[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
This commit is contained in:
committed by
Chris Loer
parent
5bdee52e5c
commit
22c07596a0
@@ -72,7 +72,7 @@ TEST(Memory, Vector) {
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HeadlessFrontend frontend { { 256, 256 }, ratio, test.fileSource, test.threadPool };
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Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), ratio, test.fileSource,
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test.threadPool, MapMode::Still);
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test.threadPool, MapMode::Static);
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map.setZoom(16); // more map features
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map.getStyle().loadURL("mapbox://streets");
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@@ -85,7 +85,7 @@ TEST(Memory, Raster) {
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HeadlessFrontend frontend { { 256, 256 }, ratio, test.fileSource, test.threadPool };
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Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), ratio, test.fileSource,
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test.threadPool, MapMode::Still);
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test.threadPool, MapMode::Static);
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map.getStyle().loadURL("mapbox://satellite");
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frontend.render(map);
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@@ -122,7 +122,7 @@ TEST(Memory, Footprint) {
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public:
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FrontendAndMap(MemoryTest& test_, const char* style)
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: frontend(Size{ 256, 256 }, 2, test_.fileSource, test_.threadPool)
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, map(frontend, MapObserver::nullObserver(), frontend.getSize(), 2, test_.fileSource, test_.threadPool, MapMode::Still) {
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, map(frontend, MapObserver::nullObserver(), frontend.getSize(), 2, test_.fileSource, test_.threadPool, MapMode::Static) {
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map.setZoom(16);
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map.getStyle().loadURL(style);
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frontend.render(map);
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