[core] add gfx::UploadPass, split startRender into prepare and upload

This commit is contained in:
Konstantin Käfer
2019-05-13 17:13:31 -07:00
parent bf0998697e
commit 3a6ff7710f
90 changed files with 944 additions and 536 deletions

View File

@@ -12,6 +12,11 @@ namespace mbgl {
using namespace style;
RenderTile::RenderTile(UnwrappedTileID id_, Tile& tile_) : id(std::move(id_)), tile(tile_) {
}
RenderTile::~RenderTile() = default;
mat4 RenderTile::translateVtxMatrix(const mat4& tileMatrix,
const std::array<float, 2>& translation,
TranslateAnchorType anchor,
@@ -57,8 +62,27 @@ void RenderTile::setMask(TileMask&& mask) {
tile.setMask(std::move(mask));
}
void RenderTile::startRender(PaintParameters& parameters) {
tile.upload(parameters.context);
void RenderTile::upload(gfx::UploadPass& uploadPass) {
tile.upload(uploadPass);
if (debugBucket) {
debugBucket->upload(uploadPass);
}
}
void RenderTile::prepare(PaintParameters& parameters) {
if (parameters.debugOptions != MapDebugOptions::NoDebug &&
(!debugBucket || debugBucket->renderable != tile.isRenderable() ||
debugBucket->complete != tile.isComplete() ||
!(debugBucket->modified == tile.modified) ||
!(debugBucket->expires == tile.expires) ||
debugBucket->debugMode != parameters.debugOptions)) {
debugBucket = std::make_unique<DebugBucket>(
tile.id, tile.isRenderable(), tile.isComplete(), tile.modified, tile.expires,
parameters.debugOptions);
} else if (parameters.debugOptions == MapDebugOptions::NoDebug) {
debugBucket.reset();
}
// Calculate two matrices for this tile: matrix is the standard tile matrix; nearClippedMatrix
// clips the near plane to 100 to save depth buffer precision
@@ -77,21 +101,10 @@ void RenderTile::finishRender(PaintParameters& parameters) {
auto& program = parameters.programs.debug;
if (parameters.debugOptions != MapDebugOptions::NoDebug &&
(!tile.debugBucket || tile.debugBucket->renderable != tile.isRenderable() ||
tile.debugBucket->complete != tile.isComplete() ||
!(tile.debugBucket->modified == tile.modified) ||
!(tile.debugBucket->expires == tile.expires) ||
tile.debugBucket->debugMode != parameters.debugOptions)) {
tile.debugBucket = std::make_unique<DebugBucket>(
tile.id, tile.isRenderable(), tile.isComplete(), tile.modified, tile.expires,
parameters.debugOptions, parameters.context);
}
if (parameters.debugOptions & (MapDebugOptions::Timestamps | MapDebugOptions::ParseStatus)) {
assert(tile.debugBucket);
assert(debugBucket);
const auto allAttributeBindings = program.computeAllAttributeBindings(
*tile.debugBucket->vertexBuffer,
*debugBucket->vertexBuffer,
paintAttributeData,
properties
);
@@ -104,8 +117,8 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
*debugBucket->indexBuffer,
debugBucket->segments,
program.computeAllUniformValues(
DebugProgram::LayoutUniformValues {
uniforms::matrix::Value( matrix ),
@@ -117,7 +130,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
),
allAttributeBindings,
DebugProgram::TextureBindings{},
"__debug/" + tile.debugBucket->drawScopeID + "/text-outline"
"__debug/" + debugBucket->drawScopeID + "/text-outline"
);
program.draw(
@@ -128,8 +141,8 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
*debugBucket->indexBuffer,
debugBucket->segments,
program.computeAllUniformValues(
DebugProgram::LayoutUniformValues {
uniforms::matrix::Value( matrix ),
@@ -141,12 +154,12 @@ void RenderTile::finishRender(PaintParameters& parameters) {
),
allAttributeBindings,
DebugProgram::TextureBindings{},
"__debug/" + tile.debugBucket->drawScopeID + "/text"
"__debug/" + debugBucket->drawScopeID + "/text"
);
}
if (parameters.debugOptions & MapDebugOptions::TileBorders) {
assert(tile.debugBucket);
assert(debugBucket);
parameters.programs.debug.draw(
parameters.context,
*parameters.renderPass,
@@ -155,7 +168,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
parameters.staticData.tileBorderIndexBuffer,
*parameters.staticData.tileBorderIndexBuffer,
parameters.staticData.tileBorderSegments,
program.computeAllUniformValues(
DebugProgram::LayoutUniformValues {
@@ -167,12 +180,12 @@ void RenderTile::finishRender(PaintParameters& parameters) {
parameters.state.getZoom()
),
program.computeAllAttributeBindings(
parameters.staticData.tileVertexBuffer,
*parameters.staticData.tileVertexBuffer,
paintAttributeData,
properties
),
DebugProgram::TextureBindings{},
"__debug/" + tile.debugBucket->drawScopeID
"__debug/" + debugBucket->drawScopeID
);
}
}