Update paths from maplibre-gl-native to maplibre-native (#1090)
This commit is contained in:
10
.github/workflows/node-release.yml
vendored
10
.github/workflows/node-release.yml
vendored
@@ -164,7 +164,7 @@ jobs:
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}
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- name: Configure maplibre-gl-native (MacOS)
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- name: Configure maplibre-native (MacOS)
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if: runner.os == 'MacOS'
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run: |
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cmake . -B build \
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@@ -172,7 +172,7 @@ jobs:
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-DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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- name: Configure maplibre-gl-native (Linux)
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- name: Configure maplibre-native (Linux)
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if: runner.os == 'Linux'
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run: |
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cmake . -B build \
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@@ -200,7 +200,7 @@ jobs:
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key: |
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ hashFiles( '.git/modules/platform/windows/vendor/vcpkg/HEAD' ) }}-${{ hashFiles( 'platform/windows/Get-VendorPackages.ps1' ) }}
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- name: Configure maplibre-gl-native (Windows)
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- name: Configure maplibre-native (Windows)
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if: runner.os == 'Windows'
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run: |
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cmake . -B build \
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@@ -208,12 +208,12 @@ jobs:
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-DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \
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-DCMAKE_CXX_COMPILER_LAUNCHER=sccache
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- name: Build maplibre-gl-native (MacOS/Linux)
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- name: Build maplibre-native (MacOS/Linux)
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if: runner.os == 'MacOS' || runner.os == 'Linux'
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run: |
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cmake --build build -j $(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null)
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- name: Build maplibre-gl-native (Windows)
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- name: Build maplibre-native (Windows)
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if: runner.os == 'Windows'
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run: |
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cmake --build build
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