[general] moving ios and android project under ./platform folder
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57
test/util/http_timeout.test.cpp
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57
test/util/http_timeout.test.cpp
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#include <mbgl/test/util.hpp>
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#include <mbgl/util/logging.hpp>
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#include <mbgl/util/http_timeout.hpp>
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using namespace mbgl;
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using namespace mbgl::http;
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TEST(HttpRetry, OtherError) {
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// Non-retryable
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ASSERT_EQ(Duration::max(), errorRetryTimeout(Response::Error::Reason::Other, 1));
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}
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TEST(HttpRetry, NotFound) {
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// Non-retryable
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ASSERT_EQ(Duration::max(), errorRetryTimeout(Response::Error::Reason::NotFound, 1));
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}
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TEST(HttpRetry, ServerError) {
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// 1-3 failures -> 1 sec
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ASSERT_EQ(Seconds(1), errorRetryTimeout(Response::Error::Reason::Server, 1));
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ASSERT_EQ(Seconds(1), errorRetryTimeout(Response::Error::Reason::Server, 3));
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// After 3, exponential backoff
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ASSERT_EQ(Seconds(2), errorRetryTimeout(Response::Error::Reason::Server, 4));
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ASSERT_EQ(Seconds(1u << 31), errorRetryTimeout(Response::Error::Reason::Server, 50));
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}
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TEST(HttpRetry, ConnectionError) {
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// Exponential backoff
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ASSERT_EQ(Seconds(1), errorRetryTimeout(Response::Error::Reason::Server, 1));
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ASSERT_EQ(Seconds(1u << 31), errorRetryTimeout(Response::Error::Reason::Connection, 50));
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}
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TEST(HttpRetry, RateLimit) {
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// Pre-set value from header
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ASSERT_EQ(Seconds(1), errorRetryTimeout(Response::Error::Reason::Server, 1, { util::now() + Seconds(1) }));
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// Default
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ASSERT_EQ(Seconds(5), errorRetryTimeout(Response::Error::Reason::RateLimit, 1, {}));
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}
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TEST(HttpRetry, ExpiredInitial) {
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// 1 sec timeout
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ASSERT_EQ(Seconds(1), expirationTimeout({ util::now() + Seconds(1) }, 0));
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}
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TEST(HttpRetry, ExpiredSubsequent) {
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// exponential backoff
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ASSERT_EQ(Seconds(1), expirationTimeout({}, 1));
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ASSERT_EQ(Seconds(1u << 31), expirationTimeout({}, 50));
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}
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TEST(HttpRetry, ExpiredNotSet) {
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// No expires header set
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ASSERT_EQ(Duration::max(), expirationTimeout({}, 0));
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}
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