[core] Convert uses of std::set to std::unordered_set (#6325)

* src/mbgl/annotation/annotation_manager.hpp

* src/mbgl/algorithm/update_renderables.hpp

* src/mbgl/geometry/glyph_atlas.hpp

* src/mbgl/renderer/painter.cpp and src/mbgl/renderer/render_item.hpp

* src/mbgl/renderer/symbol_bucket.hpp and src/mbgl/text/glyph_store.hpp

* src/mbgl/sprite/sprite_atlas.hpp

* include/mbgl/storage/network_status.hpp

* src/mbgl/text/collision_tile.cpp

* src/mbgl/style/update_batch.hpp

* platform/default/mbgl/storage/offline_download.hpp

* Add GlyphRangeSet typedef

* Fix whitespace & unused imports
This commit is contained in:
Lucas Wojciechowski
2016-09-19 17:26:25 -07:00
committed by John Firebaugh
parent 79708ff9d8
commit 37cb2bd756
16 changed files with 36 additions and 26 deletions

View File

@@ -4,7 +4,7 @@
#include <mbgl/util/range.hpp>
#include <mbgl/storage/resource.hpp>
#include <set>
#include <unordered_set>
namespace mbgl {
namespace algorithm {
@@ -21,7 +21,7 @@ void updateRenderables(GetTileFn getTile,
const IdealTileIDs& idealTileIDs,
const Range<uint8_t>& zoomRange,
const uint8_t dataTileZoom) {
std::set<UnwrappedTileID> checked;
std::unordered_set<UnwrappedTileID> checked;
bool covered;
int32_t overscaledZ;