[android] - add heatmap color property
This commit is contained in:
@@ -16,6 +16,7 @@ import java.net.URL;
|
||||
import timber.log.Timber;
|
||||
|
||||
import static com.mapbox.mapboxsdk.style.expressions.Expression.get;
|
||||
import static com.mapbox.mapboxsdk.style.expressions.Expression.heatmapDensity;
|
||||
import static com.mapbox.mapboxsdk.style.expressions.Expression.interpolate;
|
||||
import static com.mapbox.mapboxsdk.style.expressions.Expression.linear;
|
||||
import static com.mapbox.mapboxsdk.style.expressions.Expression.literal;
|
||||
@@ -28,6 +29,7 @@ import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.circleOpacity;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.circleRadius;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.circleStrokeColor;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.circleStrokeWidth;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.heatmapColor;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.heatmapIntensity;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.heatmapOpacity;
|
||||
import static com.mapbox.mapboxsdk.style.layers.PropertyFactory.heatmapRadius;
|
||||
@@ -51,7 +53,6 @@ public class HeatmapLayerActivity extends AppCompatActivity {
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
setContentView(R.layout.activity_heatmaplayer);
|
||||
|
||||
mapView = (MapView) findViewById(R.id.mapView);
|
||||
mapView.onCreate(savedInstanceState);
|
||||
mapView.getMapAsync(map -> {
|
||||
@@ -76,11 +77,20 @@ public class HeatmapLayerActivity extends AppCompatActivity {
|
||||
layer.setSourceLayer(HEATMAP_LAYER_SOURCE);
|
||||
layer.setProperties(
|
||||
|
||||
// TODO add heatmap color https://github.com/mapbox/mapbox-gl-native/issues/11172
|
||||
// Color ramp for heatmap. Domain is 0 (low) to 1 (high).
|
||||
// Begin color ramp at 0-stop with a 0-transparancy color
|
||||
// to create a blur-like effect.
|
||||
//heatmapColor(),
|
||||
heatmapColor(
|
||||
interpolate(
|
||||
linear(), heatmapDensity(),
|
||||
literal(0), rgba(33, 102, 172, 0),
|
||||
literal(0.2), rgb(103, 169, 207),
|
||||
literal(0.4), rgb(209, 229, 240),
|
||||
literal(0.6), rgb(253, 219, 199),
|
||||
literal(0.8), rgb(239, 138, 98),
|
||||
literal(1), rgb(178, 24, 43)
|
||||
)
|
||||
),
|
||||
|
||||
// Increase the heatmap weight based on frequency and property magnitude
|
||||
heatmapWeight(
|
||||
|
||||
Reference in New Issue
Block a user