[general] moving ios and android project under ./platform folder

This commit is contained in:
Petr Pokorny
2020-12-20 12:38:56 +01:00
parent 8e759a51e4
commit 41f0be34e7
9877 changed files with 141 additions and 2889 deletions

View File

@@ -0,0 +1,44 @@
#pragma once
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#pragma GCC diagnostic ignored "-Wshadow"
#include <nan.h>
#pragma GCC diagnostic pop
#include <mbgl/storage/file_source.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/util/async_request.hpp>
namespace node_mbgl {
class NodeRequest;
struct NodeAsyncRequest : public mbgl::AsyncRequest {
NodeAsyncRequest();
~NodeAsyncRequest() override;
NodeRequest* request = nullptr;
};
class NodeRequest : public Nan::ObjectWrap {
public:
NodeRequest(mbgl::FileSource::Callback, NodeAsyncRequest*);
~NodeRequest() override;
static Nan::Persistent<v8::Function> constructor;
static void Init();
static void New(const Nan::FunctionCallbackInfo<v8::Value>&);
static void HandleCallback(const Nan::FunctionCallbackInfo<v8::Value>&);
void unrefRequest();
mbgl::FileSource::Callback callback;
NodeAsyncRequest* asyncRequest;
Nan::AsyncResource* asyncResource = new Nan::AsyncResource("mbgl:execute");
};
} // namespace node_mbgl