[core] add gfx::UploadPass, split startRender into prepare and upload

This commit is contained in:
Konstantin Käfer
2019-05-13 17:13:31 -07:00
parent bf0998697e
commit 3a6ff7710f
90 changed files with 944 additions and 536 deletions

View File

@@ -57,8 +57,12 @@ void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_,
});
}
void RenderVectorSource::startRender(PaintParameters& parameters) {
tilePyramid.startRender(parameters);
void RenderVectorSource::upload(gfx::UploadPass& parameters) {
tilePyramid.upload(parameters);
}
void RenderVectorSource::prepare(PaintParameters& parameters) {
tilePyramid.prepare(parameters);
}
void RenderVectorSource::finishRender(PaintParameters& parameters) {