core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)

This commit is contained in:
Andrew Calcutt
2026-02-25 20:50:06 -05:00
committed by GitHub
parent 9682e09ae4
commit 369af13ead
187 changed files with 8804 additions and 2352 deletions

View File

@@ -21,6 +21,7 @@
#include <mbgl/shaders/webgpu/heatmap_texture.hpp>
#include <mbgl/shaders/webgpu/hillshade.hpp>
#include <mbgl/shaders/webgpu/hillshade_prepare.hpp>
#include <mbgl/shaders/webgpu/color_relief.hpp>
#include <mbgl/shaders/webgpu/line.hpp>
#include <mbgl/shaders/webgpu/location_indicator.hpp>
#include <mbgl/shaders/webgpu/raster.hpp>
@@ -108,6 +109,7 @@ void RendererBackend::initShaders(gfx::ShaderRegistry& registry, const ProgramPa
shaders::BuiltIn::HeatmapTextureShader,
shaders::BuiltIn::HillshadeShader,
shaders::BuiltIn::HillshadePrepareShader,
shaders::BuiltIn::ColorReliefShader,
shaders::BuiltIn::LineShader,
shaders::BuiltIn::LineGradientShader,
shaders::BuiltIn::LinePatternShader,