Windows build fixes and Windows inclusion in core releases (#3581)

This commit is contained in:
tdcosta100
2025-06-24 12:46:08 -03:00
committed by GitHub
parent f2a6e2cff2
commit 32302a4c19
11 changed files with 202 additions and 281 deletions

View File

@@ -62,11 +62,13 @@ jobs:
- uses: actions/checkout@v4
with:
submodules: recursive
sparse-checkout: |
platform/windows/vendor
platform/windows/Get-VendorPackages.ps1
- name: Get vcpkg commit id
run: |
$vcpkg_commit_id = ($(git submodule status .\platform\windows\vendor\vcpkg).Trim() -split ' ')[0]
$vcpkg_commit_id = (Invoke-WebRequest ${{ github.api_url }}/repos/${{ github.repository }}/contents/platform/windows/vendor/vcpkg?ref=${{ github.ref }} -Headers @{ Authorization = ('Bearer {0}' -f '${{ secrets.GITHUB_TOKEN }}') } | ConvertFrom-Json).sha
Add-Content -Path $env:GITHUB_ENV -Value "VCPKG_COMMIT_ID=${vcpkg_commit_id}"
- name: Restore vcpkg binary cache
@@ -77,6 +79,12 @@ jobs:
key: vcpkg-${{ env.VCPKG_COMMIT_ID }}
lookup-only: true
- name: Initialize vcpkg submodule
if: steps.vcpkg-cache.outputs.cache-hit != 'true'
run: |
git submodule sync --recursive
git submodule update --init --force --depth=1 --recursive platform/windows/vendor/vcpkg
- uses: ilammy/msvc-dev-cmd@v1
if: steps.vcpkg-cache.outputs.cache-hit != 'true'
@@ -84,11 +92,10 @@ jobs:
if: steps.vcpkg-cache.outputs.cache-hit != 'true'
env:
CI: 1,
# VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
VCPKG_BINARY_SOURCES: "clear;files,${{ github.workspace }}\\platform\\windows\\vendor\\vcpkg\\archives,readwrite"
timeout-minutes: 60
run: |
& ${{ github.workspace }}\platform\windows\Get-VendorPackages.ps1 -Triplet ${{ env.VSCMD_ARG_TGT_ARCH }}-windows -Renderer All
& ${{ github.workspace }}\platform\windows\Get-VendorPackages.ps1 -Triplet ${{ env.VSCMD_ARG_TGT_ARCH }}-windows -Renderer All -With-ICU
- name: Save vcpkg binary cache
if: steps.vcpkg-cache.outputs.cache-hit != 'true'
@@ -99,7 +106,6 @@ jobs:
windows-build-and-test:
# if: needs.pre-job.outputs.should_skip != 'true'
needs: windows-get-or-build-dependencies
strategy:
matrix:
@@ -142,19 +148,17 @@ jobs:
env:
CI: 1
VCPKG_INSTALL_OPTIONS: "--debug"
# VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
VCPKG_BINARY_SOURCES: "clear;files,${{ github.workspace }}\\platform\\windows\\vendor\\vcpkg\\archives,readwrite"
CMAKE_C_COMPILER_LAUNCHER: "${{ env.SCCACHE_PATH }}"
CMAKE_CXX_COMPILER_LAUNCHER: "${{ env.SCCACHE_PATH }}"
RENDERER: "${{ matrix.renderer }}"
timeout-minutes: 60
run: |
cmake --version
& ${{ github.workspace }}\.github\scripts\windows-ci_configure_wrapper.ps1
cmake --preset windows-${{ matrix.renderer }} -DCMAKE_POLICY_DEFAULT_CMP0141=NEW -DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=Embedded -DCMAKE_BUILD_TYPE=RelWithDebInfo
- name: Build MapLibre Native Core
run: |
cmake --build build --target mbgl-core mbgl-test-runner mbgl-render-test-runner mbgl-expression-test mbgl-render mbgl-benchmark-runner
cmake --build build-windows-${{ matrix.renderer }} --target mbgl-core mbgl-test-runner mbgl-render-test-runner mbgl-expression-test mbgl-render mbgl-benchmark-runner
# CodeQL
@@ -165,43 +169,42 @@ jobs:
- name: Download Mesa3D
run: |
(Invoke-WebRequest https://api.github.com/repos/pal1000/mesa-dist-win/releases -Headers @{ Authorization = ('Bearer {0}' -f '${{ secrets.GITHUB_TOKEN }}') } | ConvertFrom-Json)[0].assets | Where-Object name -match 'mesa3d-.+-(release|devel)-msvc\.7z' | foreach { Invoke-WebRequest $_.browser_download_url -OutFile mesa3d.7z }
(Invoke-WebRequest https://api.github.com/repos/pal1000/mesa-dist-win/releases -Headers @{ Authorization = ('Bearer {0}' -f '${{ secrets.GITHUB_TOKEN }}') } | ConvertFrom-Json)[0].assets | Where-Object name -match 'mesa3d-.+-release-msvc\.7z' | foreach { Invoke-WebRequest $_.browser_download_url -OutFile mesa3d.7z }
- name: Extract Mesa3D files for OpenGL
if: matrix.renderer != 'vulkan'
run: |
& 'C:\Program Files\7-Zip\7z.exe' e -bb3 -obuild .\mesa3d.7z x64\opengl32.dll x64\libgallium_wgl.dll x64\libGLESv2.dll
- name: Extract Mesa3D files for EGL
if: matrix.renderer == 'egl'
run: |
& 'C:\Program Files\7-Zip\7z.exe' e -bb3 -obuild .\mesa3d.7z x64\d3d10warp.dll
& 'C:\Program Files\7-Zip\7z.exe' e -obuild-windows-${{ matrix.renderer }} .\mesa3d.7z x64\libgallium_wgl.dll x64\libGLESv2.dll
- name: Extract Mesa3D files for Vulkan
if: matrix.renderer == 'vulkan'
run: |
& 'C:\Program Files\7-Zip\7z.exe' e -bb3 -obuild .\mesa3d.7z x64\lvp_icd.x86_64.json x64\vulkan_lvp.dll
& 'C:\Program Files\7-Zip\7z.exe' e -obuild-windows-${{ matrix.renderer }} .\mesa3d.7z x64\lvp_icd.x86_64.json x64\vulkan_lvp.dll
# unit tests
- name: Configure Mesa3D drivers (OpenGL)
if: matrix.renderer != 'vulkan'
run: |
reg add 'HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL' /v DLL /t REG_SZ /d ('{0}\build-windows-${{ matrix.renderer }}\libgallium_wgl.dll' -f $PWD.Path) /f
reg add 'HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL' /v DriverVersion /t REG_DWORD /d 1 /f
reg add 'HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL' /v Flags /t REG_DWORD /d 1 /f
reg add 'HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL' /v Version /t REG_DWORD /d 2 /f
Add-Content -Path $env:GITHUB_ENV -Value 'GALLIUM_DRIVER=llvmpipe'
- name: Configure Mesa3D drivers (Vulkan)
if: matrix.renderer == 'vulkan'
run: |
reg add 'HKLM\Software\Khronos\Vulkan\Drivers' /f /v '${{ github.workspace }}\build\lvp_icd.x86_64.json' /t REG_DWORD /d 0
reg add 'HKLM\Software\Khronos\Vulkan\Drivers' /f /v '${{ github.workspace }}\build-windows-${{ matrix.renderer }}\lvp_icd.x86_64.json' /t REG_DWORD /d 0
- name: Download and configure Vulkan
if: matrix.renderer == 'vulkan'
# 1.4.313.1 doesn't have runtime components?
# $version = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
run: |
$version = "1.4.313.0"
# 1.4.313.1 doesn't have runtime components?
# $version = (Invoke-WebRequest -Uri "https://vulkan.lunarg.com/sdk/latest.json" | ConvertFrom-Json).windows
$version = '1.4.313.0'
Invoke-WebRequest https://sdk.lunarg.com/sdk/download/$version/windows/VulkanRT-X64-$version-Components.zip -OutFile VulkanRT.zip
& 'C:\Program Files\7-Zip\7z.exe' e -bb3 -obuild -r .\VulkanRT.zip *x64\vulkan-1.*
& 'C:\Program Files\7-Zip\7z.exe' e -obuild-windows-${{ matrix.renderer }} -r .\VulkanRT.zip *x64\vulkan-1.*
- name: Run C++ tests
continue-on-error: ${{ matrix.renderer == 'vulkan' }}
@@ -209,7 +212,7 @@ jobs:
ANGLE_DEFAULT_PLATFORM: 'gl'
GALLIUM_DRIVER: llvmpipe
LIBGL_ALWAYS_SOFTWARE: true
run: build/mbgl-test-runner.exe
run: build-windows-${{ matrix.renderer }}/mbgl-test-runner.exe
# render tests
@@ -220,7 +223,7 @@ jobs:
ANGLE_DEFAULT_PLATFORM: 'gl'
GALLIUM_DRIVER: llvmpipe
LIBGL_ALWAYS_SOFTWARE: true
run: build/mbgl-render-test-runner.exe "--manifestPath=metrics/windows-${env:manifest_file}.json"
run: build-windows-${{ matrix.renderer }}/mbgl-render-test-runner.exe "--manifestPath=metrics/windows-${env:manifest_file}.json"
- name: Upload render test result
if: always() && steps.render_test.outcome == 'failure'
@@ -233,7 +236,7 @@ jobs:
# expression tests
- name: Run expression test
run: build/expression-test/mbgl-expression-test.exe
run: build-windows-${{ matrix.renderer }}/expression-test/mbgl-expression-test.exe
windows-ci-result:
name: Windows CI Result