refs #928: bookmarking working build of refactor
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committed by
John Firebaugh
parent
831264d530
commit
41c3b82d3e
@@ -189,7 +189,7 @@ std::unique_ptr<Bucket> TileParser::createBucket(const StyleBucket &bucketDesc)
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auto layer_it = vectorTile.layers.find(bucketDesc.source_layer);
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if (layer_it != vectorTile.layers.end()) {
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const VectorTileLayer &layer = layer_it->second;
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const GeometryTileLayer &layer = layer_it->second;
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if (bucketDesc.type == StyleLayerType::Fill) {
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return createFillBucket(layer, bucketDesc);
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} else if (bucketDesc.type == StyleLayerType::Line) {
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@@ -213,24 +213,24 @@ std::unique_ptr<Bucket> TileParser::createBucket(const StyleBucket &bucketDesc)
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}
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template <class Bucket>
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void TileParser::addBucketGeometries(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
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FilteredVectorTileLayer filtered_layer(layer, filter);
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for (pbf feature : filtered_layer) {
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void TileParser::addBucketGeometries(Bucket& bucket, const GeometryTileLayer& layer, const FilterExpression &filter) {
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GeometryFilteredTileLayer filtered_layer(layer, filter);
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GeometryTileFeature feature = filtered_layer.nextMatchingFeature();
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while (feature.type != GeometryFeatureType::Unknown) {
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if (obsolete())
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return;
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while (feature.next(4)) { // geometry
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pbf geometry_pbf = feature.message();
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if (geometry_pbf) {
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bucket->addGeometry(geometry_pbf);
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} else if (debug::tileParseWarnings) {
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fprintf(stderr, "[WARNING] geometry is empty\n");
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}
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Geometry geometry = feature.nextGeometry();
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while (!geometry.is<std::false_type>()) {
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bucket->addGeometry(geometry);
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geometry = feature.nextGeometry();
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}
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feature = filtered_layer.nextMatchingFeature();
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}
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}
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std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer &layer,
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std::unique_ptr<Bucket> TileParser::createFillBucket(const GeometryTileLayer &layer,
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const StyleBucket &bucket_desc) {
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auto fill = parseStyleLayoutFill(bucket_desc, tile.id.z);
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auto bucket = util::make_unique<FillBucket>(std::move(fill),
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@@ -241,7 +241,7 @@ std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer &laye
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return obsolete() ? nullptr : std::move(bucket);
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}
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std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer &layer,
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std::unique_ptr<Bucket> TileParser::createLineBucket(const GeometryTileLayer &layer,
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const StyleBucket &bucket_desc) {
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auto line = parseStyleLayoutLine(bucket_desc, tile.id.z);
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auto bucket = util::make_unique<LineBucket>(std::move(line),
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@@ -252,7 +252,7 @@ std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer &laye
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return obsolete() ? nullptr : std::move(bucket);
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}
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std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer &layer,
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std::unique_ptr<Bucket> TileParser::createSymbolBucket(const GeometryTileLayer &layer,
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const StyleBucket &bucket_desc) {
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auto symbol = parseStyleLayoutSymbol(bucket_desc, tile.id.z);
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auto bucket = util::make_unique<SymbolBucket>(std::move(symbol), *collision);
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