break out StyleSource from Source, move getActiveSources and

updateSources into Map::Map, move getAccessToken from Style to Map

Conflicts:
	include/llmr/style/style.hpp
	src/map/source.cpp
	src/style/style_layer.cpp
	src/style/style_parser.cpp
This commit is contained in:
Mike Morris
2014-07-10 16:29:49 -07:00
parent 356c9ce7e4
commit 4590adc115
12 changed files with 91 additions and 66 deletions

View File

@@ -22,7 +22,7 @@ using namespace llmr;
Map::Map(View& view)
: view(view),
transform(),
style(std::make_shared<Style>(*this)),
style(std::make_shared<Style>()),
glyphAtlas(std::make_shared<GlyphAtlas>(1024, 1024)),
spriteAtlas(std::make_shared<SpriteAtlas>(512, 512)),
texturepool(std::make_shared<Texturepool>()),
@@ -413,8 +413,33 @@ void Map::setDefaultTransitionDuration(uint64_t duration_milliseconds) {
style->setDefaultTransitionDuration(duration_milliseconds);
}
void Map::updateSources() {
activeSources.clear();
updateSources(style->layers);
}
const std::set<std::shared_ptr<Source>> Map::getActiveSources() const {
return activeSources;
}
void Map::updateSources(const std::shared_ptr<StyleLayerGroup> &group) {
if (!group) {
return;
}
for (const std::shared_ptr<StyleLayer> &layer : group->layers) {
if (!layer) continue;
if (layer->bucket) {
if (layer->bucket->style_source) {
activeSources.emplace(std::make_shared<Source>(*layer->bucket->style_source, this->getAccessToken()));
}
} else if (layer->layers) {
updateSources(layer->layers);
}
}
}
void Map::updateTiles() {
for (const std::shared_ptr<Source> &source : style->getActiveSources()) {
for (const std::shared_ptr<Source> &source : getActiveSources()) {
source->update(*this);
}
}
@@ -422,14 +447,14 @@ void Map::updateTiles() {
void Map::updateRenderState() {
std::forward_list<Tile::ID> ids;
for (const std::shared_ptr<Source> &source : style->getActiveSources()) {
for (const std::shared_ptr<Source> &source : getActiveSources()) {
ids.splice_after(ids.before_begin(), source->getIDs());
source->updateMatrices(painter.projMatrix, state);
}
const std::map<Tile::ID, ClipID> clipIDs = computeClipIDs(ids);
for (const std::shared_ptr<Source> &source : style->getActiveSources()) {
for (const std::shared_ptr<Source> &source : getActiveSources()) {
source->updateClipIDs(clipIDs);
}
}
@@ -473,6 +498,7 @@ void Map::prepare() {
}
animationTime = util::now();
updateSources();
style->updateProperties(state.getNormalizedZoom(), animationTime);
// Allow the sprite atlas to potentially pull new sprite images if needed.
@@ -497,7 +523,7 @@ void Map::render() {
updateRenderState();
painter.drawClippingMasks(style->getActiveSources());
painter.drawClippingMasks(getActiveSources());
// Actually render the layers
if (debug::renderTree) { std::cout << "{" << std::endl; indent++; }
@@ -508,7 +534,7 @@ void Map::render() {
// This guarantees that we have at least one function per tile called.
// When only rendering layers via the stylesheet, it's possible that we don't
// ever visit a tile during rendering.
for (const std::shared_ptr<Source> &source : style->getActiveSources()) {
for (const std::shared_ptr<Source> &source : getActiveSources()) {
source->finishRender(painter);
}
@@ -601,7 +627,7 @@ void Map::renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass) {
return;
}
if (!layer_desc->bucket->source) {
if (!layer_desc->bucket->style_source) {
fprintf(stderr, "[WARNING] can't find source for layer '%s'\n", layer_desc->id.c_str());
return;
}
@@ -637,6 +663,8 @@ void Map::renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass) {
<< layer_desc->type << ")" << std::endl;
}
layer_desc->bucket->source->render(painter, layer_desc);
// TODO: THIS IS BAD, FIXME
Source source(*layer_desc->bucket->style_source, this->getAccessToken());
source.render(painter, layer_desc);
}
}