core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)

This commit is contained in:
Andrew Calcutt
2026-02-25 20:50:06 -05:00
committed by GitHub
parent 9682e09ae4
commit 369af13ead
187 changed files with 8804 additions and 2352 deletions

View File

@@ -618,7 +618,8 @@ void Drawable::draw(PaintParameters& parameters) const {
entry.sampler = texture->getSampler();
break;
}
case ShaderProgram::BindingType::Texture: {
case ShaderProgram::BindingType::Texture:
case ShaderProgram::BindingType::UnfilterableTexture: {
Texture2D* texture = findTextureForBinding(bindingInfo.binding, false);
if (!texture) {
validBindings = false;