Pass SourceInfo as reference

This commit is contained in:
John Firebaugh
2014-11-25 17:50:19 -08:00
parent 23b61f808c
commit 41e90b4150
10 changed files with 26 additions and 26 deletions

View File

@@ -44,7 +44,7 @@ TileParser::TileParser(const std::string &data, VectorTileData &tile_,
spriteAtlas(spriteAtlas_),
sprite(sprite_),
texturePool(texturePool_),
collision(std::make_unique<Collision>(tile.id.z, 4096, tile.source->tile_size, tile.depth)) {
collision(std::make_unique<Collision>(tile.id.z, 4096, tile.source.tile_size, tile.depth)) {
assert(&tile != nullptr);
assert(style);
assert(sprite);
@@ -101,7 +101,7 @@ std::unique_ptr<Bucket> TileParser::createBucket(util::ptr<StyleBucket> bucket_d
}
// Skip this bucket if we are to not render this
if (tile.id.z < std::floor(bucket_desc->min_zoom) && std::floor(bucket_desc->min_zoom) < tile.source->max_zoom) return nullptr;
if (tile.id.z < std::floor(bucket_desc->min_zoom) && std::floor(bucket_desc->min_zoom) < tile.source.max_zoom) return nullptr;
if (tile.id.z >= std::ceil(bucket_desc->max_zoom)) return nullptr;
auto layer_it = vector_data.layers.find(bucket_desc->source_layer);