Update node release based on maplibre-js release workflow - v2 with changelog (#1995)
Co-authored-by: mwilsnd <mwilsnd@gmail.com> Co-authored-by: Bart Louwers <bart@emeel.net> Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
This commit is contained in:
@@ -1,15 +1,10 @@
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# main
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## main
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### ✨ New features
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- *...Add new stuff here...*
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* Make Node Map object options "request" property optional by @tdcosta100 in https://github.com/maplibre/maplibre-native/pull/904
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### 🐞 Bug fixes
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- *...Add new stuff here...*
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* Compile Node targets without -std=c++11 option by @tdcosta100 in https://github.com/maplibre/maplibre-native/pull/926
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# 5.2.0
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## 5.2.0
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* Adjust Typings for Node Platform by @etnav in https://github.com/maplibre/maplibre-native/pull/871
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* Node platform improvements (added setSize and a new render call without render options object) by @tdcosta100 in https://github.com/maplibre/maplibre-native/pull/891
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* Move node ci+release to self hosted Ubuntu arm64 by @acalcutt in https://github.com/maplibre/maplibre-native/pull/873
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@@ -25,14 +20,14 @@
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* Use `*_t` and `*_v` trait helpers from C++17 STL by @louwers in https://github.com/maplibre/maplibre-native/pull/731
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* Avoid implicit casts and portable printf with size_t by @tdcosta100 in https://github.com/maplibre/maplibre-native/pull/722
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# 5.1.1
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## 5.1.1
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* Fix memory access violation exception in vector_tile_data.cpp by @tdcosta100 in https://github.com/maplibre/maplibre-native/pull/632
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# 5.1.0
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## 5.1.0
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* First Maplibre Native Node Stable Release
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* Node workflow - build linux arm64 in a container #520 https://github.com/maplibre/maplibre-native/pull/590
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# 5.0.1
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## 5.0.1
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* Exclude Node 19 (ABI 111) because it breaks the node build by @acalcutt in https://github.com/maplibre/maplibre-native/pull/542
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* Fix mode switch not working in node version by @acalcutt in https://github.com/maplibre/maplibre-native/pull/415
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* Node release workflow by @acalcutt in https://github.com/maplibre/maplibre-native/pull/378 https://github.com/maplibre/maplibre-native/pull/459 https://github.com/maplibre/maplibre-native/pull/505 https://github.com/maplibre/maplibre-native/pull/512 https://github.com/maplibre/maplibre-native/pull/514
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@@ -40,11 +35,11 @@
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* [Breaking] Remove node 10 support. v5.0.1-pre.0 of the node package can be used a compatibility version.
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* Bring back node support by @jutaz in https://github.com/maplibre/maplibre-native/pull/217
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# 5.0.0
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## 5.0.0
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* No longer supporting source-compile fallback ([#15748](https://github.com/mapbox/mapbox-gl-native/pull/15748))
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* Add support for feature state APIs. ([#15480](https://github.com/mapbox/mapbox-gl-native/pull/15480))
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# 4.3.0
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## 4.3.0
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* Introduce `text-writing-mode` layout property for symbol layer ([#14932](https://github.com/mapbox/mapbox-gl-native/pull/14932)). The `text-writing-mode` layout property allows control over symbol's preferred writing mode. The new property value is an array, whose values are enumeration values from a ( `horizontal` | `vertical` ) set.
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* Fixed rendering and collision detection issues with using `text-variable-anchor` and `icon-text-fit` properties on the same layer ([#15367](https://github.com/mapbox/mapbox-gl-native/pull/15367)).
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* Fixed a rendering issue that non-SDF icon would be treated as SDF icon if they are in the same layer. ([#15456](https://github.com/mapbox/mapbox-gl-native/pull/15456))
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@@ -53,17 +48,17 @@
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* Add typechecking while constructing legacy filter to prevent converting an unexpected filter type [#15389](https://github.com/mapbox/mapbox-gl-native/pull/15389).
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* Fixed an issue that `maxzoom` in style `Sources` option was ignored when URL resource is provided. It may cause problems such as extra tiles downloading at higher zoom level than `maxzoom`, or problems that wrong setting of `overscaledZ` in `OverscaledTileID` that will be passed to `SymbolLayout`, leading wrong rendering appearance. ([#15581](https://github.com/mapbox/mapbox-gl-native/pull/15581))
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# 4.2.0
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## 4.2.0
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- Add an option to set whether or not an image should be treated as a SDF ([#15054](https://github.com/mapbox/mapbox-gl-native/issues/15054))
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- Fix problems associated with node 10 and NAN ([#14847](https://github.com/mapbox/mapbox-gl-native/pull/14847))
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# 4.1.0
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## 4.1.0
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- Add `symbol-z-order` symbol layout property to style spec ([#12783](https://github.com/mapbox/mapbox-gl-native/pull/12783))
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- Add `crossSourceCollisions` map option, with default of `true`. When set to `false`, cross-source collision detection is disabled. ([#12820](https://github.com/mapbox/mapbox-gl-native/issues/12820))
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- Fixed bugs in coercion expression operators ("to-array" applied to empty arrays, "to-color" applied to colors, and "to-number" applied to null) ([#12864](https://github.com/mapbox/mapbox-gl-native/pull/12864))
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- Fixed an issue where fill and line layers would occasionally flicker on zoom ([#12982](https://github.com/mapbox/mapbox-gl-native/pull/12982))
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# 4.0.0
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## 4.0.0
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- Many new features and enhancements, including:
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- Expressions
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- Hillshade layer type
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@@ -81,125 +76,125 @@
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- Fix rendering of fill outlines that have a different color than the fill itself ([#9699](https://github.com/mapbox/mapbox-gl-native/pull/9699))
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- Add support for feature expressions in `line-pattern`, `fill-pattern`, and `fill-extrusion-pattern` properties. [#12284](https://github.com/mapbox/mapbox-gl-native/pull/12284)
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# 3.5.8 - October 19, 2017
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## 3.5.8 - October 19, 2017
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- Fixes an issue that causes memory leaks when not deleting the frontend object
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in NodeMap::release()
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- Fixes a crash in Earcut: [#10245](https://github.com/mapbox/mapbox-gl-native/pull/10245)
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# 3.5.7 - October 9, 2017
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## 3.5.7 - October 9, 2017
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- Fixed an issue causing synchronous resource requests to stall [#10153](https://github.com/mapbox/mapbox-gl-native/pull/10153)
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# 3.5.6 - September 29, 2017
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## 3.5.6 - September 29, 2017
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- Protects against requests which throw [#9554](https://github.com/mapbox/mapbox-gl-native/pull/9554)
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- Fixed an issue around reusing a map object [#9554](https://github.com/mapbox/mapbox-gl-native/pull/9554)
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- Fixed an issue in test [#9553](https://github.com/mapbox/mapbox-gl-native/pull/9553)
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- Increased the default maximum zoom level from 20 to 22 ([#9835](https://github.com/mapbox/mapbox-gl-native/pull/9835))
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# 3.5.5 - July 14, 2017
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## 3.5.5 - July 14, 2017
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- Provide debuggable release builds for node packages [#9497](https://github.com/mapbox/mapbox-gl-native/pull/9497)
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# 3.5.4 - June 6, 2017
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## 3.5.4 - June 6, 2017
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- Add support for ImageSource [#8968](https://github.com/mapbox/mapbox-gl-native/pull/8968)
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- Fixed an issue with `map.addImage()` which would cause added images to randomly be replaced with images found the style's sprite sheet ([#9119](https://github.com/mapbox/mapbox-gl-native/pull/9119))
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# 3.5.3 - May 30, 2017
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## 3.5.3 - May 30, 2017
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- Fixed a regression around `line-dasharrary` and `fill-pattern` that caused these properties to sometimes not render correctly ([#9130](https://github.com/mapbox/mapbox-gl-native/pull/9130))
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# 3.5.2 - May 18, 2017
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## 3.5.2 - May 18, 2017
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- Fixed a memory leak ([#8884](https://github.com/mapbox/mapbox-gl-native/pull/9035))
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# 3.5.1 - May 8, 2017
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## 3.5.1 - May 8, 2017
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- Adds Node v6 binaries. **Note, Node v4 binaries will be removed on August 1st.** ([#8884](https://github.com/mapbox/mapbox-gl-native/pull/8884))
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- Adds linux debug binaries ([#8865](https://github.com/mapbox/mapbox-gl-native/pull/8865))
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# 3.5.0 - April 20, 2017
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## 3.5.0 - April 20, 2017
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- Fixed an issue where raster tiles that were not found caused `map.render()` to hang ([#8769](https://github.com/mapbox/mapbox-gl-native/pull/8769))
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- Adds method `map.cancel()` which cancels an ongoing `render` call. ([#8249](https://github.com/mapbox/mapbox-gl-native/pull/8249))
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# 3.4.7 - March 15, 2017
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## 3.4.7 - March 15, 2017
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- Fixed MacOS Release builds ([8409](https://github.com/mapbox/mapbox-gl-native/pull/8409))
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# 3.4.6 - March 14, 2017
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## 3.4.6 - March 14, 2017
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- Publishes `Release` build on Mac ([#8407](https://github.com/mapbox/mapbox-gl-native/pull/8407))
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- Fixes the publish binary build process ([#8406](https://github.com/mapbox/mapbox-gl-native/pull/8406))
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# 3.4.5 - March 14, 2017
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## 3.4.5 - March 14, 2017
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- Fixed a memory hang issue after GlyphAtlas was refactored ([#8394](https://github.com/mapbox/mapbox-gl-native/pull/8394))
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# 3.4.4 - January 10, 2017
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## 3.4.4 - January 10, 2017
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- Updates the node binary publish location on s3 to reflect new package name ([#7653](https://github.com/mapbox/mapbox-gl-native/pull/7653))
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# 3.4.3 - January 9, 2017
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## 3.4.3 - January 9, 2017
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- Adds `map.addImage()` and `map.removeImage()` APIs ([#7610](https://github.com/mapbox/mapbox-gl-native/pull/7610))
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# 3.4.2 - November 15, 2016
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## 3.4.2 - November 15, 2016
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- Switches back to publishing Linux binaries with GLX, to eliminate a runtime dependency on `libOSMesa.so.8` and enable dynamically linking against `libGL.so` provided by an alternate implementation, such as the NVIDIA proproetary drivers ([#7503](https://github.com/mapbox/mapbox-gl-native/pull/7053))
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# 3.4.1 - November 10, 2016
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## 3.4.1 - November 10, 2016
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- Skips assigning clip IDs to tiles that won't be rendered, mitigating a `stencil mask overflow` error ([#6871](https://github.com/mapbox/mapbox-gl-native/pull/6871))
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- Fixes camera logic to avoid unnecessary or redundant setting of camera options ([#6990](https://github.com/mapbox/mapbox-gl-native/pull/6990))
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# 3.4.0 - November 2, 2016
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## 3.4.0 - November 2, 2016
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- Fixes Bitrise configuration to automatically publish macOS binaries ([#6789](https://github.com/mapbox/mapbox-gl-native/pull/6789))
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- Switches from using individual thread pools for each `mbgl::Map` object to sharing the built-in Node.js thread pool for NodeMap implementations ([#6687](https://github.com/mapbox/mapbox-gl-native/pull/6687))
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# 3.3.3 - September 6, 2016
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## 3.3.3 - September 6, 2016
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- Switches to using a NodeRequest member function (with a JavaScript shim in front to preserve the API) instead of a new `v8::Context` to avoid a memory leak ([#5704](https://github.com/mapbox/mapbox-gl-native/pull/5704))
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- `map.load` can now throw when failing to parse an invalid style ([#6151](https://github.com/mapbox/mapbox-gl-native/pull/6151))
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- Explicitly links the OpenGL framework for compatibility with macOS Sierra ([#6015](https://github.com/mapbox/mapbox-gl-native/pull/6015))
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# 3.3.2 - August 1, 2016
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## 3.3.2 - August 1, 2016
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- Fixes Node.js binary publishing to build with `BUILDTYPE=Release` ([#5838](https://github.com/mapbox/mapbox-gl-native/pull/5838))
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# 3.3.1 - July 29, 2016
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## 3.3.1 - July 29, 2016
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- Fixes `minzoom` and `maxzoom` properties ([#5828](https://github.com/mapbox/mapbox-gl-native/pull/5828))
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- Fixes `RunLoop::runOnce()` to use `UV_RUN_NOWAIT` instead of `UV_RUN_ONCE` (which can block the libuv threadpool) ([#5758](https://github.com/mapbox/mapbox-gl-native/pull/5758))
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- Map debug options 'overdraw' and 'stencil clip' are now disabled (no-ops) in release mode ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555))
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# 3.3.0 - July 14, 2016
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## 3.3.0 - July 14, 2016
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- Adds runtime styling API ([#5318](https://github.com/mapbox/mapbox-gl-native/pull/5318), [#5380](https://github.com/mapbox/mapbox-gl-native/pull/5380), [#5428](https://github.com/mapbox/mapbox-gl-native/pull/5428), [#5429](https://github.com/mapbox/mapbox-gl-native/pull/5429), [#5462](https://github.com/mapbox/mapbox-gl-native/pull/5462), [#5614](https://github.com/mapbox/mapbox-gl-native/pull/5614), [#5670](https://github.com/mapbox/mapbox-gl-native/pull/5670))
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- Adds `BUILDTYPE=Debug` support to `make node` ([#5474](https://github.com/mapbox/mapbox-gl-native/pull/5474))
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- Fixes a memory leak in `NodeRequest` ([#5529](https://github.com/mapbox/mapbox-gl-native/pull/5529))
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# 3.2.1 - June 7, 2016
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## 3.2.1 - June 7, 2016
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- Fixes a memory leak in raster image data ([#5269](https://github.com/mapbox/mapbox-gl-native/pull/5269))
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# 3.2.0 - June 3, 2016
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## 3.2.0 - June 3, 2016
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- Switches to [earcut.hpp](https://github.com/mapbox/earcut.hpp) for tessellation ([#2444](https://github.com/mapbox/mapbox-gl-native/pull/2444))
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# 3.1.3 - May 27, 2016
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## 3.1.3 - May 27, 2016
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- Fixes a leak in TexturePoolHolder ([#5141](https://github.com/mapbox/mapbox-gl-native/pull/5141))
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- Fixes a bug where a callback would be fired after an AsyncRequest had been cancelled ([#5162](https://github.com/mapbox/mapbox-gl-native/pull/5162))
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# 3.1.2 - April 26, 2016
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## 3.1.2 - April 26, 2016
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- Fixes a race condition with animated transitions ([#4836](https://github.com/mapbox/mapbox-gl-native/pull/4836))
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# 3.1.1 - April 11, 2016
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## 3.1.1 - April 11, 2016
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- Moves node-pre-gyp from `bundledDependencies` to `preinstall` ([#4680](https://github.com/mapbox/mapbox-gl-native/pull/4680))
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# 3.1.0 - April 8, 2016
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## 3.1.0 - April 8, 2016
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- Adds debug render options ([#3840](https://github.com/mapbox/mapbox-gl-native/pull/3840))
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- Fixes circle bucket rendering on tile boundaries ([#3764](https://github.com/mapbox/mapbox-gl-native/issues/3764))
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@@ -209,44 +204,44 @@
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- Fixes intermittent `stencil mask overflow` error ([#962](https://github.com/mapbox/mapbox-gl-native/issues/962))
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- Drops support for Node.js v5.x prebuilt binaries due to ongoing npm3 instability ([#4370](https://github.com/mapbox/mapbox-gl-native/issues/4370))
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# 3.0.2 - February 4, 2016
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## 3.0.2 - February 4, 2016
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- Fixes a memory leak in `NodeMap::request` ([#3829](https://github.com/mapbox/mapbox-gl-native/pull/3829))
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- Increases default max zoom level from 18 to 20 ([#3712](https://github.com/mapbox/mapbox-gl-native/pull/3712))
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- Support tiles with non-4096 extents ([#3766](https://github.com/mapbox/mapbox-gl-native/pull/3766))
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# 3.0.1 - January 26, 2016
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## 3.0.1 - January 26, 2016
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- Fixes missing icon collision boxes ([#3672](https://github.com/mapbox/mapbox-gl-native/pull/3672))
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- Fixes texture filtering to draw sharper icons ([#3669](https://github.com/mapbox/mapbox-gl-native/pull/3669))
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# 3.0.0 - January 21, 2016
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## 3.0.0 - January 21, 2016
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- Drops support for Node.js v0.10.x ([#3635](https://github.com/mapbox/mapbox-gl-native/pull/3635))
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- Fixes label clipping issues with `symbol-avoid-edges` ([#3623](https://github.com/mapbox/mapbox-gl-native/pull/3623))
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- Avoids label placement around sharp zig-zags ([#3640](https://github.com/mapbox/mapbox-gl-native/pull/3640))
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# 2.2.2 - January 19, 2016
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## 2.2.2 - January 19, 2016
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- Fixes a bug with non-deterministic label placement [#3543](https://github.com/mapbox/mapbox-gl-native/pull/3543)
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# 2.2.1 - January 7, 2016
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## 2.2.1 - January 7, 2016
|
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- Fixes a bug which clipped labels at tile boundaries [#2829](https://github.com/mapbox/mapbox-gl-native/pull/2829)
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# 2.2.0 - December 16, 2015
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## 2.2.0 - December 16, 2015
|
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- Adds support for GeoJSON sources [#2161](https://github.com/mapbox/mapbox-gl-native/pull/2161)
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# 2.1.0 - December 8, 2015
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## 2.1.0 - December 8, 2015
|
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- Adds [`line-offset`](https://github.com/mapbox/mapbox-gl/issues/3) style property support
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# 2.0.1 - November 25, 2015
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## 2.0.1 - November 25, 2015
|
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- Test and publish binaries for Node.js v5.x. ([#3129](https://github.com/mapbox/mapbox-gl-native/pull/3129))
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# 2.0.0 - November 24, 2015
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## 2.0.0 - November 24, 2015
|
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- Integrates Node.js bindings into core mapbox-gl-native project. ([#2179](https://github.com/mapbox/mapbox-gl-native/pull/2179))
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- Adds Node.js v4.x and io.js v3.x support. ([#2261](https://github.com/mapbox/mapbox-gl-native/pull/2261))
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@@ -268,11 +263,11 @@
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- Fade transitions are now ignored to prevent half faded labels. ([#942](https://github.com/mapbox/mapbox-gl-native/pull/942))
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- Labels can now line wrap on hyphens and other punctuation. ([#2598](https://github.com/mapbox/mapbox-gl-native/pull/2598))
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# 1.1.3 - June 25, 2015
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## 1.1.3 - June 25, 2015
|
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- Removes deprecated mbgl::Environment from NodeLogObserver.
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# 1.1.2 - June 22, 2015
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## 1.1.2 - June 22, 2015
|
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- Check libuv version semver-ishly, fixes segfaults in Node.js 0.12.x
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and io.js.
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@@ -280,11 +275,11 @@
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render without first loading a style.
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- Bumps mbgl submodule to v0.4.0
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# 1.1.1 - June 16, 2015
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## 1.1.1 - June 16, 2015
|
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|
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- Bumps mbgl submodule to v0.3.5
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# 1.1.0 - June 15, 2015
|
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## 1.1.0 - June 15, 2015
|
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|
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- Adds Node.js v0.12.x and io.js support.
|
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- Adds `map.release()` method for manual cleanup of map resources.
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@@ -300,23 +295,23 @@
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- Fixes uncaught exception from missing sprites.
|
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- Fixes Unicode glyph range end.
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# 1.0.3 - April 3, 2015
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## 1.0.3 - April 3, 2015
|
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|
||||
- Fixes crash during garbage collection by assigning FileSource handle
|
||||
to a v8::Persistent in NodeMap constructor.
|
||||
|
||||
# 1.0.2 - April 2, 2015
|
||||
## 1.0.2 - April 2, 2015
|
||||
|
||||
- Initialize shared display connection at module load time to avoid
|
||||
race condition when display connection is initialized on-demand.
|
||||
|
||||
# 1.0.1 - March 19, 2015
|
||||
## 1.0.1 - March 19, 2015
|
||||
|
||||
- Adapts NodeFileSource around mbgl::Environment additions.
|
||||
- Adapts to minor changes in mapbox-gl-test-suite.
|
||||
- Adds tests for gzipped vector tile handling.
|
||||
- Cleans up documentation.
|
||||
|
||||
# 1.0.0 - February 25, 2015
|
||||
## 1.0.0 - February 25, 2015
|
||||
|
||||
- Initial release.
|
||||
- Initial release.
|
||||
@@ -8,10 +8,10 @@
|
||||
Binaries are available and downloaded during install for the following platforms:
|
||||
|
||||
- Operating systems:
|
||||
- Ubuntu 20.04 (amd64/arm64)
|
||||
- Ubuntu 22.04 (amd64/arm64)
|
||||
- macOS 12 (amd64/arm64)
|
||||
- Windows (amd64)
|
||||
- Node.js 14, 16, 18
|
||||
- Node.js 16, 18, 20
|
||||
|
||||
Run:
|
||||
|
||||
|
||||
13
platform/node/RELEASE.md
Normal file
13
platform/node/RELEASE.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Instructions for making a Node release
|
||||
|
||||
1. Change the version number in package.json. on the command line, in the package root directory, run the following command, replacing <update_type> with one of the semantic versioning release types (prerelease, prepatch, preminor, premajor, patch, minor, major):
|
||||
|
||||
npm version <update_type> --preid pre --no-git-tag-version
|
||||
|
||||
2. Update the changelog, which can be found in `platform/node/CHANGELOG.md`. The heading must match `## <VERSION>` exactly, or it will not be picked up. For example, for version 5.2.0:
|
||||
|
||||
```
|
||||
## 5.2.0
|
||||
```
|
||||
|
||||
3. Commit and push the changes. On push the 'node-release' workflow will automaticlly check if the release has been published on npm. If the release has not yet been published, the workflow will build the node binaries and upload them to a new github release, then publish a new npm release.
|
||||
Reference in New Issue
Block a user