Merge branch 'master' of github.com:mapbox/llmr-native

This commit is contained in:
Ansis Brammanis
2014-05-19 17:36:50 -04:00
40 changed files with 775 additions and 500 deletions

View File

@@ -14,11 +14,12 @@
using namespace llmr;
TileParser::TileParser(const std::string& data, VectorTileData& tile, const Style& style, GlyphAtlas& glyphAtlas)
TileParser::TileParser(const std::string& data, VectorTileData& tile, const Style& style, GlyphAtlas& glyphAtlas, SpriteAtlas &spriteAtlas)
: vector_data(pbf((const uint8_t *)data.data(), data.size())),
tile(tile),
style(style),
glyphAtlas(glyphAtlas),
spriteAtlas(spriteAtlas),
placement(tile.id.z) {
parseGlyphs();
parseStyleLayers(style.layers);
@@ -120,6 +121,15 @@ void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer,
}
}
template <class Bucket, typename ...Args>
void TileParser::addBucketFeatures(Bucket& bucket, const VectorTileLayer& layer, const BucketDescription& bucket_desc, Args&& ...args) {
FilteredVectorTileLayer filtered_layer(layer, bucket_desc);
for (const pbf& feature_pbf : filtered_layer) {
if (obsolete()) return;
bucket->addFeature({ feature_pbf, layer }, std::forward<Args>(args)...);
}
}
std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
std::unique_ptr<FillBucket> bucket = std::make_unique<FillBucket>(
tile.fillVertexBuffer, tile.triangleElementsBuffer, tile.lineElementsBuffer, bucket_desc);
@@ -137,7 +147,7 @@ std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& laye
std::unique_ptr<Bucket> TileParser::createIconBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
std::unique_ptr<IconBucket> bucket = std::make_unique<IconBucket>(
tile.iconVertexBuffer, bucket_desc);
addBucketFeatures(bucket, layer, bucket_desc);
addBucketFeatures(bucket, layer, bucket_desc, spriteAtlas);
return obsolete() ? nullptr : std::move(bucket);
}
@@ -165,12 +175,6 @@ std::unique_ptr<Bucket> TileParser::createTextBucket(const VectorTileLayer& laye
std::unique_ptr<TextBucket> bucket = std::make_unique<TextBucket>(
tile.textVertexBuffer, tile.triangleElementsBuffer, bucket_desc, placement);
FilteredVectorTileLayer filtered_layer(layer, bucket_desc);
for (const pbf& feature_pbf : filtered_layer) {
if (obsolete()) return nullptr;
bucket->addFeature({ feature_pbf, layer }, faces, shaping);
}
addBucketFeatures(bucket, layer, bucket_desc, faces, shaping);
return std::move(bucket);
}