icon.rotation_alignment = RotationAlignmentType::Map;
}
parseRenderProperty(value, render.min_distance, "symbol-min-distance");
parseRenderProperty(value, render.avoid_edges, "symbol-avoid-edges");
parseRenderProperty(value, render.icon.allow_overlap, "icon-allow-overlap");
parseRenderProperty(value, render.icon.ignore_placement, "icon-ignore-placement");
parseRenderProperty(value, render.icon.optional, "icon-optional");
parseRenderProperty<RotationAlignmentTypeClass>(value, render.icon.rotation_alignment, "icon-rotation-alignment");
parseRenderProperty(value, render.icon.max_size, "icon-max-size");
parseRenderProperty(value, render.icon.image, "icon-image");
parseRenderProperty(value, render.icon.rotate, "icon-rotate");
parseRenderProperty(value, render.icon.padding, "icon-padding");
parseRenderProperty(value, render.icon.keep_upright, "icon-keep-upright");
parseRenderProperty(value, render.icon.offset, "icon-offset");
parseRenderProperty<RotationAlignmentTypeClass>(value, render.text.rotation_alignment, "text-rotation-alignment");
parseRenderProperty(value, render.text.field, "text-field");
parseRenderProperty(value, render.text.font, "text-font");
parseRenderProperty(value, render.text.max_size, "text-max-size");
if (parseRenderProperty(value, render.text.max_width, "text-max-width")) {
render.text.max_width *= 24; // em
}
if (parseRenderProperty(value, render.text.line_height, "text-line-height")) {
render.text.line_height *= 24; // em
}
if (parseRenderProperty(value, render.text.letter_spacing, "text-letter-spacing")) {
render.text.letter_spacing *= 24; // em
}
parseRenderProperty<TextJustifyTypeClass>(value, render.text.justify, "text-justify");
parseRenderProperty<TextAnchorTypeClass>(value, render.text.anchor, "text-anchor");
parseRenderProperty(value, render.text.max_angle, "text-max-angle");
parseRenderProperty(value, render.text.rotate, "text-rotate");
parseRenderProperty(value, render.text.slant, "text-slant");
parseRenderProperty(value, render.text.padding, "text-padding");
parseRenderProperty(value, render.text.keep_upright, "text-keep-upright");
parseRenderProperty<TextTransformTypeClass>(value, render.text.transform, "text-transform");
parseRenderProperty(value, render.text.offset, "text-offset");
parseRenderProperty(value, render.text.allow_overlap, "text-allow-overlap");
parseRenderProperty(value, render.text.ignore_placement, "text-ignore-placement");
parseRenderProperty(value, render.text.optional, "text-optional");
} break;
default:
// There are no render properties for these layer types.
break;
}
}
void StyleParser::parseSprite(JSVal value) {
if (value.IsString()) {
sprite = { value.GetString(), value.GetStringLength() };

View File

@@ -53,7 +53,7 @@ private:
void parsePaint(JSVal, ClassProperties &properties);
void parseReference(JSVal value, util::ptr<StyleLayer> &layer);
void parseBucket(JSVal value, util::ptr<StyleLayer> &layer);
void parseLayout(JSVal value, util::ptr<StyleLayer> &layer);
void parseLayout(JSVal value, util::ptr<StyleBucket> &bucket);
void parseSprite(JSVal value);
void parseGlyphURL(JSVal value);
@@ -65,6 +65,8 @@ private:
// Parses optional properties into style class properties.
template <typename T>
void parseVisibility(StyleBucket &bucket, JSVal value);
template <typename T>
bool parseOptionalProperty(const char *property_name, PropertyKey key, ClassProperties &klass, JSVal value);
template <typename T>
bool parseOptionalProperty(const char *property_name, const std::vector<PropertyKey> &keys, ClassProperties &klass, JSVal value);

View File

@@ -72,18 +72,6 @@ MBGL_DEFINE_ENUM_CLASS(VisibilityTypeClass, VisibilityType, {
// -------------------------------------------------------------------------------------------------
enum class WindingType : bool {
EvenOdd,
NonZero,
};
MBGL_DEFINE_ENUM_CLASS(WindingTypeClass, WindingType, {
{ WindingType::EvenOdd, "even-odd" },
{ WindingType::NonZero, "non-zero" },
});
// -------------------------------------------------------------------------------------------------
enum class CapType : uint8_t {
Round,
Butt,

View File

@@ -1,8 +1,7 @@
#ifndef MBGL_STYLE_ZOOM_HISTORY
#define MBGL_STYLE_ZOOM_HISTORY
#include <mbgl/util/time.hpp>
#include <chrono>
#include <cmath>
namespace mbgl {
@@ -10,15 +9,15 @@ namespace mbgl {
struct ZoomHistory {
float lastZoom;
float lastIntegerZoom;
timestamp lastIntegerZoomTime;
std::chrono::steady_clock::time_point lastIntegerZoomTime;
bool first = true;
void update(float z, timestamp now) {
void update(float z, std::chrono::steady_clock::time_point now) {
if (first) {
first = false;
lastIntegerZoom = std::floor(z);
lastIntegerZoomTime = 0;
lastIntegerZoomTime = std::chrono::steady_clock::time_point::min();
lastZoom = z;
}

View File

@@ -148,28 +148,23 @@ GlyphPBF::GlyphPBF(const std::string &glyphURL, const std::string &fontStack, Gl
});
// The prepare call jumps back to the main thread.
fileSource.prepare([&, url] {
auto request = fileSource.request(ResourceType::Glyphs, url);
request->onload([&, url](const Response &res) {
if (res.code != 200) {
// Something went wrong with loading the glyph pbf. Pass on the error to the future listeners.
const std::string msg = std::string { "[ERROR] failed to load glyphs (" } + util::toString(res.code) + "): " + res.message;
promise.set_exception(std::make_exception_ptr(std::runtime_error(msg)));
} else {
// Transfer the data to the GlyphSet and signal its availability.
// Once it is available, the caller will need to call parse() to actually
// parse the data we received. We are not doing this here since this callback is being
// called from another (unknown) thread.
data = res.data;
promise.set_value(*this);
}
});
request->oncancel([&]() {
promise.set_exception(std::make_exception_ptr(std::runtime_error("Loading glyphs was canceled")));
});
fileSource.request({ Resource::Kind::Glyphs, url }, [&, url](const Response &res) {
if (res.status != Response::Successful) {
// Something went wrong with loading the glyph pbf. Pass on the error to the future listeners.
const std::string msg = std::string { "[ERROR] failed to load glyphs: " } + res.message;
promise.set_exception(std::make_exception_ptr(std::runtime_error(msg)));
} else {
// Transfer the data to the GlyphSet and signal its availability.
// Once it is available, the caller will need to call parse() to actually
// parse the data we received. We are not doing this here since this callback is being
// called from another (unknown) thread.
data = res.data;
promise.set_value(*this);
}
});
}
std::shared_future<GlyphPBF &> GlyphPBF::getFuture() {
return future;
}

View File

@@ -131,8 +131,8 @@ GlyphBox getMergedBoxes(const GlyphBoxes &glyphs, const Anchor &anchor) {
Placement Placement::getIcon(Anchor &anchor, const Rect<uint16_t> &image, float boxScale,
const std::vector<Coordinate> &line, const StyleBucketSymbol &props) {
const float dx = props.icon.offset.x;
const float dy = props.icon.offset.y;
const float dx = props.icon.offset[0];
const float dy = props.icon.offset[1];
float x1 = dx - image.originalW / 2.0f;
float x2 = x1 + image.w;
float y1 = dy - image.originalH / 2.0f;

View File

@@ -1,81 +0,0 @@
#include <mbgl/util/compression.hpp>
#include <zlib.h>
#include <cstring>
#include <stdexcept>
namespace mbgl {
namespace util {
std::string compress(const std::string &raw) {
z_stream deflate_stream;
memset(&deflate_stream, 0, sizeof(deflate_stream));
// TODO: reuse z_streams
if (deflateInit(&deflate_stream, Z_DEFAULT_COMPRESSION) != Z_OK) {
throw std::runtime_error("failed to initialize deflate");
}
deflate_stream.next_in = (Bytef *)raw.data();
deflate_stream.avail_in = uInt(raw.size());
std::string result;
char out[16384];
int code;
do {
deflate_stream.next_out = reinterpret_cast<Bytef *>(out);
deflate_stream.avail_out = sizeof(out);
code = deflate(&deflate_stream, Z_FINISH);
if (result.size() < deflate_stream.total_out) {
// append the block to the output string
result.append(out, deflate_stream.total_out - result.size());
}
} while (code == Z_OK);
deflateEnd(&deflate_stream);
if (code != Z_STREAM_END) {
throw std::runtime_error(deflate_stream.msg);
}
return result;
}
std::string decompress(const std::string &raw) {
z_stream inflate_stream;
memset(&inflate_stream, 0, sizeof(inflate_stream));
// TODO: reuse z_streams
if (inflateInit(&inflate_stream) != Z_OK) {
throw std::runtime_error("failed to initialize inflate");
}
inflate_stream.next_in = (Bytef *)raw.data();
inflate_stream.avail_in = uInt(raw.size());
std::string result;
char out[15384];
int code;
do {
inflate_stream.next_out = reinterpret_cast<Bytef *>(out);
inflate_stream.avail_out = sizeof(out);
code = inflate(&inflate_stream, 0);
// result.append(out, sizeof(out) - inflate_stream.avail_out);
if (result.size() < inflate_stream.total_out) {
result.append(out, inflate_stream.total_out - result.size());
}
} while (code == Z_OK);
inflateEnd(&inflate_stream);
if (code != Z_STREAM_END) {
throw std::runtime_error(inflate_stream.msg);
}
return result;
}
}
}

View File

@@ -1,15 +0,0 @@
#ifndef MBGL_UTIL_COMPRESSION
#define MBGL_UTIL_COMPRESSION
#include <string>
namespace mbgl {
namespace util {
std::string compress(const std::string &raw);
std::string decompress(const std::string &raw);
}
}
#endif

View File

@@ -0,0 +1,99 @@
#include "merge_lines.hpp"
#include <sstream>
namespace mbgl {
namespace util {
unsigned int mergeFromRight(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &rightIndex,
std::map<std::string, unsigned int>::iterator left,
std::string &rightKey,
std::vector<std::vector<Coordinate>> &geom) {
unsigned int index = left->second;
rightIndex.erase(left);
rightIndex[rightKey] = index;
features[index].geometry[0].pop_back();
features[index].geometry[0].insert(
features[index].geometry[0].end(), geom[0].begin(), geom[0].end());
geom[0].clear();
return index;
}
unsigned int mergeFromLeft(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &leftIndex,
std::string &leftKey,
std::map<std::string, unsigned int>::iterator right,
std::vector<std::vector<Coordinate>> &geom) {
unsigned int index = right->second;
leftIndex.erase(right);
leftIndex[leftKey] = index;
geom[0].pop_back();
geom[0].insert(
geom[0].end(), features[index].geometry[0].begin(), features[index].geometry[0].end());
features[index].geometry[0].clear();
std::swap(features[index].geometry[0], geom[0]);
return index;
}
std::string
getKey(const std::u32string &text, const std::vector<std::vector<Coordinate>> &geom, bool onRight) {
const Coordinate &coord = onRight ? geom[0].back() : geom[0].front();
std::ostringstream key;
for (const char32_t &c : text) {
key << (char)c;
}
key << ":" << coord.x << ":" << coord.y;
return key.str();
}
void mergeLines(std::vector<SymbolFeature> &features) {
std::map<std::string, unsigned int> leftIndex;
std::map<std::string, unsigned int> rightIndex;
for (unsigned int k = 0; k < features.size(); k++) {
SymbolFeature &feature = features[k];
std::vector<std::vector<Coordinate>> &geometry = feature.geometry;
if (!feature.label.length()) {
continue;
}
std::string leftKey = getKey(feature.label, geometry, false);
std::string rightKey = getKey(feature.label, geometry, true);
auto left = rightIndex.find(leftKey);
auto right = leftIndex.find(rightKey);
if ((left != rightIndex.end()) && (right != leftIndex.end()) &&
(left->second != right->second)) {
// found lines with the same text adjacent to both ends of the current line, merge all
// three
unsigned int j = mergeFromLeft(features, leftIndex, leftKey, right, geometry);
unsigned int i =
mergeFromRight(features, rightIndex, left, rightKey, features[j].geometry);
leftIndex.erase(leftKey);
rightIndex.erase(rightKey);
rightIndex[getKey(feature.label, features[i].geometry, true)] = i;
} else if (left != rightIndex.end()) {
// found mergeable line adjacent to the start of the current line, merge
mergeFromRight(features, rightIndex, left, rightKey, geometry);
} else if (right != leftIndex.end()) {
// found mergeable line adjacent to the end of the current line, merge
mergeFromLeft(features, leftIndex, leftKey, right, geometry);
} else {
// no adjacent lines, add as a new item
leftIndex[leftKey] = k;
rightIndex[rightKey] = k;
}
}
}
} // end namespace util
} // end namespace mbgl

View File

@@ -4,102 +4,24 @@
#include <map>
#include <string>
#include <vector>
#include <sstream>
#include <mbgl/renderer/symbol_bucket.hpp>
namespace mbgl {
namespace util {
unsigned int mergeFromRight(
std::vector<SymbolFeature> &features,
std::map<std::string,unsigned int> &rightIndex,
std::map<std::string,unsigned int>::iterator left,
std::string &rightKey,
std::vector<std::vector<Coordinate>> &geom) {
unsigned int mergeFromRight(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &rightIndex,
std::map<std::string, unsigned int>::iterator left,
std::string &rightKey,
std::vector<std::vector<Coordinate>> &geom);
unsigned int index = left->second;
rightIndex.erase(left);
rightIndex[rightKey] = index;
features[index].geometry[0].pop_back();
features[index].geometry[0].insert(features[index].geometry[0].end(), geom[0].begin(), geom[0].end());
geom[0].clear();
return index;
}
unsigned int mergeFromLeft(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &leftIndex,
std::string &leftKey,
std::map<std::string, unsigned int>::iterator right,
std::vector<std::vector<Coordinate>> &geom);
unsigned int mergeFromLeft(
std::vector<SymbolFeature> &features,
std::map<std::string,unsigned int> &leftIndex,
std::string &leftKey,
std::map<std::string,unsigned int>::iterator right,
std::vector<std::vector<Coordinate>> &geom) {
unsigned int index = right->second;
leftIndex.erase(right);
leftIndex[leftKey] = index;
geom[0].pop_back();
geom[0].insert(geom[0].end(), features[index].geometry[0].begin(), features[index].geometry[0].end());
features[index].geometry[0].clear();
std::swap(features[index].geometry[0], geom[0]);
return index;
}
std::string getKey(const std::u32string &text, const std::vector<std::vector<Coordinate>> &geom, bool onRight) {
const Coordinate &coord = onRight ? geom[0].back() : geom[0].front();
std::ostringstream key;
for (const char32_t &c : text) {
key << (char)c;
}
key << ":" << coord.x << ":" << coord.y;
return key.str();
}
void mergeLines(std::vector<SymbolFeature> &features) {
std::map<std::string,unsigned int> leftIndex;
std::map<std::string,unsigned int> rightIndex;
for (unsigned int k = 0; k < features.size(); k++) {
SymbolFeature &feature = features[k];
std::vector<std::vector<Coordinate>> &geometry = feature.geometry;
if (!feature.label.length()) {
continue;
}
std::string leftKey = getKey(feature.label, geometry, false);
std::string rightKey = getKey(feature.label, geometry, true);
auto left = rightIndex.find(leftKey);
auto right = leftIndex.find(rightKey);
if ((left != rightIndex.end()) && (right != leftIndex.end()) && (left->second != right->second)) {
// found lines with the same text adjacent to both ends of the current line, merge all three
unsigned int j = mergeFromLeft(features, leftIndex, leftKey, right, geometry);
unsigned int i = mergeFromRight(features, rightIndex, left, rightKey, features[j].geometry);
leftIndex.erase(leftKey);
rightIndex.erase(rightKey);
rightIndex[getKey(feature.label, features[i].geometry, true)] = i;
} else if (left != rightIndex.end()) {
// found mergeable line adjacent to the start of the current line, merge
mergeFromRight(features, rightIndex, left, rightKey, geometry);
} else if (right != leftIndex.end()) {
// found mergeable line adjacent to the end of the current line, merge
mergeFromLeft(features, leftIndex, leftKey, right, geometry);
} else {
// no adjacent lines, add as a new item
leftIndex[leftKey] = k;
rightIndex[rightKey] = k;
}
}
}
void mergeLines(std::vector<SymbolFeature> &features);
} // end namespace util
} // end namespace mbgl

View File

@@ -2,7 +2,6 @@
#include <mbgl/platform/gl.hpp>
#include <mbgl/util/raster.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/util/std.hpp>
@@ -91,15 +90,15 @@ void Raster::bind(const GLuint custom_texture) {
}
void Raster::beginFadeInTransition() {
timestamp start = util::now();
fade_transition = std::make_shared<util::ease_transition<double>>(opacity, 1.0, opacity, start, 250_milliseconds);
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
fade_transition = std::make_shared<util::ease_transition<double>>(opacity, 1.0, opacity, start, std::chrono::milliseconds(250));
}
bool Raster::needsTransition() const {
return fade_transition != nullptr;
}
void Raster::updateTransitions(timestamp now) {
void Raster::updateTransitions(std::chrono::steady_clock::time_point now) {
if (fade_transition->update(now) == util::transition::complete) {
fade_transition = nullptr;
}

View File

@@ -8,6 +8,7 @@
#include <string>
#include <mutex>
#include <chrono>
typedef struct uv_loop_s uv_loop_t;
@@ -34,7 +35,7 @@ public:
// transitions
void beginFadeInTransition();
bool needsTransition() const;
void updateTransitions(timestamp now);
void updateTransitions(std::chrono::steady_clock::time_point now);
public:
// loaded image dimensions

View File

@@ -1,165 +0,0 @@
#include <mbgl/util/sqlite3.hpp>
#include <sqlite3.h>
#include <cassert>
namespace mapbox {
namespace sqlite {
Database::Database(const std::string &filename, int flags) {
const int err = sqlite3_open_v2(filename.c_str(), &db, flags, nullptr);
if (err != SQLITE_OK) {
Exception ex { err, sqlite3_errmsg(db) };
db = nullptr;
throw ex;
}
}
Database::Database(Database &&other)
: db(std::move(other.db)) {}
Database &Database::operator=(Database &&other) {
std::swap(db, other.db);
return *this;
}
Database::~Database() {
if (db) {
const int err = sqlite3_close(db);
if (err != SQLITE_OK) {
throw Exception { err, sqlite3_errmsg(db) };
}
}
}
Database::operator bool() const {
return db != nullptr;
}
void Database::exec(const std::string &sql) {
assert(db);
char *msg = nullptr;
const int err = sqlite3_exec(db, sql.c_str(), nullptr, nullptr, &msg);
if (msg) {
Exception ex { err, msg };
sqlite3_free(msg);
throw ex;
} else if (err != SQLITE_OK) {
throw Exception { err, sqlite3_errmsg(db) };
}
}
Statement Database::prepare(const char *query) {
assert(db);
return std::move(Statement(db, query));
}
Statement::Statement(sqlite3 *db, const char *sql) {
const int err = sqlite3_prepare_v2(db, sql, -1, &stmt, nullptr);
if (err != SQLITE_OK) {
stmt = nullptr;
throw Exception { err, sqlite3_errmsg(db) };
}
}
#define CHECK_SQLITE_OK(err) \
if (err != SQLITE_OK) { \
throw Exception { err, sqlite3_errmsg(sqlite3_db_handle(stmt)) }; \
}
Statement::Statement(Statement &&other) {
*this = std::move(other);
}
Statement &Statement::operator=(Statement &&other) {
std::swap(stmt, other.stmt);
return *this;
}
Statement::~Statement() {
if (stmt) {
const int err = sqlite3_finalize(stmt);
CHECK_SQLITE_OK(err)
}
}
Statement::operator bool() const {
return stmt != nullptr;
}
#define BIND_3(type, value) \
assert(stmt); \
const int err = sqlite3_bind_##type(stmt, offset, value); \
CHECK_SQLITE_OK(err)
#define BIND_5(type, value, length, param) \
assert(stmt); \
const int err = sqlite3_bind_##type(stmt, offset, value, length, param); \
CHECK_SQLITE_OK(err)
template <> void Statement::bind(int offset, int value) {
BIND_3(int, value)
}
template <> void Statement::bind(int offset, int64_t value) {
BIND_3(int64, value)
}
template <> void Statement::bind(int offset, double value) {
BIND_3(double, value)
}
template <> void Statement::bind(int offset, bool value) {
BIND_3(int, value)
}
template <> void Statement::bind(int offset, const char *value) {
BIND_5(text, value, -1, nullptr)
}
void Statement::bind(int offset, const std::string &value, bool retain) {
BIND_5(blob, value.data(), int(value.size()), retain ? SQLITE_TRANSIENT : SQLITE_STATIC)
}
bool Statement::run() {
assert(stmt);
const int err = sqlite3_step(stmt);
if (err == SQLITE_DONE) {
return false;
} else if (err == SQLITE_ROW) {
return true;
} else {
throw std::runtime_error("failed to run statement");
}
}
template <> int Statement::get(int offset) {
assert(stmt);
return sqlite3_column_int(stmt, offset);
}
template <> int64_t Statement::get(int offset) {
assert(stmt);
return sqlite3_column_int64(stmt, offset);
}
template <> double Statement::get(int offset) {
assert(stmt);
return sqlite3_column_double(stmt, offset);
}
template <> std::string Statement::get(int offset) {
assert(stmt);
return {
reinterpret_cast<const char *>(sqlite3_column_blob(stmt, offset)),
size_t(sqlite3_column_bytes(stmt, offset))
};
}
void Statement::reset() {
assert(stmt);
sqlite3_reset(stmt);
}
}
}

View File

@@ -1,74 +0,0 @@
#pragma once
#include <string>
#include <stdexcept>
typedef struct sqlite3 sqlite3;
typedef struct sqlite3_stmt sqlite3_stmt;
namespace mapbox {
namespace sqlite {
enum OpenFlag : int {
ReadOnly = 0x00000001,
ReadWrite = 0x00000002,
Create = 0x00000004,
NoMutex = 0x00008000,
FullMutex = 0x00010000,
SharedCache = 0x00020000,
PrivateCache = 0x00040000,
};
struct Exception : std::runtime_error {
inline Exception(int err, const char *msg) : std::runtime_error(msg), code(err) {}
const int code = 0;
};
class Statement;
class Database {
private:
Database(const Database &) = delete;
Database &operator=(const Database &) = delete;
public:
Database(const std::string &filename, int flags = 0);
Database(Database &&);
~Database();
Database &operator=(Database &&);
operator bool() const;
void exec(const std::string &sql);
Statement prepare(const char *query);
private:
sqlite3 *db = nullptr;
};
class Statement {
private:
Statement(const Statement &) = delete;
Statement &operator=(const Statement &) = delete;
public:
Statement(sqlite3 *db, const char *sql);
Statement(Statement &&);
~Statement();
Statement &operator=(Statement &&);
operator bool() const;
template <typename T> void bind(int offset, T value);
void bind(int offset, const std::string &value, bool retain = true);
template <typename T> T get(int offset);
bool run();
void reset();
private:
sqlite3_stmt *stmt = nullptr;
};
}
}

View File

@@ -1,6 +1,5 @@
#ifndef DISABLE_STOPWATCH
#include <mbgl/util/stopwatch.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/platform/log.hpp>
@@ -10,21 +9,21 @@
using namespace mbgl::util;
stopwatch::stopwatch(Event event_)
: event(event_), start(now()) {}
: event(event_), start(std::chrono::steady_clock::now()) {}
stopwatch::stopwatch(EventSeverity severity_, Event event_)
: severity(severity_), event(event_), start(now()) {}
: severity(severity_), event(event_), start(std::chrono::steady_clock::now()) {}
stopwatch::stopwatch(const std::string &name_, Event event_)
: name(name_), event(event_), start(now()) {}
: name(name_), event(event_), start(std::chrono::steady_clock::now()) {}
stopwatch::stopwatch(const std::string &name_, EventSeverity severity_, Event event_)
: name(name_), severity(severity_), event(event_), start(now()) {}
: name(name_), severity(severity_), event(event_), start(std::chrono::steady_clock::now()) {}
void stopwatch::report(const std::string &name_) {
timestamp duration = now() - start;
std::chrono::steady_clock::duration duration = std::chrono::steady_clock::now() - start;
Log::Record(severity, event, name_ + ": " + util::toString(double(duration) / 1_millisecond) + "ms");
Log::Record(severity, event, name_ + ": " + util::toString(std::chrono::duration_cast<std::chrono::milliseconds>(duration).count()) + "ms");
start += duration;
}

View File

@@ -4,6 +4,7 @@
#include <mbgl/platform/event.hpp>
#include <string>
#include <chrono>
namespace mbgl {
namespace util {
@@ -22,7 +23,7 @@ private:
const std::string name;
EventSeverity severity = EventSeverity::Debug;
Event event = Event::General;
uint64_t start;
std::chrono::steady_clock::time_point start;
};
#else
class stopwatch {

View File

@@ -4,10 +4,6 @@
namespace mbgl {
namespace util {
timestamp now() {
return uv_hrtime();
}
static const char *week[] = {"Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"};
static const char *months[] = {"Jan", "Feb", "Mar", "Apr", "May", "Jun",
"Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};

View File

@@ -10,7 +10,7 @@ UnitBezier ease(0, 0, 0.25, 1);
transition::~transition() {}
template <typename T>
transition::state ease_transition<T>::update(timestamp now) const {
transition::state ease_transition<T>::update(std::chrono::steady_clock::time_point now) const {
float t = progress(now);
if (t >= 1) {
value = to;

View File

@@ -2,7 +2,7 @@
#define MBGL_UTIL_TRANSITION
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/time.hpp>
#include <chrono>
namespace mbgl {
namespace util {
@@ -14,34 +14,35 @@ public:
complete
};
inline transition(timestamp start_, timestamp duration_)
inline transition(std::chrono::steady_clock::time_point start_, std::chrono::steady_clock::duration duration_)
: start(start_),
duration(duration_) {}
inline float progress(timestamp now) const {
if (duration == 0) return 1;
inline float progress(std::chrono::steady_clock::time_point now) const {
if (duration == std::chrono::steady_clock::duration::zero()) return 1;
if (start > now) return 0;
return (float)(now - start) / duration;
return std::chrono::duration<float>(now - start) / duration;
}
virtual state update(timestamp now) const = 0;
virtual state update(std::chrono::steady_clock::time_point now) const = 0;
virtual ~transition();
protected:
const timestamp start, duration;
const std::chrono::steady_clock::time_point start;
const std::chrono::steady_clock::duration duration;
};
template <typename T>
class ease_transition : public transition {
public:
ease_transition(T from_, T to_, T& value_, timestamp start_, timestamp duration_)
ease_transition(T from_, T to_, T& value_, std::chrono::steady_clock::time_point start_, std::chrono::steady_clock::duration duration_)
: transition(start_, duration_),
from(from_),
to(to_),
value(value_) {}
state update(timestamp now) const;
state update(std::chrono::steady_clock::time_point now) const;
private:
const T from, to;
@@ -52,12 +53,12 @@ private:
template <typename T>
class timeout : public transition {
public:
timeout(T final_value_, T& value_, timestamp start_, timestamp duration_)
timeout(T final_value_, T& value_, std::chrono::steady_clock::time_point start_, std::chrono::steady_clock::duration duration_)
: transition(start_, duration_),
final_value(final_value_),
value(value_) {}
state update(timestamp now) const {
state update(std::chrono::steady_clock::time_point now) const {
if (progress(now) >= 1) {
value = final_value;
return complete;

View File

@@ -25,7 +25,7 @@ void uv__worker_free_messenger(uv_messenger_t *msgr) {
void uv__worker_thread_finished(uv__worker_thread_t *worker_thread) {
uv_worker_t *worker = worker_thread->worker;
#ifndef NDEBUG
#ifdef DEBUG
assert(uv_thread_self() == worker->thread_id);
#endif
@@ -101,7 +101,7 @@ void uv__worker_thread_loop(void *ptr) {
}
int uv_worker_init(uv_worker_t *worker, uv_loop_t *loop, int count, const char *name) {
#ifndef NDEBUG
#ifdef DEBUG
worker->thread_id = uv_thread_self();
#endif
worker->loop = loop;
@@ -134,7 +134,7 @@ int uv_worker_init(uv_worker_t *worker, uv_loop_t *loop, int count, const char *
void uv_worker_send(uv_worker_t *worker, void *data, uv_worker_cb work_cb,
uv_worker_after_cb after_work_cb) {
#ifndef NDEBUG
#ifdef DEBUG
assert(uv_thread_self() == worker->thread_id);
#endif
@@ -155,7 +155,7 @@ void uv_worker_send(uv_worker_t *worker, void *data, uv_worker_cb work_cb,
}
void uv_worker_close(uv_worker_t *worker, uv_worker_close_cb close_cb) {
#ifndef NDEBUG
#ifdef DEBUG
assert(uv_thread_self() == worker->thread_id);
#endif

View File

@@ -17,7 +17,7 @@ typedef void (*uv_worker_after_cb)(void *data);
typedef void (*uv_worker_close_cb)(uv_worker_t *worker);
struct uv_worker_s {
#ifndef NDEBUG
#ifdef DEBUG
unsigned long thread_id;
#endif
uv_loop_t *loop;

View File

@@ -22,4 +22,12 @@ std::string cwd() {
#endif
}
const char *getFileRequestError(uv_fs_t *req) {
#if UV_VERSION_MAJOR == 0 && UV_VERSION_MINOR <= 10
return uv_strerror(uv_last_error(req->loop));
#else
return uv_strerror(int(req->result));
#endif
}
}