[general] moving ios and android project under ./platform folder
This commit is contained in:
171
test/util/memory.test.cpp
Normal file
171
test/util/memory.test.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
#include <mbgl/test/stub_file_source.hpp>
|
||||
#include <mbgl/test/getrss.hpp>
|
||||
#include <mbgl/test/util.hpp>
|
||||
#include <mbgl/test/map_adapter.hpp>
|
||||
|
||||
#include <mbgl/map/map_options.hpp>
|
||||
#include <mbgl/gfx/headless_frontend.hpp>
|
||||
#include <mbgl/util/io.hpp>
|
||||
#include <mbgl/util/run_loop.hpp>
|
||||
#include <mbgl/style/style.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <memory>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <unistd.h>
|
||||
|
||||
using namespace mbgl;
|
||||
using namespace std::literals::string_literals;
|
||||
|
||||
class MemoryTest {
|
||||
public:
|
||||
MemoryTest() {
|
||||
fileSource->styleResponse = [&](const Resource& res) { return response("style_" + getType(res) + ".json");};
|
||||
fileSource->tileResponse = [&](const Resource& res) { return response(getType(res) + ".tile"); };
|
||||
fileSource->sourceResponse = [&](const Resource& res) { return response("source_" + getType(res) + ".json"); };
|
||||
fileSource->glyphsResponse = [&](const Resource&) { return response("glyphs.pbf"); };
|
||||
fileSource->spriteJSONResponse = [&](const Resource&) { return response("sprite.json"); };
|
||||
fileSource->spriteImageResponse = [&](const Resource&) { return response("sprite.png"); };
|
||||
}
|
||||
|
||||
util::RunLoop runLoop;
|
||||
std::shared_ptr<StubFileSource> fileSource = std::make_shared<StubFileSource>();
|
||||
|
||||
private:
|
||||
Response response(const std::string& path) {
|
||||
Response result;
|
||||
|
||||
auto it = cache.find(path);
|
||||
if (it != cache.end()) {
|
||||
result.data = it->second;
|
||||
} else {
|
||||
auto data = std::make_shared<std::string>(
|
||||
util::read_file("test/fixtures/resources/"s + path));
|
||||
|
||||
cache.insert(it, std::make_pair(path, data));
|
||||
result.data = data;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string getType(const Resource& res) {
|
||||
if (res.url.find("satellite") != std::string::npos) {
|
||||
return "raster";
|
||||
} else {
|
||||
return "vector";
|
||||
}
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, std::shared_ptr<std::string>> cache;
|
||||
};
|
||||
|
||||
TEST(Memory, Vector) {
|
||||
MemoryTest test;
|
||||
float ratio { 2 };
|
||||
|
||||
HeadlessFrontend frontend { { 256, 256 }, ratio };
|
||||
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
|
||||
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
|
||||
map.jumpTo(CameraOptions().withZoom(16));
|
||||
map.getStyle().loadURL("mapbox://streets");
|
||||
|
||||
frontend.render(map);
|
||||
}
|
||||
|
||||
TEST(Memory, Raster) {
|
||||
MemoryTest test;
|
||||
float ratio { 2 };
|
||||
|
||||
HeadlessFrontend frontend { { 256, 256 }, ratio };
|
||||
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
|
||||
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
|
||||
map.getStyle().loadURL("mapbox://satellite");
|
||||
|
||||
frontend.render(map);
|
||||
}
|
||||
|
||||
/**
|
||||
On CI, we only run the memory footprint test in the Qt build, because it uses
|
||||
jemalloc, which yields more consistent memory usage results. To force it to
|
||||
run locally, use `DO_MEMORY_FOOTPRINT=1 make run-test-Memory.Footprint.
|
||||
*/
|
||||
bool shouldRunFootprint() {
|
||||
const char* preload = getenv("LD_PRELOAD");
|
||||
|
||||
if (preload) {
|
||||
return std::string(preload).find("libjemalloc.so") != std::string::npos;
|
||||
} else {
|
||||
return getenv("DO_MEMORY_FOOTPRINT");
|
||||
}
|
||||
}
|
||||
|
||||
// This test will measure the size of a Map object
|
||||
// after rendering a raster and a vector style. The
|
||||
// idea is to try to keep the memory footprint within
|
||||
// reasonable limits, so this test acts more like a
|
||||
// safeguard.
|
||||
TEST(Memory, Footprint) {
|
||||
if (!shouldRunFootprint()) {
|
||||
return;
|
||||
}
|
||||
|
||||
MemoryTest test;
|
||||
|
||||
class FrontendAndMap {
|
||||
public:
|
||||
FrontendAndMap(MemoryTest& test_, const char* style)
|
||||
: frontend(Size{ 256, 256 }, 2)
|
||||
, map(frontend, MapObserver::nullObserver(), test_.fileSource,
|
||||
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(2)) {
|
||||
map.jumpTo(CameraOptions().withZoom(16));
|
||||
map.getStyle().loadURL(style);
|
||||
frontend.render(map);
|
||||
}
|
||||
|
||||
HeadlessFrontend frontend;
|
||||
MapAdapter map;
|
||||
};
|
||||
|
||||
// Warm up buffers and cache.
|
||||
for (unsigned i = 0; i < 10; ++i) {
|
||||
FrontendAndMap(test, "mapbox://streets");
|
||||
FrontendAndMap(test, "mapbox://satellite");
|
||||
}
|
||||
|
||||
// Process close callbacks, mostly needed by
|
||||
// libuv runloop.
|
||||
test.runLoop.runOnce();
|
||||
|
||||
std::vector<std::unique_ptr<FrontendAndMap>> maps;
|
||||
unsigned runs = 15;
|
||||
|
||||
long vectorInitialRSS = mbgl::test::getCurrentRSS();
|
||||
for (unsigned i = 0; i < runs; ++i) {
|
||||
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://streets"));
|
||||
}
|
||||
|
||||
double vectorFootprint = (mbgl::test::getCurrentRSS() - vectorInitialRSS) / double(runs);
|
||||
|
||||
long rasterInitialRSS = mbgl::test::getCurrentRSS();
|
||||
for (unsigned i = 0; i < runs; ++i) {
|
||||
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://satellite"));
|
||||
}
|
||||
|
||||
double rasterFootprint = (mbgl::test::getCurrentRSS() - rasterInitialRSS) / double(runs);
|
||||
|
||||
RecordProperty("vectorFootprint", vectorFootprint);
|
||||
RecordProperty("rasterFootprint", rasterFootprint);
|
||||
|
||||
ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\
|
||||
mbgl::Map footprint over 65.2MB for vector styles.";
|
||||
|
||||
ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\
|
||||
mbgl::Map footprint over 25MB for raster styles.";
|
||||
}
|
||||
Reference in New Issue
Block a user