core: rename mbgl directories to mln (#4511)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Bart Louwers
2026-08-22 20:50:14 +02:00
committed by GitHub
parent 06fcf13d42
commit 2a8ebc4906
1924 changed files with 10489 additions and 10489 deletions

View File

@@ -0,0 +1,38 @@
#pragma once
namespace mln {
namespace gfx {
class RendererBackend;
class BackendScope {
public:
/// There are two types of scopes: Creating an "Implicit" scope tells MapLibre
/// Native that the supporting windowing system has already activated the
/// RenderBackend and that no further actions are required. Creating an "Explicit"
/// scope (the default) actually enables the RenderBackend, and disables it when
/// the BackendScope is destroyed.
enum class ScopeType : bool {
Implicit,
Explicit,
};
BackendScope(RendererBackend&, ScopeType = ScopeType::Explicit);
~BackendScope();
// Returns true when there is currently a BackendScope active in this thread.
static bool exists();
private:
void activate();
void deactivate();
BackendScope* priorScope;
BackendScope* nextScope;
RendererBackend& backend;
const ScopeType scopeType;
bool activated = false;
};
} // namespace gfx
} // namespace mln