[core] Use an actor model for tile worker concurrency

This commit is contained in:
John Firebaugh
2016-09-06 15:01:34 -07:00
parent 0bd66d40dd
commit 41bbd4e4f7
41 changed files with 1198 additions and 825 deletions

View File

@@ -18,7 +18,7 @@ void Tile::setObserver(TileObserver* observer_) {
void Tile::setTriedOptional() {
triedOptional = true;
observer->onTileUpdated(*this);
observer->onTileChanged(*this);
}
void Tile::dumpDebugLogs() const {