[general] moving ios and android project under ./platform folder
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87
test/tile/tile_cache.test.cpp
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87
test/tile/tile_cache.test.cpp
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#include <mbgl/test/util.hpp>
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#include <mbgl/tile/tile_cache.hpp>
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#include <mbgl/test/fake_file_source.hpp>
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#include <mbgl/tile/tile_loader_impl.hpp>
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#include <mbgl/tile/vector_tile.hpp>
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#include <mbgl/tile/vector_tile_data.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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#include <mbgl/geometry/feature_index.hpp>
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#include <mbgl/map/transform.hpp>
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#include <mbgl/renderer/buckets/symbol_bucket.hpp>
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#include <mbgl/renderer/image_manager.hpp>
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#include <mbgl/renderer/query.hpp>
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#include <mbgl/renderer/tile_parameters.hpp>
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#include <mbgl/style/layers/symbol_layer.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/text/glyph_manager.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <memory>
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using namespace mbgl;
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class VectorTileTest {
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public:
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std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
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TransformState transformState;
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util::RunLoop loop;
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style::Style style{fileSource, 1};
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AnnotationManager annotationManager{style};
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ImageManager imageManager;
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GlyphManager glyphManager;
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Tileset tileset{{"https://example.com"}, {0, 22}, "none"};
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TileParameters tileParameters{1.0,
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MapDebugOptions(),
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transformState,
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fileSource,
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MapMode::Continuous,
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annotationManager.makeWeakPtr(),
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imageManager,
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glyphManager,
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0};
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};
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class VectorTileMock : public VectorTile {
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public:
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VectorTileMock(const OverscaledTileID& id_,
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std::string sourceID_,
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const TileParameters& parameters,
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const Tileset& tileset)
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: VectorTile(id_, sourceID_, parameters, tileset) {
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renderable = true;
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}
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};
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TEST(TileCache, Smoke) {
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VectorTileTest test;
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TileCache cache(1);
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OverscaledTileID id(0, 0, 0);
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std::unique_ptr<Tile> tile = std::make_unique<VectorTileMock>(id, "source", test.tileParameters, test.tileset);
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cache.add(id, std::move(tile));
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EXPECT_TRUE(cache.has(id));
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cache.clear();
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EXPECT_FALSE(cache.has(id));
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}
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TEST(TileCache, Issue15926) {
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VectorTileTest test;
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TileCache cache(2);
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OverscaledTileID id0(0, 0, 0);
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OverscaledTileID id1(1, 0, 0);
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std::unique_ptr<Tile> tile1 = std::make_unique<VectorTileMock>(id0, "source", test.tileParameters, test.tileset);
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std::unique_ptr<Tile> tile2 = std::make_unique<VectorTileMock>(id0, "source", test.tileParameters, test.tileset);
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std::unique_ptr<Tile> tile3 = std::make_unique<VectorTileMock>(id1, "source", test.tileParameters, test.tileset);
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cache.add(id0, std::move(tile1));
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EXPECT_TRUE(cache.has(id0));
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cache.add(id0, std::move(tile2));
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cache.setSize(1);
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cache.add(id1, std::move(tile3));
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EXPECT_FALSE(cache.has(id0));
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EXPECT_TRUE(cache.has(id1));
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}
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