core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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@@ -21,6 +21,7 @@
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#include <mbgl/shaders/webgpu/heatmap_texture.hpp>
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#include <mbgl/shaders/webgpu/hillshade.hpp>
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#include <mbgl/shaders/webgpu/hillshade_prepare.hpp>
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#include <mbgl/shaders/webgpu/color_relief.hpp>
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#include <mbgl/shaders/webgpu/line.hpp>
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#include <mbgl/shaders/webgpu/location_indicator.hpp>
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#include <mbgl/shaders/webgpu/raster.hpp>
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@@ -108,6 +109,7 @@ void RendererBackend::initShaders(gfx::ShaderRegistry& registry, const ProgramPa
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shaders::BuiltIn::HeatmapTextureShader,
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shaders::BuiltIn::HillshadeShader,
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shaders::BuiltIn::HillshadePrepareShader,
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shaders::BuiltIn::ColorReliefShader,
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shaders::BuiltIn::LineShader,
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shaders::BuiltIn::LineGradientShader,
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shaders::BuiltIn::LinePatternShader,
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