[general] moving ios and android project under ./platform folder

This commit is contained in:
Petr Pokorny
2020-12-20 12:38:56 +01:00
parent 8e759a51e4
commit 41f0be34e7
9877 changed files with 141 additions and 2889 deletions

View File

@@ -0,0 +1,43 @@
#pragma once
#include <mbgl/gfx/renderable.hpp>
#include <mbgl/gl/renderer_backend.hpp>
namespace mbgl {
namespace android {
class AndroidRendererBackend : public gl::RendererBackend, public mbgl::gfx::Renderable {
public:
AndroidRendererBackend();
~AndroidRendererBackend() override;
void updateViewPort();
// Ensures the current context is not cleaned up when destroyed
void markContextLost();
void resizeFramebuffer(int width, int height);
PremultipliedImage readFramebuffer();
// mbgl::gfx::RendererBackend implementation
public:
mbgl::gfx::Renderable& getDefaultRenderable() override {
return *this;
}
protected:
void activate() override {
// no-op
}
void deactivate() override {
// no-op
}
// mbgl::gl::RendererBackend implementation
protected:
mbgl::gl::ProcAddress getExtensionFunctionPointer(const char*) override;
void updateAssumedState() override;
};
} // namespace android
} // namespace mbgl