From 318ee37e4d8270efdb985c66e2dcc26c1629348e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20Ka=CC=88fer?= Date: Thu, 5 Jun 2014 08:45:34 +0200 Subject: [PATCH] remove accidental bias value --- src/shader/raster.fragment.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader/raster.fragment.glsl b/src/shader/raster.fragment.glsl index 11be6d336..feb0a58f0 100644 --- a/src/shader/raster.fragment.glsl +++ b/src/shader/raster.fragment.glsl @@ -4,5 +4,5 @@ uniform float u_opacity; varying vec2 v_pos; void main() { - gl_FragColor = texture2D(u_image, v_pos, 2) * u_opacity; + gl_FragColor = texture2D(u_image, v_pos) * u_opacity; }