Revert "Gradle update" (#614)

This commit is contained in:
Oliver Wipfli
2022-12-18 20:32:22 +01:00
committed by GitHub
parent f656bdc1fd
commit 330eb8173d
11 changed files with 51 additions and 68 deletions

View File

@@ -68,7 +68,7 @@ public:
EGLConfig config = 0;
};
class EGLBackendImpl final : public HeadlessBackend::Impl {
class EGLBackendImpl : public HeadlessBackend::Impl {
public:
EGLBackendImpl() {
// EGL initializes the context client version to 1 by default. We want to
@@ -76,8 +76,8 @@ public:
// objects and also to write vertex and fragment shaders in the OpenGL ES
// Shading Language.
const EGLint attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
eglContext = eglCreateContext(eglDisplay->display, eglDisplay->config, EGL_NO_CONTEXT, attribs);