core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -1,17 +1,17 @@
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#include <mbgl/test/util.hpp>
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#include <mbgl/test/fake_file_source.hpp>
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#include <mbgl/tile/raster_tile.hpp>
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#include <mbgl/tile/tile_loader_impl.hpp>
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#include <mln/test/util.hpp>
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#include <mln/test/fake_file_source.hpp>
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#include <mln/tile/raster_tile.hpp>
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#include <mln/tile/tile_loader_impl.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/map/transform.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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#include <mbgl/renderer/tile_parameters.hpp>
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#include <mbgl/renderer/buckets/raster_bucket.hpp>
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#include <mbgl/renderer/image_manager.hpp>
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#include <mbgl/text/glyph_manager.hpp>
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#include <mbgl/gfx/dynamic_texture_atlas.hpp>
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#include <mln/style/style.hpp>
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#include <mln/util/run_loop.hpp>
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#include <mln/map/transform.hpp>
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#include <mln/annotation/annotation_manager.hpp>
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#include <mln/renderer/tile_parameters.hpp>
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#include <mln/renderer/buckets/raster_bucket.hpp>
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#include <mln/renderer/image_manager.hpp>
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#include <mln/text/glyph_manager.hpp>
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#include <mln/gfx/dynamic_texture_atlas.hpp>
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using namespace mln;
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