[core] Use an actor model for tile worker concurrency

This commit is contained in:
John Firebaugh
2016-09-06 15:01:34 -07:00
parent 0bd66d40dd
commit 41bbd4e4f7
41 changed files with 1198 additions and 825 deletions

View File

@@ -4,6 +4,7 @@
#include <mbgl/style/style.hpp>
#include <mbgl/style/source_impl.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
using namespace mbgl;
using namespace mbgl::style;