Eliminate remaining uses of Map in TileData
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@@ -5,8 +5,8 @@
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using namespace mbgl;
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RasterTileData::RasterTileData(Tile::ID const& id_, Map &map_, Texturepool& texturepool, const util::ptr<SourceInfo> &source_)
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: TileData(id_, map_, source_),
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RasterTileData::RasterTileData(Tile::ID const& id_, Texturepool& texturepool, const util::ptr<SourceInfo> &source_)
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: TileData(id_, source_),
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bucket(texturepool, properties) {
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}
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