[general] moving ios and android project under ./platform folder

This commit is contained in:
Petr Pokorny
2020-12-20 12:38:56 +01:00
parent 8e759a51e4
commit 41f0be34e7
9877 changed files with 141 additions and 2889 deletions

171
test/util/memory.test.cpp Normal file
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#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/getrss.hpp>
#include <mbgl/test/util.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/style/style.hpp>
#include <algorithm>
#include <iostream>
#include <iterator>
#include <string>
#include <unordered_map>
#include <utility>
#include <memory>
#include <cstdlib>
#include <unistd.h>
using namespace mbgl;
using namespace std::literals::string_literals;
class MemoryTest {
public:
MemoryTest() {
fileSource->styleResponse = [&](const Resource& res) { return response("style_" + getType(res) + ".json");};
fileSource->tileResponse = [&](const Resource& res) { return response(getType(res) + ".tile"); };
fileSource->sourceResponse = [&](const Resource& res) { return response("source_" + getType(res) + ".json"); };
fileSource->glyphsResponse = [&](const Resource&) { return response("glyphs.pbf"); };
fileSource->spriteJSONResponse = [&](const Resource&) { return response("sprite.json"); };
fileSource->spriteImageResponse = [&](const Resource&) { return response("sprite.png"); };
}
util::RunLoop runLoop;
std::shared_ptr<StubFileSource> fileSource = std::make_shared<StubFileSource>();
private:
Response response(const std::string& path) {
Response result;
auto it = cache.find(path);
if (it != cache.end()) {
result.data = it->second;
} else {
auto data = std::make_shared<std::string>(
util::read_file("test/fixtures/resources/"s + path));
cache.insert(it, std::make_pair(path, data));
result.data = data;
}
return result;
}
std::string getType(const Resource& res) {
if (res.url.find("satellite") != std::string::npos) {
return "raster";
} else {
return "vector";
}
};
std::unordered_map<std::string, std::shared_ptr<std::string>> cache;
};
TEST(Memory, Vector) {
MemoryTest test;
float ratio { 2 };
HeadlessFrontend frontend { { 256, 256 }, ratio };
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
map.jumpTo(CameraOptions().withZoom(16));
map.getStyle().loadURL("mapbox://streets");
frontend.render(map);
}
TEST(Memory, Raster) {
MemoryTest test;
float ratio { 2 };
HeadlessFrontend frontend { { 256, 256 }, ratio };
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
map.getStyle().loadURL("mapbox://satellite");
frontend.render(map);
}
/**
On CI, we only run the memory footprint test in the Qt build, because it uses
jemalloc, which yields more consistent memory usage results. To force it to
run locally, use `DO_MEMORY_FOOTPRINT=1 make run-test-Memory.Footprint.
*/
bool shouldRunFootprint() {
const char* preload = getenv("LD_PRELOAD");
if (preload) {
return std::string(preload).find("libjemalloc.so") != std::string::npos;
} else {
return getenv("DO_MEMORY_FOOTPRINT");
}
}
// This test will measure the size of a Map object
// after rendering a raster and a vector style. The
// idea is to try to keep the memory footprint within
// reasonable limits, so this test acts more like a
// safeguard.
TEST(Memory, Footprint) {
if (!shouldRunFootprint()) {
return;
}
MemoryTest test;
class FrontendAndMap {
public:
FrontendAndMap(MemoryTest& test_, const char* style)
: frontend(Size{ 256, 256 }, 2)
, map(frontend, MapObserver::nullObserver(), test_.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(2)) {
map.jumpTo(CameraOptions().withZoom(16));
map.getStyle().loadURL(style);
frontend.render(map);
}
HeadlessFrontend frontend;
MapAdapter map;
};
// Warm up buffers and cache.
for (unsigned i = 0; i < 10; ++i) {
FrontendAndMap(test, "mapbox://streets");
FrontendAndMap(test, "mapbox://satellite");
}
// Process close callbacks, mostly needed by
// libuv runloop.
test.runLoop.runOnce();
std::vector<std::unique_ptr<FrontendAndMap>> maps;
unsigned runs = 15;
long vectorInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://streets"));
}
double vectorFootprint = (mbgl::test::getCurrentRSS() - vectorInitialRSS) / double(runs);
long rasterInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "mapbox://satellite"));
}
double rasterFootprint = (mbgl::test::getCurrentRSS() - rasterInitialRSS) / double(runs);
RecordProperty("vectorFootprint", vectorFootprint);
RecordProperty("rasterFootprint", rasterFootprint);
ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\
mbgl::Map footprint over 65.2MB for vector styles.";
ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\
mbgl::Map footprint over 25MB for raster styles.";
}