fix erroneous abort of raster rendering

This commit is contained in:
Justin R. Miller
2014-05-13 12:28:54 -07:00
parent 5c89488429
commit 3a7914261e

View File

@@ -528,7 +528,7 @@ void Map::renderLayer(const LayerDescription& layer_desc, RenderPass pass) {
break;
case BucketType::Raster:
if (pass == Translucent) return;
if (is_invisible(style.computed.lines, layer_desc)) return;
if (is_invisible(style.computed.rasters, layer_desc)) return;
break;
default:
break;