[general] moving ios and android project under ./platform folder
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src/mbgl/programs/heatmap_texture_program.cpp
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7
src/mbgl/programs/heatmap_texture_program.cpp
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#include <mbgl/programs/heatmap_texture_program.hpp>
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namespace mbgl {
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static_assert(sizeof(HeatmapTextureLayoutVertex) == 4, "expected HeatmapTextureLayoutVertex size");
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} // namespace mbgl
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