[core] add gfx::UploadPass, split startRender into prepare and upload

This commit is contained in:
Konstantin Käfer
2019-05-13 17:13:31 -07:00
parent bf0998697e
commit 3a6ff7710f
90 changed files with 944 additions and 536 deletions

View File

@@ -1,5 +1,6 @@
#include <mbgl/renderer/render_static_data.hpp>
#include <mbgl/gfx/context.hpp>
#include <mbgl/gfx/upload_pass.hpp>
#include <mbgl/programs/program_parameters.hpp>
namespace mbgl {
@@ -49,12 +50,7 @@ static gfx::VertexVector<HeatmapTextureLayoutVertex> heatmapTextureVertices() {
}
RenderStaticData::RenderStaticData(gfx::Context& context, float pixelRatio, const optional<std::string>& programCacheDir)
: tileVertexBuffer(context.createVertexBuffer(tileVertices())),
rasterVertexBuffer(context.createVertexBuffer(rasterVertices())),
heatmapTextureVertexBuffer(context.createVertexBuffer(heatmapTextureVertices())),
quadTriangleIndexBuffer(context.createIndexBuffer(quadTriangleIndices())),
tileBorderIndexBuffer(context.createIndexBuffer(tileLineStripIndices())),
programs(context, ProgramParameters { pixelRatio, false, programCacheDir })
: programs(context, ProgramParameters { pixelRatio, false, programCacheDir })
#ifndef NDEBUG
, overdrawPrograms(context, ProgramParameters { pixelRatio, true, programCacheDir })
#endif
@@ -65,4 +61,15 @@ RenderStaticData::RenderStaticData(gfx::Context& context, float pixelRatio, cons
heatmapTextureSegments.emplace_back(0, 0, 4, 6);
}
void RenderStaticData::upload(gfx::UploadPass& uploadPass) {
if (!uploaded) {
tileVertexBuffer = uploadPass.createVertexBuffer(tileVertices());
rasterVertexBuffer = uploadPass.createVertexBuffer(rasterVertices());
heatmapTextureVertexBuffer = uploadPass.createVertexBuffer(heatmapTextureVertices());
quadTriangleIndexBuffer = uploadPass.createIndexBuffer(quadTriangleIndices());
tileBorderIndexBuffer = uploadPass.createIndexBuffer(tileLineStripIndices());
uploaded = true;
}
}
} // namespace mbgl