From 33791d5379a92da7172d8996c3f003f147cf8ffe Mon Sep 17 00:00:00 2001 From: mwilsnd <53413200+mwilsnd@users.noreply.github.com> Date: Fri, 21 Apr 2023 04:45:08 -0500 Subject: [PATCH] ES 3 conformance in shader tests (#1034) --- test/renderer/shader_registry.test.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/test/renderer/shader_registry.test.cpp b/test/renderer/shader_registry.test.cpp index e9d4c4faf..68e449ca7 100644 --- a/test/renderer/shader_registry.test.cpp +++ b/test/renderer/shader_registry.test.cpp @@ -267,7 +267,7 @@ TEST(ShaderRegistry, GLSLReplacement1) { "", R"( void main() { - gl_FragColor = vec4(0.0, 0.0, 1.0, 1.0); + fragColor = vec4(0.0, 0.0, 1.0, 1.0); } )" ) @@ -325,11 +325,11 @@ void main() { lowp float opacity = u_opacity; #endif - gl_FragColor = mix(color * opacity, + fragColor = mix(color * opacity, vec4(0.3, 0.5, 0.0, 1.0), 0.5); #ifdef OVERDRAW_INSPECTOR - gl_FragColor = vec4(1.0); + fragColor = vec4(1.0); #endif } )"