[general] moving ios and android project under ./platform folder
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87
test/tile/raster_tile.test.cpp
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87
test/tile/raster_tile.test.cpp
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#include <mbgl/test/util.hpp>
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#include <mbgl/test/fake_file_source.hpp>
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#include <mbgl/tile/raster_tile.hpp>
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#include <mbgl/tile/tile_loader_impl.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/map/transform.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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#include <mbgl/renderer/tile_parameters.hpp>
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#include <mbgl/renderer/buckets/raster_bucket.hpp>
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#include <mbgl/renderer/image_manager.hpp>
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#include <mbgl/text/glyph_manager.hpp>
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using namespace mbgl;
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class RasterTileTest {
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public:
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std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
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TransformState transformState;
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util::RunLoop loop;
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style::Style style{fileSource, 1};
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AnnotationManager annotationManager { style };
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ImageManager imageManager;
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GlyphManager glyphManager;
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Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
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TileParameters tileParameters{1.0,
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MapDebugOptions(),
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transformState,
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fileSource,
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MapMode::Continuous,
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annotationManager.makeWeakPtr(),
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imageManager,
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glyphManager,
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0};
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};
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TEST(RasterTile, setError) {
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RasterTileTest test;
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RasterTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
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tile.setError(std::make_exception_ptr(std::runtime_error("test")));
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EXPECT_FALSE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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}
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TEST(RasterTile, onError) {
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RasterTileTest test;
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RasterTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
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tile.onError(std::make_exception_ptr(std::runtime_error("test")), 0);
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EXPECT_FALSE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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}
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TEST(RasterTile, onParsed) {
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RasterTileTest test;
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RasterTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
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tile.onParsed(std::make_unique<RasterBucket>(PremultipliedImage{}), 0);
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EXPECT_TRUE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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// Make sure that once we've had a renderable tile and then receive erroneous data, we retain
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// the previously rendered data and keep the tile renderable.
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tile.setError(std::make_exception_ptr(std::runtime_error("Connection offline")));
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EXPECT_TRUE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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// Then simulate a parsing failure and make sure that we keep it renderable in this situation
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// as well.
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tile.onError(std::make_exception_ptr(std::runtime_error("Parse error")), 0);
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ASSERT_TRUE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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}
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TEST(RasterTile, onParsedEmpty) {
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RasterTileTest test;
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RasterTile tile(OverscaledTileID(0, 0, 0), test.tileParameters, test.tileset);
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tile.onParsed(nullptr, 0);
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EXPECT_FALSE(tile.isRenderable());
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EXPECT_TRUE(tile.isLoaded());
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EXPECT_TRUE(tile.isComplete());
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}
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