refactor header includes

This commit is contained in:
Konstantin Käfer
2014-02-04 14:07:56 +01:00
parent 7dfc535d2c
commit 2df45d0c4a
11 changed files with 66 additions and 124 deletions

View File

@@ -1,21 +1,21 @@
#include <llmr/renderer/painter.hpp>
#include <iostream>
#include <assert.h>
#include <llmr/util/mat4.hpp>
#include <llmr/platform/platform.hpp>
#include <llmr/map/transform.hpp>
#include <llmr/map/tile.hpp>
#include <llmr/platform/gl.hpp>
#include <llmr/map/settings.hpp>
#include <cassert>
#include <algorithm>
#include <llmr/renderer/painter.hpp>
#include <llmr/renderer/shader-plain.hpp>
#include <llmr/renderer/shader-fill.hpp>
#include <llmr/renderer/shader-outline.hpp>
#include <llmr/renderer/shader-pattern.hpp>
#include <llmr/renderer/shader-line.hpp>
#include <llmr/renderer/fill_bucket.hpp>
#include <llmr/renderer/line_bucket.hpp>
#include <llmr/map/transform.hpp>
#include <llmr/map/settings.hpp>
#include <llmr/geometry/debug_font_buffer.hpp>
#include <llmr/platform/gl.hpp>
#include <llmr/style/style.hpp>
#include <cmath>
#include <array>
#include <numeric>
#include <algorithm>
#include <llmr/style/sprite.hpp>
using namespace llmr;