[general] moving ios and android project under ./platform folder
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#include "position.hpp"
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namespace mbgl {
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namespace android {
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jni::Local<jni::Object<Position>> Position::fromPosition(jni::JNIEnv& env, jfloat radialCoordinate, jfloat azimuthalAngle, jfloat polarAngle) {
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static auto& javaClass = jni::Class<Position>::Singleton(env);
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static auto method = javaClass.GetStaticMethod<jni::Object<Position> (jfloat, jfloat, jfloat)>(env, "fromPosition");
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return javaClass.Call(env, method, radialCoordinate, azimuthalAngle, polarAngle);
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}
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void Position::registerNative(jni::JNIEnv& env) {
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jni::Class<Position>::Singleton(env);
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}
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float Position::getRadialCoordinate(jni::JNIEnv& env, const jni::Object<Position>& position) {
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static auto& javaClass = jni::Class<Position>::Singleton(env);
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static auto field = javaClass.GetField<jfloat>(env, "radialCoordinate");
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return position.Get(env, field);
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}
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float Position::getAzimuthalAngle(jni::JNIEnv& env, const jni::Object<Position>& position) {
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static auto& javaClass = jni::Class<Position>::Singleton(env);
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static auto field = javaClass.GetField<jfloat>(env, "azimuthalAngle");
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return position.Get(env, field);
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}
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float Position::getPolarAngle(jni::JNIEnv& env, const jni::Object<Position>& position) {
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static auto& javaClass = jni::Class<Position>::Singleton(env);
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static auto field = javaClass.GetField<jfloat>(env, "polarAngle");
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return position.Get(env, field);
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}
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} // namespace android
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} // namespace mbgl
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