[core] Use an actor model for tile worker concurrency
This commit is contained in:
@@ -18,7 +18,7 @@ void Tile::setObserver(TileObserver* observer_) {
|
||||
|
||||
void Tile::setTriedOptional() {
|
||||
triedOptional = true;
|
||||
observer->onTileUpdated(*this);
|
||||
observer->onTileChanged(*this);
|
||||
}
|
||||
|
||||
void Tile::dumpDebugLogs() const {
|
||||
|
||||
Reference in New Issue
Block a user